Player Matchup

Bastet
Bastet
Demon_Sage_Vexen
Bastet
Level 125
God Stats
9W - 6L
1,490 SR
Queue Stats
135W - 149L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Garbage_Panda666
Nu Wa
Level 129
God Stats
10W - 7L
1,801 SR
Queue Stats
86W - 98L
1,540 Elo+
Party 1
Mulan
Mulan
KazBrekker06
Mulan
Level 122
God Stats
29W - 42L
1,490 SR
Queue Stats
175W - 187L
1,565 Elo+
Party 2
Izanami
Izanami
PaladinMercRoy
Izanami
Level 128
God Stats
6W - 3L
1,784 SR
Queue Stats
174W - 186L
1,565 Elo+
Party 2
Sobek
Sobek
Reiza_Schinee
Sobek
Level 157
God Stats
3W - 0L
1,486 SR
Queue Stats
147W - 154L
1,622 Elo+
Party 1
Team Averages
Level 132
1,610 SR
1,567 Elo+

VS

Team Averages
Level 79
1,494 SR
1,513 Elo+
Janus
Janus
Bulimic_Narwhal
Janus
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
DoctorWaffles17
Ne Zha
Level 66
God Stats
1W - 4L
1,468 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Felide26
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 214L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Fierce_Badger
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
datguy256
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
11,357
811
13,608
10,792
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 1 / 14
12,230
874
21,752
6,817
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 16
10,867
776
9,515
17,397
17,950
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

20
9 / 1 / 11
12,479
891
17,819
14,754
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 20
10,569
755
9,658
13,477
16,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,721
694
7,936
11,212
3,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 5
9,464
676
10,752
17,868
6,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Felide26
Gilgamesh
17
2 / 4 / 4
9,816
701
9,995
21,847
18,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Fierce_Badger
Sylvanus
17
2 / 5 / 7
10,453
747
7,812
16,892
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
datguy256
Izanami
17
3 / 7 / 2
10,393
742
8,906
15,137
5,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
27
Kills
11
11
Deaths
27
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
5
3
7
2.83
L
2
6
5
0.75
L
Gilgamesh
Felide26
Gilgamesh
2
4
4
1
L
Sylvanus
Fierce_Badger
Sylvanus
2
5
7
1.1
W
10
1
14
17
W
3
5
16
2.2
W
9
1
11
14.5
W
0
1
20
10
L
Izanami
datguy256
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,352
Damage
45,401
63,237
Taken
82,956
48,254
Mitigated
56,334
19,614
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,936
404
225
1,501
11,212
3,046
0
4,568
6,644
32,354
0
W
13,608
1,935
0
2,192
10,792
4,797
2,897
3,143
7,649
0
36,192
L
10,752
1,833
55
2,244
17,868
6,741
363
7,090
10,778
0
28,988
L
Gilgamesh
Felide26
Gilgamesh
9,995
1,841
0
1,574
21,847
18,226
0
8,322
13,525
12,744
32,437
L
Sylvanus
Fierce_Badger
Sylvanus
7,812
727
3,038
5,426
16,892
22,353
200
8,070
8,822
20,137
0
W
21,752
4,952
0
1,613
6,817
2,535
2,027
2,268
4,549
48,479
0
W
9,515
502
614
6,214
17,397
17,950
378
6,079
11,318
0
30,594
W
17,819
11,048
0
5,900
14,754
6,441
6,622
2,157
12,597
0
67,690
W
9,658
410
630
2,451
13,477
16,531
204
4,055
9,422
21,228
0
L
Izanami
datguy256
Izanami
8,906
6,642
129
1,092
15,137
5,968
1,134
3,360
11,777
0
43,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
49,847
280
Minions Killed
268
0
Camps Cleared
0
1,468,071
Distance Traveled
1,221,626
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,721
694
50
4
0
231,554
0
W
Bastet
11,357
811
62
4
0
304,697
1
L
Ne Zha
9,464
676
32
2
0
260,368
0
L
Gilgamesh
9,816
701
62
4
0
284,594
0
L
Sylvanus
10,453
747
31
2
0
243,241
1
W
Nu Wa
12,230
874
52
4
0
294,145
3
W
Mulan
10,867
776
43
3
0
256,202
0
W
Izanami
12,479
891
107
8
0
292,698
3
W
Sobek
10,569
755
16
1
0
320,329
3
L
Izanami
10,393
742
93
7
0
201,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role