Player Matchup

Sol
Sol
DarthRambone
Sol
Level 89
God Stats
29W - 24L
1,550 SR
Queue Stats
276W - 260L
1,567 Elo+
Party 1
Shiva
Shiva
EsportsGasMatt
Shiva
Level 75
God Stats
8W - 7L
1,561 SR
Queue Stats
202W - 168L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
KingBurbo
Jing Wei
Level 109
God Stats
10W - 6L
1,625 SR
Queue Stats
185W - 191L
1,472 Elo+
Party 3
Fafnir
Fafnir
STUBBzzz
Fafnir
Level 123
God Stats
47W - 39L
1,599 SR
Queue Stats
288W - 274L
1,581 Elo+
Party 3
Cliodhna
Cliodhna
yuhboi_sup
Cliodhna
Level 128
God Stats
17W - 14L
1,800 SR
Queue Stats
292W - 297L
1,563 Elo+
Party 1
Team Averages
Level 105
1,627 SR
1,560 Elo+

VS

Team Averages
Level 91
1,559 SR
1,563 Elo+
Geb
Geb
Bennymaruu
Geb
Level 60
God Stats
3W - 3L
1,602 SR
Queue Stats
52W - 36L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Kingwhipguy
Jing Wei
Level 107
God Stats
51W - 24L
1,644 SR
Queue Stats
294W - 247L
1,581 Elo+
Party 2
Olorun
Olorun
The_FiendZay
Olorun
Level 76
God Stats
3W - 2L
1,790 SR
Queue Stats
28W - 30L
1,556 Elo+
Party 2
Cliodhna
Cliodhna
roronoalufffy
Cliodhna
Level 85
God Stats
28W - 24L
1,428 SR
Queue Stats
501W - 396L
1,575 Elo+
Party 2
Shiva
Shiva
turqoisedude
Shiva
Level 126
God Stats
0W - 3L
1,334 SR
Queue Stats
59W - 52L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,916
657
5,360
4,677
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,456
717
2,760
4,904
1,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KingBurbo
Jing Wei
10
0 / 0 / 2
5,008
556
3,775
5,043
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
STUBBzzz
Fafnir
9
1 / 0 / 2
5,595
622
3,109
4,358
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
yuhboi_sup
Cliodhna
10
2 / 0 / 0
5,549
617
2,325
5,343
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,714
524
2,289
6,004
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Kingwhipguy
Jing Wei
8
0 / 1 / 0
4,682
520
4,517
5,195
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
8
0 / 2 / 0
4,905
545
3,402
6,588
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
roronoalufffy
Cliodhna
9
0 / 1 / 0
4,876
542
2,413
4,592
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,370
486
2,452
4,157
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
0
2
W
2
0
1
2.5
W
Jing Wei
KingBurbo
Jing Wei
0
0
2
1
L
Jing Wei
Kingwhipguy
Jing Wei
0
1
0
0
W
Fafnir
STUBBzzz
Fafnir
1
0
2
2
L
Olorun
0
2
0
0
L
Cliodhna
roronoalufffy
Cliodhna
0
1
0
0
L
0
2
0
0
W
Cliodhna
yuhboi_sup
Cliodhna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
15,073
24,325
Taken
26,536
9,015
Mitigated
8,775
12,235
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,289
300
0
1,117
6,004
2,771
0
1,941
4,063
10,886
0
W
5,360
2,069
0
2,000
4,677
1,706
0
2,468
2,209
35,265
4,164
W
2,760
490
0
1,945
4,904
1,924
0
70
4,834
0
34,401
W
Jing Wei
KingBurbo
Jing Wei
3,775
3,415
0
2,579
5,043
738
0
332
4,711
0
30,950
L
Jing Wei
Kingwhipguy
Jing Wei
4,517
3,617
0
1,639
5,195
1,005
0
800
4,395
0
27,537
W
Fafnir
STUBBzzz
Fafnir
3,109
557
342
2,716
4,358
3,129
0
1,484
2,874
12,849
0
L
Olorun
3,402
1,082
321
2,613
6,588
2,192
0
3,416
3,172
29,516
0
L
Cliodhna
roronoalufffy
Cliodhna
2,413
318
0
943
4,592
1,158
0
1,644
2,948
0
27,041
L
2,452
922
0
1,393
4,157
1,649
0
0
4,157
0
17,322
W
Cliodhna
yuhboi_sup
Cliodhna
2,325
186
0
2,653
5,343
1,518
0
1,337
4,006
0
25,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
23,547
308
Minions Killed
223
0
Camps Cleared
0
952,427
Distance Traveled
886,909
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,714
524
23
3
0
195,852
2
W
Sol
5,916
657
82
9
0
178,419
4
W
Shiva
6,456
717
82
9
0
190,686
0
W
Jing Wei
5,008
556
64
7
0
180,418
1
L
Jing Wei
4,682
520
52
6
0
183,526
1
W
Fafnir
5,595
622
17
2
0
186,016
4
L
Olorun
4,905
545
61
7
0
164,907
5
L
Cliodhna
4,876
542
56
6
0
218,223
4
L
Shiva
4,370
486
31
3
0
124,401
1
W
Cliodhna
5,549
617
63
7
0
216,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role