Player Matchup

Thanatos
Thanatos
IcE N9NE KiLLz
Thanatos
Level 68
God Stats
1W - 4L
1,630 SR
Queue Stats
15W - 16L
1,670 Elo+
Party 1
Erlang Shen
Erlang Shen
IuqirGoku
Erlang Shen
Level 107
God Stats
0W - 1L
1,509 SR
Queue Stats
81W - 77L
1,650 Elo+
Party 1
Sobek
Sobek
KindJoey2657524
Sobek
Level 107
God Stats
6W - 5L
1,383 SR
Queue Stats
132W - 121L
1,589 Elo+
Party 3
Sol
Sol
SquippySnow
Sol
Level 18
God Stats
1W - 1L
1,570 SR
Queue Stats
3W - 4L
1,670 Elo+
Party 1
Tiamat
Tiamat
TheTrashRat
Tiamat
Level 135
God Stats
3W - 5L
1,328 SR
Queue Stats
165W - 146L
1,589 Elo+
Party 3
Team Averages
Level 87
1,484 SR
1,634 Elo+

VS

Team Averages
Level 52
1,531 SR
1,398 Elo+
Charybdis
Charybdis
CombedClover58
Charybdis
Level 16
God Stats
47W - 40L
1,089 SR
Queue Stats
97W - 133L
1,298 Elo+
Solo
Susano
Susano
Dropalexboiiii
Susano
Level 23
God Stats
2W - 0L
1,712 SR
Queue Stats
60W - 56L
1,540 Elo+
Party 2
Zeus
Zeus
JBHarmon02
Zeus
Level 87
God Stats
2W - 3L
1,716 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 2
Shiva
Shiva
JJHarmon22
Shiva
Level 106
God Stats
2W - 0L
1,639 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 2
Hades
Hades
saantiago175
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 4 / 4
7,097
645
5,169
8,937
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
IuqirGoku
Erlang Shen
13
2 / 0 / 3
7,687
699
3,745
7,775
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
7,755
705
3,723
12,588
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 2
7,027
639
2,953
3,376
1,022
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
2 / 2 / 1
8,087
735
4,980
7,387
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CombedClover58
Charybdis
14
1 / 2 / 1
7,645
695
4,440
6,746
2,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 0 / 4
7,877
716
7,113
6,596
2,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 1
7,952
723
6,856
1,921
597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
14
3 / 1 / 2
7,977
725
5,674
7,018
5,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
7,856
714
8,947
11,716
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
7
7
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CombedClover58
Charybdis
1
2
1
0.75
W
2
0
4
4
L
Thanatos
0
4
4
0.5
L
Erlang Shen
IuqirGoku
Erlang Shen
2
0
3
3.5
W
0
0
1
0.5
W
Shiva
3
1
2
4
L
1
1
1
1.5
L
1
0
2
2
L
Tiamat
2
2
1
1.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
33,030
40,063
Taken
33,997
25,697
Mitigated
17,196
12,634
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CombedClover58
Charybdis
4,440
1,140
0
1,447
6,746
2,368
801
3,210
3,504
0
26,372
W
7,113
959
0
0
6,596
2,467
887
1,651
4,913
0
26,894
L
Thanatos
5,169
377
0
4,378
8,937
4,048
0
3,814
5,123
0
14,084
L
Erlang Shen
IuqirGoku
Erlang Shen
3,745
1,732
0
2,392
7,775
5,989
0
3,343
4,432
0
17,784
W
6,856
95
28
281
1,921
597
84
785
1,136
34,747
0
W
Shiva
5,674
466
782
2,508
7,018
5,820
0
2,230
4,698
0
16,797
L
3,723
117
0
3,945
12,588
10,263
0
5,382
7,206
19,668
0
L
2,953
494
0
227
3,376
1,022
0
1,621
1,755
14,219
0
L
Tiamat
4,980
167
0
1,692
7,387
4,375
6
1,643
5,744
31,609
0
W
8,947
1,110
85
3,414
11,716
5,944
1,245
3,780
7,673
26,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
39,307
162
Minions Killed
208
0
Camps Cleared
0
1,103,890
Distance Traveled
1,171,801
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,645
695
47
4
0
211,016
1
W
Susano
7,877
716
34
3
0
274,158
1
L
Thanatos
7,097
645
20
2
0
228,185
0
L
Erlang Shen
7,687
699
23
2
0
211,544
2
W
Zeus
7,952
723
67
6
0
223,055
5
W
Shiva
7,977
725
19
2
0
266,326
4
L
Sobek
7,755
705
28
3
0
238,470
6
L
Sol
7,027
639
16
1
0
212,194
0
L
Tiamat
8,087
735
75
7
0
213,497
3
W
Hades
7,856
714
41
4
0
197,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role