Player Matchup

Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
DiazBeFappin
The Morrigan
Gold II
Level 68
God Stats
2W - 2L
1,481 SR
Queue Stats
130W - 131L
1,519 MMR
Solo
Hercules
Hercules
Bronze III
Paytwon
Hercules
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
X_Gundogan_X
Izanami
Gold IV
Level 141
God Stats
5W - 6L
1,622 SR
Queue Stats
327W - 316L
1,518 MMR
Solo
Arachne
Arachne
Gold IV
ZombieViper9240
Arachne
Gold IV
Level 129
God Stats
10W - 7L
1,637 SR
Queue Stats
29W - 31L
1,497 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,548 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,575 SR
1,507 MMR
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
FarAwayPlace
Thoth
Gold III
Level 127
God Stats
8W - 9L
1,624 SR
Queue Stats
148W - 146L
1,541 MMR
Party 1
Bellona
Bellona
Gold IV
Hortheny
Bellona
Gold IV
Level 106
God Stats
3W - 4L
1,694 SR
Queue Stats
233W - 218L
1,451 MMR
Party 1
Thanatos
Thanatos
Silver I
Kennedy7777
Thanatos
Silver I
Level 148
God Stats
0W - 1L
1,548 SR
Queue Stats
7W - 10L
1,540 MMR
Party 2
Ares
Ares
Bronze III
TsN x Goose
Ares
Bronze III
Level 102
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 2
6,872
491
2,270
8,818
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
DiazBeFappin
The Morrigan
12
1 / 1 / 2
7,302
522
5,001
7,976
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Paytwon
Hercules
10
1 / 2 / 3
6,116
437
1,118
9,526
6,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
X_Gundogan_X
Izanami
16
1 / 0 / 0
8,822
630
1,769
5,361
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 1
8,481
606
6,339
9,255
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliGebGilgamesh

VS

Bans
BastetCerberusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
3
0 / 1 / 0
4,372
312
542
1,541
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 0
7,771
555
6,921
4,643
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Hortheny
Bellona
13
0 / 1 / 2
7,423
530
7,676
11,432
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Kennedy7777
Thanatos
10
1 / 3 / 2
6,190
442
2,981
8,346
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 0
6,364
455
1,811
6,162
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
5
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
L
Rama
 
Rama
0
1
0
0
W
The Morrigan
DiazBeFappin
The Morrigan
1
1
2
2
L
3
2
0
1.5
L
Bellona
Hortheny
Bellona
0
1
2
1
L
Thanatos
Kennedy7777
Thanatos
1
3
2
0.67
W
Hercules
Paytwon
Hercules
1
2
3
1.25
L
0
0
0
0
W
Izanami
X_Gundogan_X
Izanami
1
0
0
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
19,931
40,936
Taken
32,124
24,357
Mitigated
21,751
19,792
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,270
922
2,176
4,709
8,818
7,363
162
2,335
6,483
10,671
0
L
Rama
 
Rama
542
514
0
105
1,541
355
0
435
1,106
0
3,433
W
The Morrigan
DiazBeFappin
The Morrigan
5,001
927
0
2,833
7,976
3,384
409
563
7,379
38,851
6,975
L
6,921
747
0
950
4,643
1,380
616
242
4,401
53,574
0
L
Bellona
Hortheny
Bellona
7,676
1,425
0
4,181
11,432
13,492
12
3,596
7,836
0
53,070
L
Thanatos
Kennedy7777
Thanatos
2,981
298
0
6,777
8,346
2,766
0
1,340
7,006
0
30,791
W
Hercules
Paytwon
Hercules
1,118
544
0
3,492
9,526
6,428
0
3,648
5,878
0
13,582
L
1,811
80
0
1,891
6,162
3,758
0
716
5,446
30,441
0
W
Izanami
X_Gundogan_X
Izanami
1,769
1,125
0
2,647
5,361
2,374
564
819
4,542
0
92,668
W
6,339
4,563
0
3,935
9,255
4,808
527
1,333
7,922
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
32,120
416
Minions Killed
354
0
Camps Cleared
0
1,383,217
Distance Traveled
1,088,332
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,872
491
14
1
0
253,245
7
L
Rama
4,372
312
11
1
0
48,540
1
W
The Morrigan
7,302
522
80
6
0
245,773
5
L
Thoth
7,771
555
117
8
0
270,463
4
L
Bellona
7,423
530
120
9
0
283,274
5
L
Thanatos
6,190
442
66
5
0
234,815
0
W
Hercules
6,116
437
35
3
0
274,582
2
L
Ares
6,364
455
40
3
0
251,240
3
W
Izanami
8,822
630
179
13
0
258,944
1
W
Arachne
8,481
606
108
8
0
350,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role