Player Matchup

Ra
Ra
Buduwu
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,393 Elo+
Party 1
Geb
Geb
CaptalnWalrus
Geb
Level 100
God Stats
0W - 3L
1,353 SR
Queue Stats
9W - 31L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
MooCow4201
Jing Wei
Level 47
God Stats
2W - 7L
1,312 SR
Queue Stats
12W - 31L
1,398 Elo+
Party 1
Team Averages
Level 58
1,388 SR
1,398 Elo+

VS

Team Averages
Level 101
1,459 SR
1,423 Elo+
Shiva
Shiva
A_Mystic_Ninja
Shiva
Level 127
God Stats
24W - 19L
1,706 SR
Queue Stats
230W - 291L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
Amendiel
Aphrodite
Level 120
God Stats
4W - 5L
1,170 SR
Queue Stats
196W - 272L
1,389 Elo+
Party 2
Neith
Neith
II__Naruto_II
Neith
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 5 / 4
8,877
592
6,086
14,377
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 3 / 4
8,695
580
8,277
18,640
15,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
MooCow4201
Jing Wei
13
4 / 6 / 0
10,083
672
8,254
12,125
3,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,547
703
17,744
17,074
10,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Amendiel
Aphrodite
16
6 / 1 / 8
10,887
726
8,922
9,878
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 1 / 11
10,101
673
12,278
9,437
3,634
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
14
14
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Aphrodite
Amendiel
Aphrodite
6
1
8
10
L
Ra
0
5
4
0.4
L
0
3
4
0.67
W
3
1
11
8.5
L
Jing Wei
MooCow4201
Jing Wei
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
38,944
45,142
Taken
36,389
23,401
Mitigated
18,365
12,027
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,744
3,593
457
3,622
17,074
10,303
956
7,030
10,044
0
51,898
W
Aphrodite
Amendiel
Aphrodite
8,922
833
7,586
6,117
9,878
4,428
798
3,760
6,118
33,678
0
L
Ra
6,086
644
2,370
2,627
14,377
4,227
106
3,006
11,371
35,114
0
L
8,277
1,325
152
5,682
18,640
15,627
108
3,999
14,641
24,969
0
W
12,278
5,295
0
3,057
9,437
3,634
574
4,155
5,282
0
44,050
L
Jing Wei
MooCow4201
Jing Wei
8,254
5,569
53
1,143
12,125
3,547
0
2,259
9,866
0
16,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,535
126
Minions Killed
171
2
Camps Cleared
10
750,119
Distance Traveled
801,630
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,547
703
60
4
3
264,021
4
W
Aphrodite
10,887
726
65
4
3
282,861
1
L
Ra
8,877
592
65
4
0
269,446
2
L
Geb
8,695
580
29
2
2
258,639
6
W
Neith
10,101
673
46
3
4
254,748
3
L
Jing Wei
10,083
672
32
2
0
222,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role