Player Matchup

Raijin
Raijin
Leby_The_Shiin
Raijin
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
LvL20_Renegade
Gilgamesh
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Zombie_Whale3000
Jormungandr
Level 92
God Stats
4W - 2L
1,601 SR
Queue Stats
39W - 40L
1,415 Elo+
Party 2
Nike
Nike
throbbenHood
Nike
Level 49
God Stats
4W - 5L
1,779 SR
Queue Stats
57W - 63L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
wi1dcardzmen
Baron Samedi
Level 26
God Stats
5W - 4L
1,846 SR
Queue Stats
35W - 46L
1,420 Elo+
Party 2
Team Averages
Level 62
1,645 SR
1,478 Elo+

VS

Team Averages
Level 52
1,525 SR
1,495 Elo+
Ymir
Ymir
Jbone Is Pro
Ymir
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thor
Thor
MeAndJew
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
NothingMatters21
Scylla
Level 47
God Stats
10W - 15L
1,438 SR
Queue Stats
127W - 156L
1,471 Elo+
Solo
Neith
Neith
ssout
Neith
Level 43
God Stats
17W - 9L
1,668 SR
Queue Stats
173W - 182L
1,501 Elo+
Party 3
Geb
Geb
xUFreezeDragonx
Geb
Level 78
God Stats
2W - 2L
1,519 SR
Queue Stats
197W - 191L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,437
629
6,695
9,554
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LvL20_Renegade
Gilgamesh
16
12 / 1 / 4
9,771
651
13,385
12,452
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Zombie_Whale3000
Jormungandr
11
0 / 1 / 3
7,070
471
3,166
6,450
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 1
7,892
526
5,246
10,553
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
wi1dcardzmen
Baron Samedi
10
0 / 3 / 1
6,491
433
1,408
5,744
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,574
438
2,840
5,448
3,021
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
8
0 / 8 / 1
5,502
367
3,924
9,392
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
6,907
460
2,574
5,571
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ssout
Neith
13
1 / 2 / 1
7,283
486
6,688
9,782
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 1
7,710
514
6,784
12,987
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
7
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
6
1
3
7.5
W
Gilgamesh
LvL20_Renegade
Gilgamesh
12
1
4
14
L
Thor
0
8
1
0.06
L
1
4
0
0.25
W
Jormungandr
Zombie_Whale3000
Jormungandr
0
1
3
1.5
L
Neith
ssout
Neith
1
2
1
0.75
W
1
1
1
1.5
W
Baron Samedi
wi1dcardzmen
Baron Samedi
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
22,810
44,753
Taken
43,180
23,458
Mitigated
17,917
13,022
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
426
0
1,250
5,448
3,021
0
1,782
3,520
19,061
0
W
6,695
321
0
2,028
9,554
3,166
476
3,482
5,882
62,250
1,399
W
Gilgamesh
LvL20_Renegade
Gilgamesh
13,385
6,773
0
7,152
12,452
5,019
0
1,613
10,819
0
62,192
L
Thor
3,924
1,767
0
673
9,392
1,954
0
991
8,361
0
17,057
L
2,574
349
0
1,113
5,571
1,701
0
3,257
2,314
37,297
0
W
Jormungandr
Zombie_Whale3000
Jormungandr
3,166
1,456
201
1,288
6,450
4,843
341
1,020
5,430
23,700
0
L
Neith
ssout
Neith
6,688
3,901
171
6,084
9,782
3,088
300
3,200
6,498
0
56,384
W
5,246
715
0
1,148
10,553
8,466
678
3,490
7,063
0
42,902
W
Baron Samedi
wi1dcardzmen
Baron Samedi
1,408
81
140
1,065
5,744
1,964
480
1,534
4,210
27,404
0
L
6,784
2,033
0
1,208
12,987
8,153
0
1,600
10,855
42,091
6,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
33,976
402
Minions Killed
331
0
Camps Cleared
0
1,507,299
Distance Traveled
1,306,793
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,574
438
28
2
0
253,469
1
W
Raijin
9,437
629
109
7
0
299,506
3
W
Gilgamesh
9,771
651
93
6
0
360,857
0
L
Thor
5,502
367
23
2
0
322,142
3
L
Scylla
6,907
460
89
6
0
195,814
2
W
Jormungandr
7,070
471
40
3
0
283,755
0
L
Neith
7,283
486
101
7
0
260,025
2
W
Nike
7,892
526
93
6
0
298,215
0
W
Baron Samedi
6,491
433
67
4
0
264,966
2
L
Geb
7,710
514
90
6
0
275,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role