Player Matchup

Persephone
Persephone
C1UTCH SAVAG3
Persephone
Level 143
God Stats
57W - 55L
1,565 SR
Queue Stats
140W - 143L
1,566 Elo+
Party 1
Cupid
Cupid
OG BadTrip
Cupid
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 49L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
TheSprawlingVeil
Ne Zha
Level 127
God Stats
54W - 40L
1,704 SR
Queue Stats
436W - 390L
1,585 Elo+
Party 2
Geb
Geb
one rub chub
Geb
Level 115
God Stats
21W - 15L
1,633 SR
Queue Stats
26W - 20L
1,617 Elo+
Party 1
Tyr
Tyr
robotyson
Tyr
Level 118
God Stats
61W - 47L
1,591 SR
Queue Stats
149W - 129L
1,544 Elo+
Party 2
Team Averages
Level 119
1,598 SR
1,571 Elo+

VS

Team Averages
Level 114
1,529 SR
1,495 Elo+
Amaterasu
Amaterasu
ChurrrBoiii
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,570 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Evaroo
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,724 SR
Queue Stats
102W - 96L
1,586 Elo+
Party 4
Chang'e
Chang'e
StepOnMeDaJi
Chang'e
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 54L
1,411 Elo+
Party 3
Fenrir
Fenrir
TEMPLR
Fenrir
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 81L
1,411 Elo+
Party 3
Izanami
Izanami
Yunalesca239
Izanami
Level 49
God Stats
1W - 3L
1,423 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C1UTCH SAVAG3
Persephone
20
10 / 2 / 8
14,132
785
25,243
16,240
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
5 / 3 / 7
14,138
785
15,781
14,071
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 13
13,883
771
20,825
17,340
8,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 8
13,597
755
21,779
24,271
18,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 11
13,069
726
13,155
19,878
19,014
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChurrrBoiii
Amaterasu
20
3 / 4 / 12
12,734
707
12,401
24,910
18,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Evaroo
Morgan Le Fay
18
1 / 4 / 11
11,700
650
16,864
18,409
31,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chang'e
StepOnMeDaJi
Chang'e
20
3 / 6 / 10
12,316
684
13,464
18,988
12,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TEMPLR
Fenrir
20
14 / 6 / 3
13,535
752
13,582
31,199
20,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Yunalesca239
Izanami
17
0 / 10 / 4
10,419
579
5,653
20,366
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
30
Kills
21
22
Deaths
30
47
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
C1UTCH SAVAG3
Persephone
10
2
8
7
L
Amaterasu
ChurrrBoiii
Amaterasu
3
4
12
2.25
L
Morgan Le Fay
Evaroo
Morgan Le Fay
1
4
11
1.63
W
Cupid
5
3
7
2.83
L
Chang'e
StepOnMeDaJi
Chang'e
3
6
10
1.33
L
Fenrir
TEMPLR
Fenrir
14
6
3
2.58
W
3
5
13
1.9
L
Izanami
Yunalesca239
Izanami
0
10
4
0.2
W
7
6
8
1.83
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,783
Damage
61,964
91,800
Taken
113,872
60,026
Mitigated
89,878
24,105
Healing
26,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
C1UTCH SAVAG3
Persephone
25,243
544
194
4,920
16,240
7,015
835
8,512
7,006
49,965
0
L
Amaterasu
ChurrrBoiii
Amaterasu
12,401
4,001
0
5,010
24,910
18,756
437
11,203
13,167
0
47,919
L
Morgan Le Fay
Evaroo
Morgan Le Fay
16,864
2,436
0
2,337
18,409
31,625
322
9,445
8,382
44,653
0
W
Cupid
15,781
11,210
915
5,528
14,071
7,270
5,142
3,449
10,622
0
77,830
L
Chang'e
StepOnMeDaJi
Chang'e
13,464
567
2,355
6,582
18,988
12,479
0
8,720
9,858
50,248
0
L
Fenrir
TEMPLR
Fenrir
13,582
3,027
0
8,054
31,199
20,909
647
8,041
22,485
893
35,721
W
20,825
5,327
0
4,447
17,340
8,368
2,913
5,914
11,426
0
56,814
L
Izanami
Yunalesca239
Izanami
5,653
3,043
342
1,963
20,366
6,109
393
8,465
10,375
0
29,122
W
21,779
1,778
0
2,744
24,271
18,359
234
6,859
17,412
50,367
0
W
13,155
2,099
0
5,357
19,878
19,014
198
6,425
13,453
1,958
39,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,819
Gold Earned
60,704
326
Minions Killed
268
0
Camps Cleared
0
1,912,424
Distance Traveled
1,612,751
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,132
785
77
4
0
369,064
3
L
Amaterasu
12,734
707
65
4
0
391,025
1
L
Morgan Le Fay
11,700
650
39
2
0
287,993
0
W
Cupid
14,138
785
95
5
0
296,688
1
L
Chang'e
12,316
684
70
4
0
311,606
1
L
Fenrir
13,535
752
41
2
0
342,917
9
W
Ne Zha
13,883
771
74
4
0
435,225
1
L
Izanami
10,419
579
53
3
0
279,210
1
W
Geb
13,597
755
47
3
0
419,138
0
W
Tyr
13,069
726
33
2
0
392,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role