Player Matchup

Loki
Loki
LeooHaHa
Loki
Level 138
God Stats
6W - 4L
1,312 SR
Queue Stats
233W - 213L
1,429 Elo+
Solo
Hou Yi
Hou Yi
LockonStratos-GM
Hou Yi
Level 133
God Stats
12W - 8L
1,750 SR
Queue Stats
299W - 281L
1,475 Elo+
Solo
Shiva
Shiva
slickklando
Shiva
Level 37
God Stats
0W - 2L
1,293 SR
Queue Stats
20W - 19L
1,502 Elo+
Solo
Sol
Sol
urlastvision
Sol
Level 89
God Stats
86W - 64L
1,606 SR
Queue Stats
521W - 523L
1,528 Elo+
Solo
Bacchus
Bacchus
yFlashzada
Bacchus
Level 41
God Stats
4W - 10L
1,521 SR
Queue Stats
50W - 65L
1,515 Elo+
Solo
Team Averages
Level 88
1,496 SR
1,490 Elo+

VS

Team Averages
Level 90
1,486 SR
1,500 Elo+
Medusa
Medusa
CapitalTeez
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
MamaSlaper
Da Ji
Level 65
God Stats
2W - 1L
1,342 SR
Queue Stats
52W - 55L
1,522 Elo+
Solo
Sol
Sol
R0b-THE-G0d007
Sol
Level 85
God Stats
4W - 3L
1,323 SR
Queue Stats
116W - 129L
1,448 Elo+
Solo
Mulan
Mulan
mccloud76
Mulan
Level 111
God Stats
11W - 7L
1,549 SR
Queue Stats
349W - 323L
1,518 Elo+
Solo
Ymir
Ymir
sgt_shamwow
Ymir
Level 86
God Stats
12W - 10L
1,715 SR
Queue Stats
166W - 166L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 1
6,638
553
3,476
7,061
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 3 / 0
7,020
585
6,548
8,401
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
4,879
407
2,801
6,684
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 4
6,374
531
4,814
7,672
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
yFlashzada
Bacchus
10
2 / 3 / 5
6,323
527
4,775
9,388
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 3 / 1
6,446
537
6,321
7,727
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
3 / 1 / 3
6,870
573
3,137
7,859
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 3 / 1
6,780
565
3,459
5,198
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
mccloud76
Mulan
14
4 / 0 / 4
8,177
681
6,677
6,675
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 5
6,233
519
4,223
10,323
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
1
1.17
L
Loki
3
1
1
3.5
L
5
3
0
1.67
W
Da Ji
3
1
3
4.5
W
3
3
1
1.17
W
Mulan
mccloud76
Mulan
4
0
4
6
W
1
3
5
1.17
L
0
5
0
0
L
0
2
4
1
L
Bacchus
yFlashzada
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
23,817
39,206
Taken
37,782
17,632
Mitigated
16,987
12,662
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,321
2,936
0
2,350
7,727
1,938
0
2,730
4,997
0
40,778
L
Loki
3,476
1,240
0
3,279
7,061
2,073
0
821
6,240
0
37,562
L
6,548
1,205
0
2,464
8,401
2,902
299
1,995
6,406
0
38,598
W
Da Ji
3,137
902
0
705
7,859
2,362
0
546
7,313
0
37,144
W
3,459
637
0
1,009
5,198
1,843
1,178
1,504
3,694
25,735
2,753
W
Mulan
mccloud76
Mulan
6,677
1,201
0
4,672
6,675
6,099
0
103
6,572
0
49,956
W
4,223
514
563
2,116
10,323
4,745
0
4,706
5,617
15,911
2,359
L
2,801
1,065
0
1,396
6,684
3,236
0
200
6,484
0
14,266
L
4,814
2,605
228
3,584
7,672
1,757
0
1,905
5,767
45,074
0
L
Bacchus
yFlashzada
Bacchus
4,775
296
0
1,711
9,388
7,664
174
2,219
7,169
15,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
34,506
297
Minions Killed
338
0
Camps Cleared
0
1,086,874
Distance Traveled
1,152,385
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,446
537
61
5
0
207,418
5
L
Loki
6,638
553
89
7
0
261,520
0
L
Hou Yi
7,020
585
84
7
0
216,579
4
W
Da Ji
6,870
573
71
6
0
255,291
0
W
Sol
6,780
565
68
6
0
224,698
3
W
Mulan
8,177
681
114
10
0
241,174
6
W
Ymir
6,233
519
24
2
0
223,804
4
L
Shiva
4,879
407
25
2
0
159,098
0
L
Sol
6,374
531
79
7
0
217,136
5
L
Bacchus
6,323
527
20
2
0
232,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role