Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Da_Jokervich
Zhong Kui
Level 144
God Stats
4W - 8L
1,350 SR
Queue Stats
384W - 352L
1,516 Elo+
Party 1
Cerberus
Cerberus
FullMetalFred
Cerberus
Level 157
God Stats
8W - 3L
1,868 SR
Queue Stats
400W - 353L
1,524 Elo+
Party 1
Khepri
Khepri
wavybabyjinbei
Khepri
Level 145
God Stats
11W - 5L
1,473 SR
Queue Stats
136W - 103L
1,484 Elo+
Party 1
Team Averages
Level 146
1,538 SR
1,505 Elo+

VS

Team Averages
Level 113
1,610 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GoonJuiceTM
Serqet
Level 157
God Stats
7W - 14L
1,681 SR
Queue Stats
323W - 339L
1,564 Elo+
Party 2
Agni
Agni
JiggleBritches
Agni
Level 145
God Stats
11W - 5L
1,700 SR
Queue Stats
155W - 159L
1,565 Elo+
Party 2
Raijin
Raijin
KyloThin
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,531 Elo+
Party 2
Eset
Eset
LsK_Nimble
Eset
Level 106
God Stats
19W - 14L
1,672 SR
Queue Stats
566W - 568L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 1 / 20
11,284
752
10,368
7,754
4,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
 
Bellona
18
7 / 2 / 16
11,168
745
10,459
20,326
24,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Da_Jokervich
Zhong Kui
17
8 / 2 / 16
11,291
753
18,267
14,579
12,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
FullMetalFred
Cerberus
16
5 / 3 / 18
10,564
704
12,571
18,768
20,840
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 0 / 21
10,207
680
7,273
14,706
15,779
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 6 / 4
9,333
622
6,417
20,160
12,612
Serqet
12
1 / 3 / 3
8,740
583
2,284
5,350
4,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 2 / 1
10,391
693
20,165
10,400
3,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
KyloThin
Raijin
15
0 / 7 / 2
8,340
556
5,663
13,691
4,924
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 2
8,806
587
11,508
15,063
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
27
Kills
7
8
Deaths
27
91
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
20
15
W
Bellona
 
Bellona
7
2
16
7.5
L
Sylvanus
 
Sylvanus
1
6
4
0.5
W
Zhong Kui
Da_Jokervich
Zhong Kui
8
2
16
8
W
Cerberus
FullMetalFred
Cerberus
5
3
18
4.67
L
Serqet
1
3
3
0.83
L
4
2
1
2.25
L
Raijin
KyloThin
Raijin
0
7
2
0.14
L
1
9
2
0.22
W
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
46,037
76,133
Taken
64,664
78,459
Mitigated
31,284
42,579
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,368
845
15,068
3,584
7,754
4,862
1,514
6,396
1,358
43,878
0
W
Bellona
 
Bellona
10,459
892
1,888
5,029
20,326
24,288
595
10,208
10,048
242
25,673
L
Sylvanus
 
Sylvanus
6,417
1,459
6,718
5,801
20,160
12,612
0
15,666
4,049
13,944
0
W
Zhong Kui
Da_Jokervich
Zhong Kui
18,267
253
1,667
3,381
14,579
12,690
2,400
10,125
4,147
33,774
0
W
Cerberus
FullMetalFred
Cerberus
12,571
182
2,768
4,862
18,768
20,840
555
8,765
9,908
18,304
0
L
Serqet
2,284
312
571
825
5,350
4,561
0
3,259
2,011
0
3,042
L
20,165
1,144
822
1,697
10,400
3,874
0
7,803
2,459
43,799
0
L
Raijin
KyloThin
Raijin
5,663
831
85
414
13,691
4,924
0
9,597
3,823
22,168
0
L
11,508
532
1,993
1,578
15,063
5,313
0
11,109
3,732
28,956
0
W
7,273
49
1,670
2,662
14,706
15,779
577
8,259
6,447
10,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
45,610
181
Minions Killed
138
0
Camps Cleared
0
1,458,122
Distance Traveled
1,022,784
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,284
752
71
5
0
295,489
1
W
Bellona
11,168
745
42
3
0
293,310
0
L
Sylvanus
9,333
622
15
1
0
238,561
0
W
Zhong Kui
11,291
753
46
3
0
283,295
0
W
Cerberus
10,564
704
21
1
0
261,279
0
L
Serqet
8,740
583
2
0
0
100,219
1
L
Agni
10,391
693
53
4
0
250,231
0
L
Raijin
8,340
556
32
2
0
217,000
0
L
Eset
8,806
587
36
2
0
216,773
1
W
Khepri
10,207
680
1
0
0
324,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role