Player Matchup

Bellona
Bellona
ArkWright_25
Bellona
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 125L
1,387 Elo+
Party 1
Neith
Neith
AzraeL_Death699
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,331 Elo+
Party 1
Osiris
Osiris
RedCyanide16
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 149L
1,317 Elo+
Party 1
Arachne
Arachne
Stitches_2
Arachne
Level 87
God Stats
5W - 3L
1,668 SR
Queue Stats
144W - 178L
1,296 Elo+
Party 1
Olorun
Olorun
stinkfinger135
Olorun
Level 109
God Stats
5W - 0L
1,824 SR
Queue Stats
113W - 148L
1,310 Elo+
Party 1
Team Averages
Level 98
1,598 SR
1,328 Elo+

VS

Team Averages
Level 123
1,479 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
THAT DUDE TOM83
Cupid
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,516 Elo+
Solo
Nemesis
Nemesis
YumeXVIII
Nemesis
Level 106
God Stats
0W - 1L
1,684 SR
Queue Stats
15W - 14L
1,455 Elo+
Solo
Ymir
Ymir
topperez
Ymir
Level 158
God Stats
4W - 7L
1,195 SR
Queue Stats
137W - 145L
1,442 Elo+
Solo
Hades
Hades
xXAiM-_-AssistXx
Hades
Level 69
God Stats
4W - 6L
1,516 SR
Queue Stats
306W - 332L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkWright_25
Bellona
17
2 / 5 / 16
11,512
720
13,744
25,925
37,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 1 / 10
12,920
808
22,828
15,597
8,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
17
3 / 5 / 14
10,762
673
13,589
21,571
23,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Stitches_2
Arachne
19
10 / 5 / 11
12,269
767
12,432
12,766
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 4 / 18
11,067
692
12,088
13,401
6,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 4 / 8
11,153
697
18,606
12,288
4,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 3 / 12
9,949
622
9,602
15,304
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Nemesis
YumeXVIII
Nemesis
19
7 / 4 / 13
12,074
755
13,291
18,161
10,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
3 / 7 / 11
10,418
651
11,676
21,107
25,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 9
9,328
583
12,535
15,422
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
25
Kills
20
20
Deaths
25
69
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
4
8
2.75
W
Bellona
ArkWright_25
Bellona
2
5
16
2
W
9
1
10
14
W
Osiris
3
5
14
2
W
Arachne
Stitches_2
Arachne
10
5
11
3.1
L
2
3
12
2.67
L
Nemesis
YumeXVIII
Nemesis
7
4
13
3.38
W
1
4
18
2.5
L
Ymir
3
7
11
1.21
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,681
Damage
65,710
89,260
Taken
82,282
83,344
Mitigated
53,873
36,408
Healing
30,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,606
7,178
1,111
3,655
12,288
4,922
549
1,410
10,878
0
46,562
W
Bellona
ArkWright_25
Bellona
13,744
3,593
4,075
6,002
25,925
37,312
420
7,146
18,310
0
24,780
W
22,828
9,261
1,296
6,735
15,597
8,547
762
2,989
12,454
0
51,827
W
Osiris
13,589
2,917
1,849
2,961
21,571
23,890
581
5,053
16,302
0
25,313
W
Arachne
Stitches_2
Arachne
12,432
8,582
517
2,665
12,766
7,392
560
3,460
9,253
0
16,591
L
9,602
4,520
3,833
6,097
15,304
5,511
49
1,326
13,978
0
28,502
L
Nemesis
YumeXVIII
Nemesis
13,291
5,062
3,108
5,172
18,161
10,505
0
2,909
15,252
901
18,994
W
12,088
6,675
4,718
5,590
13,401
6,203
3,510
4,981
8,257
34,960
0
L
Ymir
11,676
987
407
2,850
21,107
25,329
0
4,267
16,840
25,964
0
L
12,535
494
1,137
2,807
15,422
7,606
0
2,176
13,246
29,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
52,922
148
Minions Killed
192
0
Camps Cleared
0
1,482,876
Distance Traveled
1,260,965
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,153
697
56
4
0
263,976
0
W
Bellona
11,512
720
15
1
0
284,161
0
W
Neith
12,920
808
59
4
0
320,834
0
W
Osiris
10,762
673
15
1
0
306,238
3
W
Arachne
12,269
767
7
0
0
299,276
0
L
Cupid
9,949
622
49
3
0
272,704
1
L
Nemesis
12,074
755
12
1
0
259,349
2
W
Olorun
11,067
692
52
3
0
272,367
0
L
Ymir
10,418
651
28
2
0
218,113
3
L
Hades
9,328
583
47
3
0
246,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role