Player Matchup

Scylla
Scylla
Aryious
Scylla
Level 21
God Stats
3W - 2L
1,655 SR
Queue Stats
27W - 18L
1,670 Elo+
Party 2
Vamana
Vamana
Brorack_Obama
Vamana
Level 106
God Stats
8W - 10L
1,477 SR
Queue Stats
81W - 94L
1,469 Elo+
Party 3
Cerberus
Cerberus
Juice70Box
Cerberus
Level 107
God Stats
9W - 6L
1,806 SR
Queue Stats
147W - 182L
1,392 Elo+
Solo
Skadi
Skadi
Sariaph
Skadi
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
223W - 177L
1,682 Elo+
Party 2
Thanatos
Thanatos
hows_my_SIGHTS
Thanatos
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 85L
1,463 Elo+
Party 3
Team Averages
Level 78
1,588 SR
1,535 Elo+

VS

Team Averages
Level 99
1,581 SR
1,487 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Spirxlina
Bacchus
Level 54
God Stats
4W - 8L
1,425 SR
Queue Stats
126W - 155L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
iAlexSkrt
Xbalanque
Level 106
God Stats
5W - 1L
1,974 SR
Queue Stats
77W - 74L
1,607 Elo+
Party 1
Shiva
Shiva
omaralex0601
Shiva
Level 38
God Stats
2W - 5L
1,507 SR
Queue Stats
80W - 104L
1,360 Elo+
Solo
Pele
Pele
xSlayerh-
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 88L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aryious
Scylla
13
5 / 2 / 2
7,594
690
5,500
3,194
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 1
6,906
628
5,330
8,070
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Juice70Box
Cerberus
10
2 / 3 / 11
6,475
589
4,021
10,043
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Sariaph
Skadi
12
6 / 2 / 4
7,398
673
5,957
5,997
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
4 / 3 / 4
7,028
639
3,944
8,308
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 4 / 2
7,138
649
2,961
5,966
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Spirxlina
Bacchus
8
0 / 5 / 0
4,737
431
3,222
7,624
3,977
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
iAlexSkrt
Xbalanque
10
2 / 4 / 1
5,836
531
4,444
6,882
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,053
550
5,196
8,096
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
12
4 / 3 / 2
6,946
631
7,266
9,798
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
11
11
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
2
1.25
W
Scylla
Aryious
Scylla
5
2
2
3
W
1
1
1
1.5
W
Cerberus
Juice70Box
Cerberus
2
3
11
2.5
W
Skadi
Sariaph
Skadi
6
2
4
4
L
Bacchus
Spirxlina
Bacchus
0
5
0
0
W
Thanatos
4
3
4
2
L
Xbalanque
iAlexSkrt
Xbalanque
2
4
1
0.63
L
1
2
1
0.75
L
Pele
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
23,089
35,612
Taken
38,366
16,986
Mitigated
13,657
16,848
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,961
284
0
210
5,966
1,361
165
3,172
2,624
37,798
0
W
Scylla
Aryious
Scylla
5,500
1,054
0
168
3,194
740
104
287
2,907
42,698
0
W
5,330
2,305
0
4,785
8,070
5,117
30
0
7,488
0
43,672
W
Cerberus
Juice70Box
Cerberus
4,021
803
104
3,082
10,043
6,874
0
4,274
5,769
14,030
1,605
W
Skadi
Sariaph
Skadi
5,957
3,023
0
2,096
5,997
1,629
124
1,370
4,627
0
40,124
L
Bacchus
Spirxlina
Bacchus
3,222
848
20
676
7,624
3,977
0
2,907
4,673
15,661
0
W
Thanatos
3,944
1,190
0
6,613
8,308
2,626
0
252
8,056
0
31,377
L
Xbalanque
iAlexSkrt
Xbalanque
4,444
1,891
0
1,123
6,882
1,423
0
693
6,189
0
32,044
L
5,196
1,030
104
2,865
8,096
4,346
0
0
8,096
0
32,014
L
Pele
7,266
2,253
0
3,481
9,798
2,550
0
1,958
7,790
0
43,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
30,710
368
Minions Killed
309
0
Camps Cleared
0
1,092,153
Distance Traveled
1,130,554
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,138
649
88
8
0
230,703
5
W
Scylla
7,594
690
84
8
0
223,116
5
W
Vamana
6,906
628
95
9
0
208,906
4
W
Cerberus
6,475
589
37
3
0
199,329
1
W
Skadi
7,398
673
84
8
0
228,800
4
L
Bacchus
4,737
431
29
3
0
200,672
0
W
Thanatos
7,028
639
68
6
0
232,002
0
L
Xbalanque
5,836
531
57
5
0
214,170
5
L
Shiva
6,053
550
65
6
0
221,225
0
L
Pele
6,946
631
70
6
0
263,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role