Player Matchup

Gilgamesh
Gilgamesh
BSLITE
Gilgamesh
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 144L
1,338 Elo+
Party 2
Mercury
Mercury
Rays-_-syaR
Mercury
Level 43
God Stats
31W - 28L
1,633 SR
Queue Stats
178W - 226L
1,410 Elo+
Party 2
Zeus
Zeus
ReturnDropshot
Zeus
Level 17
God Stats
4W - 1L
1,270 SR
Queue Stats
5W - 6L
1,213 Elo+
Party 2
Kuzenbo
Kuzenbo
chunkychewtoy
Kuzenbo
Level 18
God Stats
6W - 0L
1,659 SR
Queue Stats
17W - 15L
1,531 Elo+
Party 3
Medusa
Medusa
eli is pieman
Medusa
Level 105
God Stats
3W - 1L
1,471 SR
Queue Stats
57W - 66L
1,510 Elo+
Party 3
Team Averages
Level 42
1,507 SR
1,401 Elo+

VS

Team Averages
Level 31
1,569 SR
1,501 Elo+
Scylla
Scylla
DeathDBR
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
MIkey2Godly
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Mi Scusi7279
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Mr AbSoulutely
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ShadowShogunyan
Danzaburou
Level 48
God Stats
14W - 11L
1,846 SR
Queue Stats
180W - 200L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BSLITE
Gilgamesh
11
4 / 1 / 1
6,322
575
5,025
5,417
2,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Rays-_-syaR
Mercury
12
8 / 0 / 9
7,525
684
4,786
5,504
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 1 / 7
7,345
668
5,927
3,707
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
1 / 0 / 2
5,887
535
3,104
4,641
4,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 3
6,023
548
3,843
5,340
1,186
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeathDBR
Scylla
6
0 / 7 / 0
4,240
385
857
4,985
1,226
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
1 / 5 / 0
5,338
485
3,249
6,631
2,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
6
0 / 6 / 0
4,413
401
970
5,225
1,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
7
0 / 5 / 1
4,851
441
1,380
8,963
4,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ShadowShogunyan
Danzaburou
11
2 / 1 / 0
6,318
574
4,468
6,608
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
24
Kills
3
4
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BSLITE
Gilgamesh
4
1
1
4.5
L
Scylla
DeathDBR
Scylla
0
7
0
0
L
Olorun
1
5
0
0.2
L
Susano
0
6
0
0
L
Achilles
0
5
1
0.1
W
Mercury
Rays-_-syaR
Mercury
8
0
9
12.5
W
8
1
7
11.5
L
Danzaburou
ShadowShogunyan
Danzaburou
2
1
0
2
W
Kuzenbo
1
0
2
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
10,924
24,609
Taken
32,412
10,679
Mitigated
11,555
4,808
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BSLITE
Gilgamesh
5,025
1,666
0
1,145
5,417
2,477
292
3,249
2,168
0
22,945
L
Scylla
DeathDBR
Scylla
857
524
0
0
4,985
1,226
0
2,577
2,212
6,827
0
L
Olorun
3,249
1,799
0
1,502
6,631
2,165
1,000
110
6,517
23,689
0
L
Susano
970
280
0
0
5,225
1,469
0
2,683
2,308
0
9,742
L
Achilles
1,380
347
0
643
8,963
4,992
0
1,367
7,578
0
21,489
W
Mercury
Rays-_-syaR
Mercury
4,786
1,601
0
500
5,504
1,657
322
252
5,212
0
38,255
W
5,927
1,658
0
645
3,707
910
358
539
3,142
32,215
0
L
Danzaburou
ShadowShogunyan
Danzaburou
4,468
686
0
1,900
6,608
1,703
306
1,406
5,202
0
37,833
W
Kuzenbo
3,104
874
0
1,004
4,641
4,449
203
0
4,641
19,483
5,307
W
3,843
1,362
0
1,514
5,340
1,186
642
0
5,212
0
29,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
25,160
279
Minions Killed
187
0
Camps Cleared
0
1,202,560
Distance Traveled
876,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,322
575
46
4
0
230,802
0
L
Scylla
4,240
385
11
1
0
132,780
1
L
Olorun
5,338
485
43
4
0
170,996
0
L
Susano
4,413
401
24
2
0
181,194
0
L
Achilles
4,851
441
40
4
0
193,765
0
W
Mercury
7,525
684
61
6
0
299,689
0
W
Zeus
7,345
668
71
6
0
236,877
0
L
Danzaburou
6,318
574
69
6
0
197,592
2
W
Kuzenbo
5,887
535
49
4
0
231,462
2
W
Medusa
6,023
548
52
5
0
203,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role