Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dr Smooches
Vulcan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
X419XSAURER
Sun Wukong
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 40L
1,438 Elo+
Solo
Cabrakan
Cabrakan
ii Recon v
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,383 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,453 Elo+

VS

Team Averages
Level 82
1,495 SR
1,471 Elo+
Skadi
Skadi
BoomBoomBostick
Skadi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,497 Elo+
Solo
Raijin
Raijin
EpiCFArm3R 92
Raijin
Level 116
God Stats
1W - 2L
1,495 SR
Queue Stats
71W - 86L
1,479 Elo+
Solo
Geb
Geb
JustKiLLin2011
Geb
Level 45
God Stats
0W - 6L
1,320 SR
Queue Stats
277W - 274L
1,461 Elo+
Solo
Tyr
Tyr
WavyLavy
Tyr
Level 107
God Stats
14W - 10L
1,426 SR
Queue Stats
332W - 341L
1,468 Elo+
Party 2
Fenrir
Fenrir
badcatbearcat
Fenrir
Level 72
God Stats
1W - 1L
1,735 SR
Queue Stats
135W - 160L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 1 / 15
11,275
867
21,044
10,622
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
18
5 / 5 / 16
10,901
839
11,544
12,845
5,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
16
3 / 4 / 10
9,678
744
10,971
11,943
5,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
X419XSAURER
Sun Wukong
17
6 / 4 / 14
10,560
812
10,514
15,273
15,664
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ii Recon v
Cabrakan
17
4 / 3 / 16
11,119
855
8,692
19,489
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
10,111
778
14,909
11,418
4,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 8
9,027
694
8,815
8,332
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 13
9,920
763
12,554
18,082
18,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 8
9,089
699
15,177
16,780
13,246
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 4 / 7
9,445
727
8,639
17,262
10,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
62
24
Kills
17
17
Deaths
24
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
15
13.5
W
Thoth
 
Thoth
5
5
16
2.6
L
5
4
9
2.38
W
Vulcan
3
4
10
2
L
3
5
8
1.4
L
2
5
13
1.7
L
3
6
8
1.17
W
Sun Wukong
X419XSAURER
Sun Wukong
6
4
14
3.25
L
4
4
7
1.88
W
Cabrakan
ii Recon v
Cabrakan
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,765
Damage
60,094
70,172
Taken
71,874
59,697
Mitigated
50,414
23,881
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,044
5,234
2,417
3,894
10,622
5,638
1,679
3,665
6,957
0
49,033
W
Thoth
 
Thoth
11,544
1,906
300
1,851
12,845
5,474
1,763
3,539
9,306
29,787
0
L
14,909
5,272
480
1,232
11,418
4,653
778
4,470
6,948
0
40,983
W
Vulcan
10,971
4,008
1,623
1,270
11,943
5,627
1,297
4,395
7,548
19,022
0
L
8,815
958
1,882
903
8,332
3,434
323
5,663
2,669
20,735
0
L
12,554
1,077
1,384
2,497
18,082
18,942
205
6,166
11,916
22,677
0
L
15,177
1,553
1,179
3,634
16,780
13,246
132
6,063
10,717
0
24,556
W
Sun Wukong
X419XSAURER
Sun Wukong
10,514
1,936
1,058
2,324
15,273
15,664
165
3,614
11,659
0
21,942
L
8,639
1,003
1,465
4,391
17,262
10,139
386
8,845
8,417
165
15,278
W
Cabrakan
ii Recon v
Cabrakan
8,692
842
3,227
5,917
19,489
27,294
319
6,321
13,168
14,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
47,592
139
Minions Killed
169
0
Camps Cleared
0
1,284,870
Distance Traveled
1,003,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,275
867
62
5
0
300,461
0
W
Thoth
10,901
839
43
3
0
242,670
0
L
Skadi
10,111
778
51
4
0
216,092
0
W
Vulcan
9,678
744
11
1
0
235,542
1
L
Raijin
9,027
694
28
2
0
152,398
0
L
Geb
9,920
763
27
2
0
219,056
0
L
Tyr
9,089
699
44
3
0
219,526
0
W
Sun Wukong
10,560
812
20
2
0
261,564
0
L
Fenrir
9,445
727
19
1
0
196,724
0
W
Cabrakan
11,119
855
3
0
0
244,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role