Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Taco_Trashh
Medusa
Level 86
God Stats
6W - 3L
1,672 SR
Queue Stats
121W - 69L
1,743 Elo+
Party 1
Cliodhna
Cliodhna
abypie
Cliodhna
Level 126
God Stats
27W - 23L
1,586 SR
Queue Stats
405W - 274L
1,751 Elo+
Party 1
Baron Samedi
Baron Samedi
adlan89
Baron Samedi
Level 134
God Stats
10W - 6L
1,721 SR
Queue Stats
462W - 328L
1,789 Elo+
Party 1
Ymir
Ymir
iSoUnderratedTV
Ymir
Level 45
God Stats
15W - 15L
1,619 SR
Queue Stats
274W - 177L
1,742 Elo+
Party 1
Team Averages
Level 110
1,620 SR
1,705 Elo+

VS

Team Averages
Level 31
1,652 SR
1,608 Elo+
Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AVeryDarkPerson
Chaac
Level 8
God Stats
3W - 1L
1,894 SR
Queue Stats
12W - 4L
1,821 Elo+
Party 2
Sobek
Sobek
MyDadT0uchedMe
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
iplaythog
Atlas
Level 91
God Stats
5W - 4L
1,795 SR
Queue Stats
26W - 12L
1,718 Elo+
Party 2
Artemis
Artemis
saintpattyy
Artemis
Level 6
God Stats
6W - 4L
1,569 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 1
6,687
669
4,163
2,461
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
5 / 0 / 0
6,893
689
4,434
3,953
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
abypie
Cliodhna
11
2 / 0 / 3
5,923
592
3,371
6,439
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
adlan89
Baron Samedi
11
4 / 3 / 2
6,329
633
5,981
8,655
3,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 8
5,479
548
3,500
4,865
2,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 4 / 0
4,634
463
1,537
4,855
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,412
541
5,892
7,077
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,126
513
2,988
8,576
6,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
iplaythog
Atlas
6
0 / 1 / 0
4,336
434
2,246
5,946
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
saintpattyy
Artemis
6
0 / 5 / 0
4,129
413
1,386
5,014
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
L
Janus
 
Janus
0
4
0
0
L
1
2
1
0.75
L
2
3
1
0.83
W
Medusa
5
0
0
5
W
Cliodhna
abypie
Cliodhna
2
0
3
3.5
W
Baron Samedi
adlan89
Baron Samedi
4
3
2
1.67
W
0
0
8
4
L
Atlas
iplaythog
Atlas
0
1
0
0
L
Artemis
saintpattyy
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
14,049
26,373
Taken
31,468
10,107
Mitigated
13,619
12,803
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,163
589
0
768
2,461
744
0
293
2,124
36,937
0
L
Janus
 
Janus
1,537
44
0
240
4,855
1,304
0
3,487
1,160
17,638
0
L
5,892
1,058
0
3,725
7,077
3,220
0
2,419
4,658
0
32,483
L
2,988
183
0
3,156
8,576
6,508
0
4,355
4,197
17,334
0
W
Medusa
4,434
1,647
0
2,132
3,953
1,173
0
629
3,324
0
50,903
W
Cliodhna
abypie
Cliodhna
3,371
486
0
3,920
6,439
1,948
0
496
5,919
0
35,206
W
Baron Samedi
adlan89
Baron Samedi
5,981
1,053
343
4,560
8,655
3,651
160
2,807
5,836
32,125
0
W
3,500
672
221
859
4,865
2,591
0
2,334
2,399
14,655
0
L
Atlas
iplaythog
Atlas
2,246
1,041
697
1,599
5,946
1,977
0
2,588
3,336
9,678
0
L
Artemis
saintpattyy
Artemis
1,386
532
0
333
5,014
610
0
541
4,473
0
11,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
23,637
333
Minions Killed
180
0
Camps Cleared
0
989,889
Distance Traveled
925,224
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,687
669
91
9
0
198,992
5
L
Janus
4,634
463
36
4
0
170,216
3
L
Chaac
5,412
541
70
7
0
212,998
4
L
Sobek
5,126
513
32
3
0
185,603
0
W
Medusa
6,893
689
90
9
0
195,227
4
W
Cliodhna
5,923
592
72
7
0
233,813
4
W
Baron Samedi
6,329
633
59
6
0
169,222
1
W
Ymir
5,479
548
21
2
0
192,635
4
L
Atlas
4,336
434
13
1
0
196,937
3
L
Artemis
4,129
413
29
3
0
159,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role