Player Matchup

Scylla
Scylla
DyingHonour
Scylla
Level 7
God Stats
1W - 9L
1,148 SR
Queue Stats
1W - 12L
1,054 Elo+
Party 1
Chiron
Chiron
GoingInDrii
Chiron
Level 108
God Stats
6W - 9L
1,500 SR
Queue Stats
117W - 141L
1,037 Elo+
Party 1
Ymir
Ymir
Indycysive
Ymir
Level 28
God Stats
0W - 3L
1,351 SR
Queue Stats
21W - 71L
1,037 Elo+
Party 1
Team Averages
Level 48
1,333 SR
1,042 Elo+

VS

Team Averages
Level 57
1,476 SR
1,383 Elo+
Olorun
Olorun
Dragon01026
Olorun
Level 14
God Stats
13W - 14L
1,497 SR
Queue Stats
15W - 20L
1,293 Elo+
Party 2
Achilles
Achilles
E-D_O_G
Achilles
Level 113
God Stats
4W - 3L
1,239 SR
Queue Stats
160W - 191L
1,307 Elo+
Party 2
Chronos
Chronos
IKUDizzy
Chronos
Level 43
God Stats
10W - 5L
1,692 SR
Queue Stats
73W - 80L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 2
7,396
616
7,971
6,860
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
10
0 / 4 / 2
6,907
576
6,484
11,369
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 3
7,454
621
7,017
17,824
14,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 9
7,942
662
5,172
8,764
3,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
E-D_O_G
Achilles
14
5 / 0 / 6
8,936
745
11,592
19,398
12,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Chronos
IKUDizzy
Chronos
15
7 / 0 / 5
9,836
820
14,710
8,520
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
4
9
1.13
L
Scylla
2
3
2
1
W
Achilles
E-D_O_G
Achilles
5
0
6
8
L
Chiron
0
4
2
0.25
W
Chronos
IKUDizzy
Chronos
7
0
5
9.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
31,474
36,053
Taken
36,682
20,785
Mitigated
19,764
4,892
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,172
2,411
318
443
8,764
3,102
66
4,475
4,289
15,150
195
L
Scylla
7,971
1,289
0
250
6,860
2,347
0
3,606
3,254
22,887
0
W
Achilles
E-D_O_G
Achilles
11,592
3,142
0
7,589
19,398
12,939
114
6,609
12,789
87
24,905
L
Chiron
6,484
1,748
1,465
2,067
11,369
3,715
0
5,136
6,233
0
24,981
W
Chronos
IKUDizzy
Chronos
14,710
5,535
0
4,081
8,520
3,723
1,691
4,247
4,273
49,908
6,092
L
7,017
1,194
253
857
17,824
14,723
0
9,601
8,223
13,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
26,714
79
Minions Killed
130
2
Camps Cleared
8
581,599
Distance Traveled
678,214
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,942
662
28
2
0
211,313
2
L
Scylla
7,396
616
31
3
0
197,853
0
W
Achilles
8,936
745
17
1
0
240,988
1
L
Chiron
6,907
576
33
3
1
192,087
2
W
Chronos
9,836
820
85
7
8
225,913
1
L
Ymir
7,454
621
15
1
1
191,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role