Player Matchup

Bakasura
Bakasura
Platinum I
Loruxy2
Bakasura
Platinum I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 413L
1,908 MMR
Party 2
Chiron
Chiron
Platinum I
MoraIOfStory
Chiron
Platinum I
Level 148
God Stats
2W - 3L
1,927 SR
Queue Stats
84W - 76L
2,050 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Slyics
Gilgamesh
Diamond IV
Level 128
God Stats
8W - 5L
1,888 SR
Queue Stats
411W - 373L
2,106 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
Young Noxx
Morgan Le Fay
Platinum I
Level 160
God Stats
3W - 3L
1,764 SR
Queue Stats
59W - 52L
2,046 MMR
Solo
Ymir
Ymir
Platinum II
ivanbeto12
Ymir
Platinum II
Level 149
God Stats
4W - 2L
1,893 SR
Queue Stats
257W - 237L
2,030 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,794 SR
2,028 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,677 SR
2,038 MMR
Erlang Shen
Erlang Shen
Diamond IV
Dreadsorry
Erlang Shen
Diamond IV
Level 158
God Stats
2W - 0L
1,792 SR
Queue Stats
33W - 18L
2,110 MMR
Solo
Bacchus
Bacchus
Platinum III
ItsTheRambo
Bacchus
Platinum III
Level 79
God Stats
147W - 103L
1,683 SR
Queue Stats
236W - 224L
1,916 MMR
Party 1
He Bo
He Bo
Diamond V
Ooh So Spicy
He Bo
Diamond V
Level 158
God Stats
12W - 9L
1,550 SR
Queue Stats
81W - 73L
2,189 MMR
Solo
Janus
Janus
Diamond IV
Unban Isiah
Janus
Diamond IV
Level 89
God Stats
5W - 5L
1,589 SR
Queue Stats
116W - 109L
2,089 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
pompayoo
Hou Yi
Platinum I
Level 155
God Stats
2W - 2L
1,774 SR
Queue Stats
78W - 67L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Loruxy2
Bakasura
20
1 / 8 / 0
11,780
535
11,947
21,024
14,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
17
2 / 6 / 2
10,786
490
12,163
18,491
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Slyics
Gilgamesh
19
8 / 9 / 2
12,222
556
13,312
20,191
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Young Noxx
Morgan Le Fay
15
2 / 3 / 5
9,506
432
13,305
8,662
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 3
8,958
407
5,157
25,522
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneCliodhnaAchilles

VS

Bans
GebAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dreadsorry
Erlang Shen
19
6 / 1 / 12
13,976
635
17,550
24,943
24,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ItsTheRambo
Bacchus
17
5 / 2 / 13
13,170
599
7,868
21,370
27,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 10
15,024
683
17,245
17,242
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 11
14,582
663
18,997
14,890
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
pompayoo
Hou Yi
19
8 / 3 / 10
13,701
623
13,509
17,305
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
14
Kills
33
33
Deaths
14
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dreadsorry
Erlang Shen
6
1
12
12
W
Bacchus
ItsTheRambo
Bacchus
5
2
13
5.75
L
Bakasura
Loruxy2
Bakasura
1
8
0
0.13
L
Chiron
2
6
2
0.5
W
7
5
10
2.4
L
Gilgamesh
Slyics
Gilgamesh
8
9
2
1
W
7
3
11
4.17
L
Morgan Le Fay
Young Noxx
Morgan Le Fay
2
3
5
1.5
L
1
7
3
0.36
W
Hou Yi
pompayoo
Hou Yi
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,884
Damage
75,169
93,890
Taken
95,750
55,598
Mitigated
71,120
20,440
Healing
40,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dreadsorry
Erlang Shen
17,550
9,702
0
14,867
24,943
24,911
2,151
3,616
19,255
0
83,086
W
Bacchus
ItsTheRambo
Bacchus
7,868
1,293
1,067
6,702
21,370
27,598
1,458
2,574
17,159
34,846
15,586
L
Bakasura
Loruxy2
Bakasura
11,947
7,100
0
5,602
21,024
14,007
594
7,722
13,214
0
75,638
L
Chiron
12,163
5,505
300
7,792
18,491
6,090
0
7,172
11,148
0
83,623
W
17,245
457
0
6,059
17,242
7,044
3,210
3,033
13,583
111,162
0
L
Gilgamesh
Slyics
Gilgamesh
13,312
2,612
0
3,221
20,191
9,246
0
10,863
9,144
0
86,323
W
18,997
1,025
0
3,822
14,890
5,119
4,910
5,218
9,388
98,350
0
L
Morgan Le Fay
Young Noxx
Morgan Le Fay
13,305
670
0
1,231
8,662
2,847
0
4,415
4,073
65,677
0
L
5,157
814
139
2,155
25,522
23,408
0
11,913
13,214
26,751
0
W
Hou Yi
pompayoo
Hou Yi
13,509
7,193
0
7,780
17,305
6,448
6,163
3,582
13,455
0
90,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
70,453
623
Minions Killed
645
0
Camps Cleared
0
2,027,771
Distance Traveled
2,278,170
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,976
635
120
5
0
429,823
5
W
Bacchus
13,170
599
67
3
0
477,229
8
L
Bakasura
11,780
535
197
9
0
428,821
2
L
Chiron
10,786
490
156
7
0
377,216
4
W
He Bo
15,024
683
169
8
0
457,986
10
L
Gilgamesh
12,222
556
133
6
0
422,973
3
W
Janus
14,582
663
163
7
0
504,056
5
L
Morgan Le Fay
9,506
432
107
5
0
381,604
5
L
Ymir
8,958
407
30
1
0
417,157
0
W
Hou Yi
13,701
623
126
6
0
409,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role