Player Matchup

Merlin
Merlin
JammBoi
Merlin
Level 69
God Stats
9W - 2L
1,775 SR
Queue Stats
22W - 11L
1,871 Elo+
Party 2
Chiron
Chiron
cheddarteet
Chiron
Level 104
God Stats
6W - 1L
1,590 SR
Queue Stats
21W - 12L
1,871 Elo+
Party 2
Cerberus
Cerberus
headlobo
Cerberus
Level 148
God Stats
21W - 29L
1,489 SR
Queue Stats
724W - 804L
1,511 Elo+
Solo
Team Averages
Level 107
1,618 SR
1,751 Elo+

VS

Team Averages
Level 75
1,565 SR
1,519 Elo+
Bellona
Bellona
DrPwnMnstr
Bellona
Level 85
God Stats
4W - 7L
1,694 SR
Queue Stats
109W - 148L
1,452 Elo+
Solo
Geb
Geb
Spartan MarsN
Geb
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,604 Elo+
Party 1
Ra
Ra
frogranita11
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JammBoi
Merlin
14
5 / 2 / 9
9,103
759
11,149
8,590
3,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
6 / 2 / 6
9,355
780
11,440
6,607
2,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
headlobo
Cerberus
14
4 / 1 / 10
9,724
810
10,200
15,811
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrPwnMnstr
Bellona
12
5 / 7 / 0
8,572
714
7,112
14,426
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 4
7,528
627
7,448
16,891
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 4 / 3
6,827
569
5,622
7,211
1,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrPwnMnstr
Bellona
5
7
0
0.71
W
Merlin
JammBoi
Merlin
5
2
9
4.75
L
0
4
4
0.5
W
Chiron
6
2
6
4.5
L
0
4
3
0.38
W
Cerberus
headlobo
Cerberus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
20,182
31,008
Taken
38,528
18,719
Mitigated
22,347
9,877
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrPwnMnstr
Bellona
7,112
1,392
0
531
14,426
8,310
0
8,655
5,771
0
24,411
W
Merlin
JammBoi
Merlin
11,149
1,786
87
1,148
8,590
3,629
359
4,473
4,117
34,544
0
L
7,448
862
273
3,959
16,891
12,437
0
7,566
9,325
19,083
0
W
Chiron
11,440
3,766
1,593
2,048
6,607
2,559
928
2,562
4,045
0
40,580
L
5,622
524
459
520
7,211
1,600
0
5,264
1,947
16,555
0
W
Cerberus
headlobo
Cerberus
10,200
385
0
5,001
15,811
12,531
388
6,642
9,169
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
22,927
158
Minions Killed
79
8
Camps Cleared
1
606,404
Distance Traveled
613,179
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,572
714
33
3
1
196,514
0
W
Merlin
9,103
759
49
4
4
200,887
1
L
Geb
7,528
627
14
1
0
222,888
2
W
Chiron
9,355
780
65
5
3
205,939
0
L
Ra
6,827
569
32
3
0
193,777
0
W
Cerberus
9,724
810
44
4
1
199,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role