Player Matchup

Tiamat
Tiamat
AlBot01
Tiamat
Level 69
God Stats
1W - 1L
1,201 SR
Queue Stats
60W - 59L
1,502 Elo+
Party 1
Izanami
Izanami
Drippin Termite
Izanami
Level 35
God Stats
13W - 12L
1,619 SR
Queue Stats
75W - 96L
1,449 Elo+
Solo
Achilles
Achilles
KickPatowski
Achilles
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
186W - 190L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
Rai94
Cthulhu
Level 66
God Stats
9W - 24L
1,318 SR
Queue Stats
84W - 108L
1,430 Elo+
Party 1
Nemesis
Nemesis
TheLocalDeather
Nemesis
Level 59
God Stats
17W - 15L
1,614 SR
Queue Stats
26W - 44L
1,428 Elo+
Party 3
Team Averages
Level 67
1,450 SR
1,455 Elo+

VS

Team Averages
Level 106
1,543 SR
1,464 Elo+
Agni
Agni
 
Agni
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
B8MILL
Kuzenbo
Level 160
God Stats
13W - 14L
1,746 SR
Queue Stats
140W - 185L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
WhoDatMoney
Hou Yi
Level 157
God Stats
10W - 8L
1,500 SR
Queue Stats
135W - 182L
1,433 Elo+
Solo
Nemesis
Nemesis
iP4P0
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Shiva
Shiva
weksAynotnA0515
Shiva
Level 98
God Stats
70W - 73L
1,466 SR
Queue Stats
105W - 114L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlBot01
Tiamat
11
0 / 3 / 1
5,784
723
4,055
7,175
3,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 0
6,328
791
6,389
7,027
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KickPatowski
Achilles
12
0 / 0 / 1
5,959
745
4,270
6,357
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Rai94
Cthulhu
12
0 / 0 / 1
6,370
796
3,034
6,794
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 1 / 0
6,316
790
3,709
6,432
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 1
5,959
745
6,249
2,124
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
B8MILL
Kuzenbo
12
1 / 0 / 3
6,287
786
4,590
6,281
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
12
2 / 0 / 1
6,407
801
5,992
5,337
1,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
iP4P0
Nemesis
11
0 / 0 / 1
5,706
713
929
4,945
1,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 2
6,124
766
4,659
8,296
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
5
5
Deaths
1
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
W
Tiamat
AlBot01
Tiamat
0
3
1
0.17
L
Kuzenbo
B8MILL
Kuzenbo
1
0
3
2.5
W
1
1
0
1
W
Achilles
KickPatowski
Achilles
0
0
1
0.5
W
Cthulhu
Rai94
Cthulhu
0
0
1
0.5
W
0
1
0
0
L
Hou Yi
2
0
1
2.5
L
Nemesis
iP4P0
Nemesis
0
0
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
22,419
33,785
Taken
26,983
17,081
Mitigated
11,748
9,122
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,249
422
0
190
2,124
537
0
512
1,612
17,482
0
W
Tiamat
AlBot01
Tiamat
4,055
149
0
1,173
7,175
3,289
0
1,583
5,463
8,567
0
L
Kuzenbo
B8MILL
Kuzenbo
4,590
1,922
0
1,250
6,281
4,791
0
2,120
3,956
11,023
0
W
6,389
4,406
0
828
7,027
2,397
908
2,522
4,355
0
22,955
W
Achilles
KickPatowski
Achilles
4,270
1,069
374
2,419
6,357
5,150
0
1,625
4,642
0
7,909
W
Cthulhu
Rai94
Cthulhu
3,034
97
166
3,262
6,794
3,916
318
2,010
4,578
19,286
0
W
3,709
1,737
22
878
6,432
2,329
931
2,394
3,908
0
17,253
L
Hou Yi
5,992
2,113
0
280
5,337
1,699
0
1,478
3,761
0
20,488
L
Nemesis
iP4P0
Nemesis
929
240
359
1,214
4,945
1,759
0
1,186
3,697
0
3,983
L
4,659
865
0
2,530
8,296
2,962
0
1,793
6,263
0
16,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
30,483
147
Minions Killed
109
0
Camps Cleared
0
920,389
Distance Traveled
812,138
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,959
745
26
3
0
140,589
2
W
Tiamat
5,784
723
13
2
0
173,762
3
L
Kuzenbo
6,287
786
18
2
0
181,303
0
W
Izanami
6,328
791
56
7
0
171,147
0
W
Achilles
5,959
745
10
1
0
188,657
1
W
Cthulhu
6,370
796
29
4
0
184,997
4
W
Nemesis
6,316
790
39
5
0
201,826
0
L
Hou Yi
6,407
801
28
4
0
171,948
0
L
Nemesis
5,706
713
11
1
0
130,421
1
L
Shiva
6,124
766
26
3
0
187,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role