Player Matchup

Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KitsuneLunar
Tiamat
Level 61
God Stats
0W - 4L
1,165 SR
Queue Stats
8W - 20L
1,230 Elo+
Solo
Ravana
Ravana
SantaClocks
Ravana
Level 77
God Stats
13W - 17L
1,571 SR
Queue Stats
106W - 121L
1,443 Elo+
Party 1
Neith
Neith
margebouvier
Neith
Level 66
God Stats
17W - 36L
1,495 SR
Queue Stats
73W - 97L
1,427 Elo+
Party 1
Team Averages
Level 96
1,446 SR
1,420 Elo+

VS

Team Averages
Level 110
1,487 SR
1,473 Elo+
Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Kinkyful
Cliodhna
Level 157
God Stats
8W - 10L
1,380 SR
Queue Stats
441W - 466L
1,444 Elo+
Party 3
Izanami
Izanami
Lancer180
Izanami
Level 81
God Stats
10W - 11L
1,640 SR
Queue Stats
30W - 32L
1,423 Elo+
Party 2
Cerberus
Cerberus
WetPanties12
Cerberus
Level 125
God Stats
12W - 9L
1,412 SR
Queue Stats
106W - 112L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 3 / 4
6,046
504
4,467
12,485
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
 
Hercules
9
1 / 1 / 2
5,513
459
4,226
7,331
3,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 1 / 0
6,053
504
2,179
4,494
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
10
2 / 2 / 2
5,780
482
2,586
7,728
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 1
6,816
568
8,218
7,183
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 0
7,829
652
3,333
7,143
4,328
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
 
Baba Yaga
11
2 / 2 / 1
6,559
547
3,855
4,459
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kinkyful
Cliodhna
12
3 / 1 / 4
7,155
596
8,108
7,697
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lancer180
Izanami
10
1 / 1 / 5
6,428
536
5,119
6,309
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WetPanties12
Cerberus
10
1 / 4 / 3
6,185
515
5,156
11,401
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
9
9
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
4
1.33
L
Hercules
 
Hercules
1
1
2
2
W
Achilles
 
Achilles
2
0
0
2
W
Baba Yaga
 
Baba Yaga
2
2
1
1.25
W
Cliodhna
Kinkyful
Cliodhna
3
1
4
5
L
Tiamat
0
1
0
0
W
Izanami
Lancer180
Izanami
1
1
5
3.5
L
Ravana
2
2
2
1.5
W
Cerberus
WetPanties12
Cerberus
1
4
3
0.63
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
25,571
39,221
Taken
37,009
16,274
Mitigated
16,639
12,939
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,467
304
0
3,146
12,485
7,257
0
2,798
9,374
15,087
0
L
Hercules
 
Hercules
4,226
560
0
2,416
7,331
3,308
248
1,883
4,890
0
22,777
W
Achilles
 
Achilles
3,333
571
0
1,269
7,143
4,328
0
1,814
5,065
0
48,545
W
Baba Yaga
 
Baba Yaga
3,855
38
0
1,477
4,459
1,236
444
481
3,978
31,839
0
W
Cliodhna
Kinkyful
Cliodhna
8,108
917
0
595
7,697
2,452
0
660
7,027
0
46,539
L
Tiamat
2,179
192
0
1,652
4,494
1,935
0
0
4,494
27,228
0
W
Izanami
Lancer180
Izanami
5,119
3,666
0
1,152
6,309
1,383
1,133
1,649
4,660
0
32,834
L
Ravana
2,586
535
0
3,349
7,728
2,124
0
1,419
6,181
0
25,408
W
Cerberus
WetPanties12
Cerberus
5,156
429
459
3,561
11,401
7,240
0
1,768
9,633
25,748
885
L
8,218
3,343
0
2,376
7,183
1,650
0
2,208
4,917
0
47,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
34,156
276
Minions Killed
363
0
Camps Cleared
0
1,168,630
Distance Traveled
1,233,296
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,046
504
15
1
0
238,129
4
L
Hercules
5,513
459
49
4
0
237,486
5
W
Achilles
7,829
652
109
9
0
245,390
5
W
Baba Yaga
6,559
547
62
5
0
243,442
2
W
Cliodhna
7,155
596
80
7
0
277,943
2
L
Tiamat
6,053
504
72
6
0
218,976
4
W
Izanami
6,428
536
69
6
0
230,602
0
L
Ravana
5,780
482
52
4
0
248,041
1
W
Cerberus
6,185
515
43
4
0
235,919
3
L
Neith
6,816
568
88
7
0
225,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role