Player Matchup

Sol
Sol
Blasilk
Sol
Level 69
God Stats
10W - 9L
1,544 SR
Queue Stats
492W - 463L
1,452 Elo+
Party 1
Terra
Terra
FabryMur
Terra
Level 67
God Stats
7W - 9L
1,631 SR
Queue Stats
310W - 292L
1,482 Elo+
Party 1
Agni
Agni
JoXth
Agni
Level 66
God Stats
9W - 8L
1,301 SR
Queue Stats
323W - 328L
1,461 Elo+
Party 1
King Arthur
King Arthur
barelymoist
King Arthur
Level 127
God Stats
8W - 15L
1,500 SR
Queue Stats
222W - 221L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ectzy
Tsukuyomi
Level 132
God Stats
34W - 20L
1,535 SR
Queue Stats
168W - 148L
1,512 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,482 Elo+

VS

Team Averages
Level 100
1,645 SR
1,531 Elo+
Hel
Hel
CallMeSandy
Hel
Level 158
God Stats
1W - 0L
1,900 SR
Queue Stats
126W - 112L
1,495 Elo+
Party 3
Odin
Odin
Dijgdigit
Odin
Level 45
God Stats
5W - 3L
1,685 SR
Queue Stats
196W - 212L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
Mooseymo3682
Erlang Shen
Level 48
God Stats
2W - 0L
1,692 SR
Queue Stats
15W - 11L
1,581 Elo+
Solo
Medusa
Medusa
PapaStonks
Medusa
Level 102
God Stats
19W - 18L
1,449 SR
Queue Stats
144W - 129L
1,592 Elo+
Party 3
Janus
Janus
PuntingPuppy
Janus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 112L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 8 / 5
11,975
499
16,090
18,432
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
FabryMur
Terra
16
2 / 6 / 9
11,025
459
9,276
15,838
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
JoXth
Agni
16
5 / 6 / 6
10,855
452
17,535
13,371
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
barelymoist
King Arthur
14
1 / 8 / 5
9,840
410
9,599
24,990
19,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
ectzy
Tsukuyomi
16
9 / 6 / 2
11,311
471
18,976
14,839
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
13,426
559
13,321
21,387
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
20
7 / 3 / 8
13,553
565
14,099
27,348
24,379
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Mooseymo3682
Erlang Shen
19
10 / 4 / 10
14,064
586
15,047
29,508
24,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
PapaStonks
Medusa
20
5 / 3 / 11
13,168
549
10,314
14,930
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 8
13,329
555
11,189
17,137
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
21
Kills
33
34
Deaths
21
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sol
4
8
5
0.81
W
5
4
11
2.63
W
Odin
7
3
8
3.67
L
Terra
FabryMur
Terra
2
6
9
1.08
L
Agni
JoXth
Agni
5
6
6
1.33
W
Erlang Shen
Mooseymo3682
Erlang Shen
10
4
10
3.75
W
Medusa
PapaStonks
Medusa
5
3
11
3.5
W
6
7
8
1.43
L
King Arthur
barelymoist
King Arthur
1
8
5
0.44
L
Tsukuyomi
ectzy
Tsukuyomi
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,476
Damage
63,970
87,470
Taken
110,310
52,938
Mitigated
68,520
21,076
Healing
45,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
16,090
4,837
0
6,309
18,432
6,955
1,164
922
16,953
94,576
0
W
13,321
1,195
8,361
11,297
21,387
8,720
901
8,052
13,335
96,679
0
W
Odin
14,099
4,652
0
5,761
27,348
24,379
901
6,192
21,156
0
75,117
L
Terra
FabryMur
Terra
9,276
1,240
325
4,098
15,838
15,628
0
3,447
11,617
38,355
2,668
L
Agni
JoXth
Agni
17,535
1,769
0
1,970
13,371
4,684
1,346
8,026
5,216
65,419
0
W
Erlang Shen
Mooseymo3682
Erlang Shen
15,047
8,364
2,782
10,518
29,508
24,982
279
12,341
17,167
3,035
59,239
W
Medusa
PapaStonks
Medusa
10,314
6,471
0
4,011
14,930
5,292
2,996
9,037
5,893
0
111,145
W
11,189
1,085
241
2,680
17,137
5,147
1,818
8,349
8,788
90,612
2,293
L
King Arthur
barelymoist
King Arthur
9,599
2,946
0
6,067
24,990
19,758
207
6,020
18,110
0
47,788
L
Tsukuyomi
ectzy
Tsukuyomi
18,976
5,589
0
2,307
14,839
5,913
53
6,128
8,503
0
68,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,006
Gold Earned
67,540
470
Minions Killed
607
0
Camps Cleared
0
2,024,477
Distance Traveled
2,195,873
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,975
499
135
6
0
410,014
4
W
Hel
13,426
559
146
6
0
473,732
0
W
Odin
13,553
565
137
6
0
409,069
6
L
Terra
11,025
459
50
2
0
477,906
3
L
Agni
10,855
452
93
4
0
413,261
2
W
Erlang Shen
14,064
586
55
2
0
450,479
6
W
Medusa
13,168
549
121
5
0
450,711
1
W
Janus
13,329
555
148
6
0
411,882
2
L
King Arthur
9,840
410
88
4
0
361,713
3
L
Tsukuyomi
11,311
471
104
4
0
361,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role