Player Matchup

Kali
Kali
CuteGamrBoi
Kali
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 29L
1,735 Elo+
Party 1
Ah Puch
Ah Puch
DGLlM
Ah Puch
Level 111
God Stats
2W - 1L
1,459 SR
Queue Stats
346W - 303L
1,720 Elo+
Solo
Hou Yi
Hou Yi
SLEEPYPR0DIGY
Hou Yi
Level 155
God Stats
8W - 7L
1,295 SR
Queue Stats
269W - 273L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Shaydelz
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 272L
1,676 Elo+
Solo
Shiva
Shiva
TropicaIMexican
Shiva
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,729 Elo+
Party 1
Team Averages
Level 139
1,451 SR
1,686 Elo+

VS

Team Averages
Level 151
1,681 SR
1,648 Elo+
Amaterasu
Amaterasu
CupChecks
Amaterasu
Level 157
God Stats
1W - 2L
1,801 SR
Queue Stats
210W - 203L
1,671 Elo+
Solo
Athena
Athena
LosDaddy
Athena
Level 159
God Stats
10W - 5L
1,570 SR
Queue Stats
348W - 366L
1,590 Elo+
Party 2
Eset
Eset
Marshellow
Eset
Level 122
God Stats
10W - 6L
1,701 SR
Queue Stats
189W - 163L
1,696 Elo+
Solo
Ah Puch
Ah Puch
UzielDarkGirMx
Ah Puch
Level 160
God Stats
5W - 3L
1,727 SR
Queue Stats
243W - 245L
1,644 Elo+
Solo
Cernunnos
Cernunnos
Vulture1321
Cernunnos
Level 158
God Stats
9W - 5L
1,609 SR
Queue Stats
299W - 321L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
9,170
655
12,721
13,202
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
DGLlM
Ah Puch
16
5 / 0 / 2
9,196
657
3,453
2,467
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 10
7,796
557
5,767
9,208
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Shaydelz
Cthulhu
12
5 / 1 / 4
7,215
515
8,347
8,061
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,199
514
4,963
12,418
6,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CupChecks
Amaterasu
13
2 / 3 / 2
7,416
530
9,580
13,355
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
LosDaddy
Athena
6
0 / 5 / 0
5,229
374
1,606
9,133
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 7 / 1
6,933
495
6,054
9,701
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 0
7,890
564
1,738
5,188
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Vulture1321
Cernunnos
10
0 / 5 / 0
6,200
443
5,103
7,918
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
6
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CupChecks
Amaterasu
2
3
2
1
W
11
0
4
13
W
Ah Puch
DGLlM
Ah Puch
5
0
2
6
L
Athena
LosDaddy
Athena
0
5
0
0
L
3
7
1
0.5
W
1
1
10
6
W
Cthulhu
Shaydelz
Cthulhu
5
1
4
7
W
0
4
0
0
L
0
2
0
0
L
Cernunnos
Vulture1321
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
24,081
45,356
Taken
45,295
19,029
Mitigated
21,662
15,735
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CupChecks
Amaterasu
9,580
4,629
0
5,380
13,355
9,422
0
3,403
9,952
754
41,361
W
12,721
7,644
0
6,160
13,202
4,600
18
4,210
8,864
0
71,309
W
Ah Puch
DGLlM
Ah Puch
3,453
93
17
1,178
2,467
1,041
0
753
1,662
67,353
0
L
Athena
LosDaddy
Athena
1,606
571
0
1,722
9,133
6,001
0
4,250
4,883
10,878
0
L
6,054
949
118
2,195
9,701
2,594
0
640
9,061
31,921
0
W
5,767
2,203
0
3,909
9,208
3,058
0
980
8,228
0
62,114
W
Cthulhu
Shaydelz
Cthulhu
8,347
1,128
52
1,988
8,061
4,210
0
1,425
6,449
24,688
3,939
W
4,963
1,430
0
2,431
12,418
6,120
0
2,170
10,248
0
43,138
L
1,738
42
0
2,396
5,188
1,845
0
981
4,207
56,688
0
L
Cernunnos
Vulture1321
Cernunnos
5,103
1,692
0
1,345
7,918
1,800
0
2,204
5,714
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
33,668
496
Minions Killed
423
0
Camps Cleared
0
1,472,126
Distance Traveled
1,304,313
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,416
530
94
7
0
266,962
4
W
Kali
9,170
655
96
7
0
368,424
2
W
Ah Puch
9,196
657
161
12
0
298,880
3
L
Athena
5,229
374
24
2
0
283,652
2
L
Eset
6,933
495
66
5
0
236,903
0
W
Hou Yi
7,796
557
106
8
0
254,144
4
W
Cthulhu
7,215
515
43
3
0
301,424
4
W
Shiva
7,199
514
90
6
0
249,254
4
L
Ah Puch
7,890
564
160
11
0
271,090
6
L
Cernunnos
6,200
443
79
6
0
245,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role