Player Matchup

Chaac
Chaac
C1UTCH SAVAG3
Chaac
Level 143
God Stats
4W - 3L
1,528 SR
Queue Stats
97W - 96L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
Da_Train22
Ah Puch
Level 153
God Stats
4W - 0L
1,674 SR
Queue Stats
145W - 150L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
OG BadTrip
Ao Kuang
Level 91
God Stats
3W - 1L
1,671 SR
Queue Stats
53W - 61L
1,489 Elo+
Party 1
Atlas
Atlas
one rub chub
Atlas
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 51L
1,527 Elo+
Party 1
Loki
Loki
yDarkseid-_-
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,477 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,493 Elo+

VS

Team Averages
Level 133
1,500 SR
1,506 Elo+
Bastet
Bastet
KSI Blood69
Bastet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 123L
1,458 Elo+
Solo
Discordia
Discordia
Tarfin
Discordia
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
195W - 193L
1,500 Elo+
Solo
Janus
Janus
dennyseno
Janus
Level 146
God Stats
3W - 9L
1,500 SR
Queue Stats
416W - 441L
1,552 Elo+
Solo
Ganesha
Ganesha
dreifuz
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
poIock93
Sun Wukong
Level 156
God Stats
6W - 7L
1,501 SR
Queue Stats
836W - 803L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 17
12,076
929
18,687
30,883
19,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Da_Train22
Ah Puch
20
8 / 2 / 20
12,115
932
21,614
13,839
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
OG BadTrip
Ao Kuang
16
9 / 5 / 12
10,997
846
11,652
16,250
5,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 20
10,474
806
11,794
23,253
10,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 7 / 12
10,677
821
11,893
10,888
4,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 8 / 9
10,045
773
17,047
16,137
6,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Tarfin
Discordia
15
2 / 6 / 3
9,193
707
13,816
15,775
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
dennyseno
Janus
15
2 / 8 / 9
9,701
746
13,874
11,314
4,046
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
dreifuz
Ganesha
16
0 / 8 / 14
9,059
697
8,060
20,335
18,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
poIock93
Sun Wukong
19
11 / 7 / 4
12,178
937
16,226
19,834
19,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
37
Kills
19
21
Deaths
37
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
4
17
5.13
W
Ah Puch
Da_Train22
Ah Puch
8
2
20
9
L
Bastet
4
8
9
1.06
W
Ao Kuang
OG BadTrip
Ao Kuang
9
5
12
3
L
Discordia
Tarfin
Discordia
2
6
3
0.58
L
Janus
dennyseno
Janus
2
8
9
0.81
L
Ganesha
dreifuz
Ganesha
0
8
14
0.88
W
3
3
20
4.33
L
Sun Wukong
poIock93
Sun Wukong
11
7
4
1.86
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,640
Damage
69,023
95,113
Taken
83,395
45,816
Mitigated
57,911
45,803
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,687
2,453
2,102
14,555
30,883
19,387
315
10,761
19,772
0
33,962
W
Ah Puch
Da_Train22
Ah Puch
21,614
510
1,181
4,593
13,839
5,562
1,119
5,155
8,629
45,323
0
L
Bastet
17,047
3,217
965
3,020
16,137
6,330
0
8,411
7,615
0
23,091
W
Ao Kuang
OG BadTrip
Ao Kuang
11,652
3,688
2,583
6,603
16,250
5,610
1,833
7,006
9,048
20,673
0
L
Discordia
Tarfin
Discordia
13,816
1,392
1,815
3,673
15,775
9,632
0
9,761
5,933
28,629
0
L
Janus
dennyseno
Janus
13,874
941
804
596
11,314
4,046
141
8,020
3,171
27,410
0
L
Ganesha
dreifuz
Ganesha
8,060
1,268
686
1,951
20,335
18,589
0
8,192
11,862
16,787
0
W
11,794
2,563
1,302
8,525
23,253
10,764
620
10,320
12,717
27,144
0
L
Sun Wukong
poIock93
Sun Wukong
16,226
3,983
520
2,617
19,834
19,314
0
10,676
9,013
0
25,627
W
11,893
2,234
2,263
2,096
10,888
4,493
1,044
2,508
8,232
0
19,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
50,176
146
Minions Killed
122
0
Camps Cleared
0
1,286,942
Distance Traveled
1,165,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,076
929
17
1
0
274,934
0
W
Ah Puch
12,115
932
56
4
0
276,974
0
L
Bastet
10,045
773
19
1
0
267,174
3
W
Ao Kuang
10,997
846
21
2
0
265,411
1
L
Discordia
9,193
707
31
2
0
232,495
1
L
Janus
9,701
746
39
3
0
230,277
0
L
Ganesha
9,059
697
0
0
0
216,640
1
W
Atlas
10,474
806
30
2
0
259,177
0
L
Sun Wukong
12,178
937
33
3
0
219,362
0
W
Loki
10,677
821
22
2
0
210,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role