Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Cold91
Sun Wukong
Level 103
God Stats
4W - 1L
1,718 SR
Queue Stats
88W - 86L
1,507 Elo+
Solo
Pele
Pele
Hoggut
Pele
Level 100
God Stats
30W - 16L
1,287 SR
Queue Stats
487W - 492L
1,441 Elo+
Party 4
Sylvanus
Sylvanus
Puepuex
Sylvanus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,464 Elo+
Party 2
Neith
Neith
iJisatsu
Neith
Level 81
God Stats
7W - 6L
1,459 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 2
Team Averages
Level 93
1,493 SR
1,493 Elo+

VS

Team Averages
Level 75
1,588 SR
1,443 Elo+
Ratatoskr
Ratatoskr
Brettman026
Ratatoskr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 49L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CoolCruzzl
Cu Chulainn
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 73L
1,462 Elo+
Party 1
Scylla
Scylla
Cornelious89
Scylla
Level 68
God Stats
23W - 19L
1,601 SR
Queue Stats
50W - 64L
1,421 Elo+
Solo
Ganesha
Ganesha
TheStoneyBoy
Ganesha
Level 66
God Stats
0W - 1L
1,840 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 3
Cupid
Cupid
iimProdigy
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 2
8,060
620
3,485
4,656
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Cold91
Sun Wukong
14
3 / 1 / 1
8,653
666
5,819
9,454
8,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Hoggut
Pele
13
5 / 2 / 6
8,335
641
4,846
8,015
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Puepuex
Sylvanus
13
1 / 0 / 11
7,984
614
5,227
6,554
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
iJisatsu
Neith
14
7 / 0 / 4
8,438
649
8,715
5,565
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brettman026
Ratatoskr
12
2 / 4 / 0
6,837
526
5,920
8,910
2,843
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
CoolCruzzl
Cu Chulainn
12
0 / 3 / 1
7,051
542
7,124
9,728
10,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
10
2 / 4 / 0
6,529
502
1,977
5,337
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheStoneyBoy
Ganesha
7
0 / 3 / 1
5,337
411
1,955
8,131
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
7
0 / 5 / 1
5,036
387
2,449
7,035
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
2
4
L
Ratatoskr
Brettman026
Ratatoskr
2
4
0
0.5
W
Sun Wukong
Cold91
Sun Wukong
3
1
1
3.5
L
Cu Chulainn
CoolCruzzl
Cu Chulainn
0
3
1
0.17
L
Scylla
2
4
0
0.5
W
Pele
Hoggut
Pele
5
2
6
4
W
Sylvanus
Puepuex
Sylvanus
1
0
11
6.5
L
Ganesha
TheStoneyBoy
Ganesha
0
3
1
0.17
W
Neith
iJisatsu
Neith
7
0
4
9
L
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
19,425
34,244
Taken
39,141
21,751
Mitigated
19,903
16,040
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,485
158
0
1,282
4,656
1,416
1,423
1,202
3,454
40,197
0
L
Ratatoskr
Brettman026
Ratatoskr
5,920
1,473
0
2,630
8,910
2,843
0
1,580
7,330
0
38,257
W
Sun Wukong
Cold91
Sun Wukong
5,819
1,107
0
3,587
9,454
8,874
1,064
0
9,454
0
52,805
L
Cu Chulainn
CoolCruzzl
Cu Chulainn
7,124
1,639
0
1,799
9,728
10,080
0
637
9,091
583
50,003
L
Scylla
1,977
122
0
1,250
5,337
1,667
0
2,340
2,997
31,077
0
W
Pele
Hoggut
Pele
4,846
1,601
0
2,671
8,015
3,621
1,627
973
7,042
0
52,184
W
Sylvanus
Puepuex
Sylvanus
5,227
1,548
886
3,204
6,554
5,663
383
964
5,590
20,510
0
L
Ganesha
TheStoneyBoy
Ganesha
1,955
96
449
1,491
8,131
3,861
0
2,039
6,092
12,230
0
W
Neith
iJisatsu
Neith
8,715
3,906
0
4,410
5,565
2,177
2,348
793
4,772
0
54,056
L
Cupid
2,449
1,503
127
1,085
7,035
1,452
0
2,116
4,919
0
16,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
30,790
434
Minions Killed
312
0
Camps Cleared
0
1,291,505
Distance Traveled
1,107,370
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,060
620
87
7
0
257,716
5
L
Ratatoskr
6,837
526
76
6
0
280,317
0
W
Sun Wukong
8,653
666
131
10
0
268,667
4
L
Cu Chulainn
7,051
542
115
9
0
240,802
0
L
Scylla
6,529
502
65
5
0
187,371
4
W
Pele
8,335
641
79
6
0
283,131
3
W
Sylvanus
7,984
614
29
2
0
256,511
2
L
Ganesha
5,337
411
6
0
0
202,782
1
W
Neith
8,438
649
108
8
0
225,480
2
L
Cupid
5,036
387
50
4
0
196,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role