Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
SomeFella
Bacchus
Level 75
God Stats
19W - 18L
1,740 SR
Queue Stats
86W - 93L
1,672 Elo+
Party 2
Agni
Agni
VenitasGU
Agni
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 151L
1,645 Elo+
Party 2
Pele
Pele
kneegwoslayer456
Pele
Level 42
God Stats
2W - 3L
1,402 SR
Queue Stats
72W - 58L
1,667 Elo+
Party 2
Heimdallr
Heimdallr
quietbabywolf
Heimdallr
Level 129
God Stats
5W - 6L
1,932 SR
Queue Stats
252W - 250L
1,672 Elo+
Party 2
Team Averages
Level 108
1,615 SR
1,631 Elo+

VS

Team Averages
Level 56
1,516 SR
1,609 Elo+
Agni
Agni
KingTorpic
Agni
Level 37
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 14L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
VELForDays
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 64L
1,697 Elo+
Party 1
Thanatos
Thanatos
Výscol
Thanatos
Level 29
God Stats
2W - 0L
1,776 SR
Queue Stats
25W - 9L
1,761 Elo+
Party 1
Geb
Geb
kw1n521
Geb
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
176W - 85L
1,616 Elo+
Party 1
Medusa
Medusa
іKill
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 31L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 8 / 3
9,304
443
7,212
23,218
10,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
SomeFella
Bacchus
14
2 / 3 / 10
9,500
452
8,383
16,221
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
5 / 6 / 10
10,952
522
11,272
12,298
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 8 / 6
10,226
487
8,472
20,355
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
quietbabywolf
Heimdallr
17
7 / 8 / 5
11,529
549
11,218
19,310
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
10,514
501
5,937
10,099
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
VELForDays
Ao Kuang
20
7 / 2 / 6
13,822
658
14,622
20,887
11,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Výscol
Thanatos
20
11 / 3 / 12
13,590
647
22,183
22,113
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
17
2 / 4 / 17
12,165
579
7,600
17,629
17,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
іKill
Medusa
20
12 / 3 / 5
14,078
670
19,986
14,602
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
19
Kills
33
33
Deaths
20
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
8
3
0.19
W
1
8
6
0.5
L
Bacchus
SomeFella
Bacchus
2
3
10
2.33
W
Ao Kuang
VELForDays
Ao Kuang
7
2
6
5
L
Agni
5
6
10
1.67
W
Thanatos
Výscol
Thanatos
11
3
12
5.67
L
5
8
6
1
W
Geb
2
4
17
2.63
L
Heimdallr
quietbabywolf
Heimdallr
7
8
5
1.19
W
Medusa
іKill
Medusa
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
70,328
91,402
Taken
85,330
43,446
Mitigated
46,784
19,409
Healing
45,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,212
2,018
203
6,180
23,218
10,770
0
11,542
11,674
0
61,872
W
5,937
84
117
1,650
10,099
3,313
1,029
3,791
6,308
43,413
0
L
Bacchus
SomeFella
Bacchus
8,383
1,132
125
2,761
16,221
17,340
0
4,644
11,399
24,310
0
W
Ao Kuang
VELForDays
Ao Kuang
14,622
3,407
0
11,083
20,887
11,854
2,514
2,573
17,638
95,951
0
L
Agni
11,272
285
76
1,570
12,298
2,998
390
2,656
9,373
75,311
0
W
Thanatos
Výscol
Thanatos
22,183
6,446
0
21,260
22,113
8,779
1,730
7,707
14,261
0
84,449
L
8,472
2,681
0
4,948
20,355
7,066
0
6,265
13,943
0
58,637
W
Geb
7,600
1,172
0
4,537
17,629
17,662
225
4,830
12,799
40,595
795
L
Heimdallr
quietbabywolf
Heimdallr
11,218
5,566
0
3,546
19,310
5,272
680
2,253
17,049
0
69,060
W
Medusa
іKill
Medusa
19,986
9,799
0
7,101
14,602
5,176
6,741
3,331
10,958
0
123,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
64,169
491
Minions Killed
583
0
Camps Cleared
0
1,953,077
Distance Traveled
2,159,075
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,304
443
126
6
0
384,088
3
W
Agni
10,514
501
84
4
0
386,020
2
L
Bacchus
9,500
452
24
1
0
415,480
2
W
Ao Kuang
13,822
658
158
8
0
452,338
7
L
Agni
10,952
522
134
6
0
386,084
5
W
Thanatos
13,590
647
102
5
0
449,135
3
L
Pele
10,226
487
92
4
0
411,869
0
W
Geb
12,165
579
49
2
0
452,545
4
L
Heimdallr
11,529
549
115
5
0
355,556
3
W
Medusa
14,078
670
190
9
0
419,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role