Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MoE_Stackzz_Baby
Neith
Level 39
God Stats
28W - 25L
1,516 SR
Queue Stats
95W - 117L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pat Stackin Up
Tsukuyomi
Level 109
God Stats
3W - 2L
1,703 SR
Queue Stats
170W - 198L
1,491 Elo+
Party 1
Discordia
Discordia
catnipmelody
Discordia
Level 86
God Stats
9W - 8L
1,627 SR
Queue Stats
167W - 184L
1,456 Elo+
Party 1
Ymir
Ymir
majinmullet
Ymir
Level 35
God Stats
31W - 37L
1,713 SR
Queue Stats
66W - 60L
1,528 Elo+
Party 1
Team Averages
Level 86
1,612 SR
1,495 Elo+

VS

Team Averages
Level 54
1,464 SR
1,350 Elo+
Mercury
Mercury
JUST1CE_LEAGUE99
Mercury
Level 46
God Stats
335W - 358L
1,486 SR
Queue Stats
412W - 484L
1,399 Elo+
Solo
Ymir
Ymir
Jbone Is Pro
Ymir
Level 87
God Stats
1W - 4L
1,335 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
Xbalanque
Xbalanque
MeAndJew
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
Hercules
Hercules
SaltySpitoon653
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,412 Elo+
Party 3
He Bo
He Bo
Ysmir28
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
10 / 1 / 3
5,837
834
7,377
4,320
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
5,061
723
2,485
2,981
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Pat Stackin Up
Tsukuyomi
8
3 / 0 / 0
4,815
688
606
3,249
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
catnipmelody
Discordia
8
2 / 1 / 1
4,621
660
1,044
2,543
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
3 / 0 / 9
5,458
780
2,903
4,134
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,094
442
0
559
180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 5 / 0
3,257
465
327
4,732
1,544
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
MeAndJew
Xbalanque
4
0 / 7 / 0
3,171
453
944
4,787
578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
7
1 / 4 / 1
4,624
661
2,659
6,494
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Ysmir28
He Bo
7
2 / 4 / 0
4,750
679
3,249
4,388
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
3
3
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
3
11.5
L
0
0
0
0
L
0
5
0
0
L
Xbalanque
MeAndJew
Xbalanque
0
7
0
0
W
2
1
1
2.5
W
Tsukuyomi
Pat Stackin Up
Tsukuyomi
3
0
0
3
L
Hercules
1
4
1
0.38
L
He Bo
Ysmir28
He Bo
2
4
0
0.5
W
Discordia
catnipmelody
Discordia
2
1
1
2.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
7,179
17,227
Taken
20,960
6,038
Mitigated
6,271
6,708
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,377
3,425
0
2,152
4,320
1,248
487
572
3,708
0
30,974
L
0
0
0
0
559
180
0
0
559
0
2,699
L
327
97
0
420
4,732
1,544
108
649
4,083
3,783
0
L
Xbalanque
MeAndJew
Xbalanque
944
554
0
178
4,787
578
251
332
4,455
0
6,115
W
2,485
1,262
0
1,052
2,981
1,028
564
0
2,828
0
22,568
W
Tsukuyomi
Pat Stackin Up
Tsukuyomi
606
124
0
1,836
3,249
858
0
135
3,108
0
21,306
L
Hercules
2,659
1,100
0
2,797
6,494
2,717
0
295
6,199
0
15,793
L
He Bo
Ysmir28
He Bo
3,249
215
0
500
4,388
1,252
0
2,671
1,717
15,725
0
W
Discordia
catnipmelody
Discordia
1,044
222
0
250
2,543
650
384
1,593
786
17,466
0
W
2,903
1,113
132
1,286
4,134
2,254
225
1,029
3,012
8,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
18,896
196
Minions Killed
95
0
Camps Cleared
0
738,496
Distance Traveled
568,677
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,837
834
46
7
0
135,271
0
L
Mercury
3,094
442
8
1
0
33,980
1
L
Ymir
3,257
465
10
1
0
125,344
0
L
Xbalanque
3,171
453
7
1
0
129,501
1
W
Neith
5,061
723
58
8
0
135,184
2
W
Tsukuyomi
4,815
688
46
7
0
176,597
1
L
Hercules
4,624
661
34
5
0
149,574
1
L
He Bo
4,750
679
36
5
0
130,278
3
W
Discordia
4,621
660
34
5
0
137,947
2
W
Ymir
5,458
780
12
2
0
153,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role