Player Matchup

Sylvanus
Sylvanus
IronDaddy117
Sylvanus
Level 29
God Stats
52W - 40L
1,586 SR
Queue Stats
184W - 155L
1,556 Elo+
Party 2
Tyr
Tyr
LuciferxSamael
Tyr
Level 152
God Stats
17W - 8L
1,782 SR
Queue Stats
261W - 209L
1,573 Elo+
Party 2
He Bo
He Bo
Nerevar2002
He Bo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,646 Elo+
Party 4
Ravana
Ravana
WHATSSMOOT
Ravana
Level 28
God Stats
1W - 3L
1,232 SR
Queue Stats
226W - 173L
1,570 Elo+
Party 2
Neith
Neith
eletricaura
Neith
Level 129
God Stats
16W - 13L
1,711 SR
Queue Stats
100W - 103L
1,513 Elo+
Party 4
Team Averages
Level 71
1,562 SR
1,572 Elo+

VS

Team Averages
Level 79
1,507 SR
1,547 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
LiLNonFatLatte
Cliodhna
Level 41
God Stats
5W - 2L
1,362 SR
Queue Stats
173W - 135L
1,628 Elo+
Party 3
Janus
Janus
XcpksniperX
Janus
Level 118
God Stats
11W - 8L
1,634 SR
Queue Stats
126W - 103L
1,577 Elo+
Party 3
Serqet
Serqet
punkfr0st
Serqet
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 167L
1,515 Elo+
Party 1
Nike
Nike
zach_1000000
Nike
Level 83
God Stats
30W - 37L
1,537 SR
Queue Stats
472W - 489L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IronDaddy117
Sylvanus
15
2 / 8 / 5
10,224
465
7,631
24,582
20,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 2 / 4
11,855
539
9,635
19,572
17,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
3 / 6 / 8
12,292
559
11,172
13,639
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
WHATSSMOOT
Ravana
19
9 / 7 / 4
13,280
604
10,879
18,740
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 5 / 3
11,592
527
9,924
17,732
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
10 / 4 / 9
12,829
583
19,148
16,862
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
18
8 / 5 / 10
11,824
537
16,134
18,250
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 13
12,013
546
16,034
12,917
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
punkfr0st
Serqet
16
2 / 3 / 16
10,843
493
9,196
17,997
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 3
11,619
528
9,686
16,956
18,104
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
18
Kills
28
28
Deaths
18
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
10
4
9
3.63
W
Sylvanus
IronDaddy117
Sylvanus
2
8
5
0.56
L
Cliodhna
8
5
10
2.6
W
1
2
4
1.5
W
3
6
8
1.17
W
Ravana
WHATSSMOOT
Ravana
9
7
4
1.57
L
6
3
13
4.17
W
3
5
3
0.9
L
Serqet
punkfr0st
Serqet
2
3
16
3.33
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,241
Damage
70,198
94,265
Taken
82,982
59,034
Mitigated
47,733
34,444
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,148
8,010
1,336
3,859
16,862
5,791
1,516
4,463
12,320
0
104,336
W
Sylvanus
IronDaddy117
Sylvanus
7,631
688
3,306
6,323
24,582
20,749
1,164
4,416
19,620
30,660
7,173
L
Cliodhna
16,134
2,150
0
2,980
18,250
6,159
507
4,533
13,670
0
87,814
W
9,635
1,340
0
9,362
19,572
17,736
1,541
3,123
15,933
0
75,857
W
11,172
364
0
2,373
13,639
6,908
788
4,204
8,960
86,483
0
W
Ravana
WHATSSMOOT
Ravana
10,879
1,880
0
5,654
18,740
8,622
747
5,231
13,147
0
70,630
L
16,034
692
117
3,537
12,917
3,800
348
4,824
8,053
89,168
0
W
9,924
5,387
0
7,426
17,732
5,019
2,064
2,628
14,986
0
91,353
L
Serqet
punkfr0st
Serqet
9,196
1,523
816
2,806
17,997
13,879
0
6,170
11,740
0
36,412
L
9,686
805
0
3,448
16,956
18,104
101
3,942
12,392
5,216
76,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,243
Gold Earned
59,128
607
Minions Killed
588
0
Camps Cleared
0
2,020,919
Distance Traveled
2,221,373
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,829
583
150
7
0
410,206
8
W
Sylvanus
10,224
465
59
3
0
343,014
9
L
Cliodhna
11,824
537
108
5
0
480,569
2
W
Tyr
11,855
539
151
7
0
455,101
4
W
He Bo
12,292
559
130
6
0
409,455
4
W
Ravana
13,280
604
110
5
0
437,133
2
L
Janus
12,013
546
138
6
0
462,161
8
W
Neith
11,592
527
157
7
0
376,216
7
L
Serqet
10,843
493
41
2
0
474,249
6
L
Nike
11,619
528
151
7
0
394,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role