Player Matchup

Danzaburou
Danzaburou
JollyOldStThicc
Danzaburou
Level 94
God Stats
6W - 7L
1,249 SR
Queue Stats
37W - 41L
1,363 Elo+
Party 1
Persephone
Persephone
Mr_KlydeFrewg
Persephone
Level 123
God Stats
1W - 5L
1,133 SR
Queue Stats
36W - 41L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Webbthulhu
Cthulhu
Level 128
God Stats
18W - 18L
1,351 SR
Queue Stats
37W - 40L
1,363 Elo+
Party 1
Team Averages
Level 115
1,244 SR
1,363 Elo+

VS

Team Averages
Level 83
1,533 SR
1,446 Elo+
Bellona
Bellona
Senor Omni3179
Bellona
Level 45
God Stats
8W - 7L
1,600 SR
Queue Stats
19W - 18L
1,636 Elo+
Solo
Ganesha
Ganesha
TOXIC_TURTLE2000
Ganesha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
1,345 Elo+
Solo
Hera
Hera
darkalemao
Hera
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JollyOldStThicc
Danzaburou
14
2 / 4 / 8
10,357
690
9,367
10,905
4,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Mr_KlydeFrewg
Persephone
17
9 / 1 / 7
12,459
831
16,830
7,517
3,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Webbthulhu
Cthulhu
15
5 / 0 / 10
11,570
771
9,512
10,837
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
10,183
679
6,573
15,817
10,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 2
8,848
590
4,583
19,074
21,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 6 / 1
8,901
593
7,613
9,382
2,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
5
5
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JollyOldStThicc
Danzaburou
2
4
8
1.5
W
Persephone
Mr_KlydeFrewg
Persephone
9
1
7
12.5
L
3
4
0
0.75
L
1
6
2
0.33
W
Cthulhu
Webbthulhu
Cthulhu
5
0
10
10
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,709
Damage
18,769
29,259
Taken
44,273
19,305
Mitigated
35,247
5,254
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JollyOldStThicc
Danzaburou
9,367
3,695
0
1,304
10,905
4,450
1,781
4,967
5,938
0
27,809
W
Persephone
Mr_KlydeFrewg
Persephone
16,830
1,441
0
1,168
7,517
3,355
362
3,281
4,235
53,124
0
L
6,573
1,866
0
957
15,817
10,691
0
8,831
6,986
0
30,883
L
4,583
406
110
1,091
19,074
21,609
0
12,401
6,673
18,048
0
W
Cthulhu
Webbthulhu
Cthulhu
9,512
776
921
1,861
10,837
11,500
342
4,329
6,508
24,145
0
L
7,613
1,539
0
634
9,382
2,947
0
5,573
3,809
33,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
27,932
138
Minions Killed
124
3
Camps Cleared
8
837,526
Distance Traveled
712,129
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,357
690
28
2
2
251,340
3
W
Persephone
12,459
831
74
5
0
286,012
2
L
Bellona
10,183
679
64
4
5
267,428
3
L
Ganesha
8,848
590
3
0
0
238,506
2
W
Cthulhu
11,570
771
36
2
1
300,174
4
L
Hera
8,901
593
57
4
3
206,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role