Player Matchup

Sylvanus
Sylvanus
Dabuttler
Sylvanus
Level 145
God Stats
3W - 5L
1,536 SR
Queue Stats
47W - 60L
1,538 Elo+
Solo
Arachne
Arachne
DeDawg40
Arachne
Level 86
God Stats
10W - 7L
1,568 SR
Queue Stats
161W - 155L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Panduh4
Heimdallr
Level 128
God Stats
28W - 26L
1,977 SR
Queue Stats
367W - 390L
1,577 Elo+
Party 2
Thoth
Thoth
TheyCallMeBorgo
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 207L
1,557 Elo+
Solo
Bacchus
Bacchus
Walkthroughsax
Bacchus
Level 107
God Stats
22W - 14L
1,759 SR
Queue Stats
188W - 196L
1,576 Elo+
Party 2
Team Averages
Level 107
1,668 SR
1,550 Elo+

VS

Team Averages
Level 113
1,655 SR
1,712 Elo+
Atlas
Atlas
Condor7498
Atlas
Level 29
God Stats
6W - 0L
1,930 SR
Queue Stats
7W - 0L
1,952 Elo+
Party 1
Bakasura
Bakasura
EOHANY
Bakasura
Level 136
God Stats
9W - 6L
1,827 SR
Queue Stats
210W - 194L
1,533 Elo+
Solo
Skadi
Skadi
SolarmanSSB
Skadi
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 72L
1,668 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TipsyWipsyUwU
Kumbhakarna
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 94L
1,741 Elo+
Party 1
Thoth
Thoth
the5hobos
Thoth
Level 160
God Stats
3W - 3L
1,520 SR
Queue Stats
148W - 122L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dabuttler
Sylvanus
10
1 / 1 / 1
6,376
531
3,253
5,590
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
DeDawg40
Arachne
10
3 / 3 / 1
5,976
498
4,967
9,326
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Panduh4
Heimdallr
12
7 / 1 / 1
7,190
599
7,921
6,605
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,034
503
2,066
5,310
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 7
6,213
518
4,988
8,656
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 3 / 2
5,657
471
1,812
7,777
3,157
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
EOHANY
Bakasura
13
1 / 2 / 2
7,344
612
5,306
8,505
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
5,935
495
4,475
8,415
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TipsyWipsyUwU
Kumbhakarna
12
3 / 0 / 2
6,755
563
4,079
6,441
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
the5hobos
Thoth
14
5 / 0 / 2
7,806
651
5,631
3,241
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
10
10
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
3
2
0.33
L
Sylvanus
Dabuttler
Sylvanus
1
1
1
1.5
L
Arachne
DeDawg40
Arachne
3
3
1
1.17
W
Bakasura
EOHANY
Bakasura
1
2
2
1
L
Heimdallr
Panduh4
Heimdallr
7
1
1
7.5
W
1
6
0
0.17
L
0
4
1
0.13
W
Kumbhakarna
TipsyWipsyUwU
Kumbhakarna
3
0
2
4
L
0
1
7
3.5
W
Thoth
the5hobos
Thoth
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
21,303
35,487
Taken
34,379
15,696
Mitigated
10,532
10,828
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
1,812
632
0
1,604
7,777
3,157
0
2,897
4,880
8,660
0
L
Sylvanus
Dabuttler
Sylvanus
3,253
1,078
153
2,622
5,590
3,152
546
607
4,728
26,704
7,741
L
Arachne
DeDawg40
Arachne
4,967
3,197
0
2,929
9,326
2,556
0
3,792
5,453
0
31,440
W
Bakasura
EOHANY
Bakasura
5,306
4,513
0
3,723
8,505
3,065
1,548
3,106
5,399
0
42,841
L
Heimdallr
Panduh4
Heimdallr
7,921
3,013
0
2,143
6,605
2,009
814
596
6,009
0
48,747
W
4,475
2,099
0
601
8,415
1,080
0
1,400
7,012
0
28,743
L
2,066
243
0
650
5,310
1,303
0
2,980
2,330
38,186
0
W
Kumbhakarna
TipsyWipsyUwU
Kumbhakarna
4,079
463
0
2,758
6,441
2,256
0
1,423
5,018
35,896
0
L
4,988
479
0
2,331
8,656
6,676
258
3,547
5,109
11,243
0
W
Thoth
the5hobos
Thoth
5,631
168
0
522
3,241
974
468
1,319
1,922
55,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
33,497
310
Minions Killed
378
0
Camps Cleared
0
1,065,202
Distance Traveled
1,333,214
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,657
471
23
2
0
252,184
3
L
Sylvanus
6,376
531
84
7
0
139,413
1
L
Arachne
5,976
498
53
4
0
256,963
2
W
Bakasura
7,344
612
118
10
0
277,041
6
L
Heimdallr
7,190
599
81
7
0
210,047
1
W
Skadi
5,935
495
48
4
0
264,347
4
L
Thoth
6,034
503
81
7
0
217,112
4
W
Kumbhakarna
6,755
563
82
7
0
266,470
3
L
Bacchus
6,213
518
11
1
0
241,667
1
W
Thoth
7,806
651
107
9
0
273,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role