Player Matchup

Poseidon
Poseidon
AAGODeathRemix
Poseidon
Level 16
God Stats
1W - 3L
1,251 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 1
Odin
Odin
Delles315
Odin
Level 28
God Stats
38W - 30L
1,622 SR
Queue Stats
143W - 105L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
Masterluckie
Jormungandr
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 104L
1,561 Elo+
Party 1
Zeus
Zeus
Phalicious
Zeus
Level 52
God Stats
46W - 24L
1,678 SR
Queue Stats
203W - 144L
1,573 Elo+
Party 1
Rama
Rama
PolyN0va
Rama
Level 157
God Stats
4W - 3L
1,630 SR
Queue Stats
229W - 178L
1,578 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,565 Elo+

VS

Team Averages
Level 75
1,543 SR
1,525 Elo+
Nemesis
Nemesis
ITSYOURBOILASHER
Nemesis
Level 18
God Stats
11W - 8L
1,226 SR
Queue Stats
230W - 198L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Megaman2364
Kukulkan
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
475W - 430L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
Merf Nerlin
Cthulhu
Level 126
God Stats
3W - 2L
1,795 SR
Queue Stats
23W - 21L
1,573 Elo+
Solo
Neith
Neith
RemyPrimal
Neith
Level 69
God Stats
42W - 41L
1,525 SR
Queue Stats
253W - 227L
1,412 Elo+
Solo
Bellona
Bellona
letsplayyoo
Bellona
Level 6
God Stats
4W - 6L
1,671 SR
Queue Stats
543W - 517L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 5 / 7
8,858
633
3,544
10,080
3,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
14
0 / 4 / 7
8,607
615
4,420
17,045
17,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jormungandr
Masterluckie
Jormungandr
16
3 / 5 / 10
10,501
750
11,038
19,851
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 6 / 7
10,106
722
14,378
10,256
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
17
6 / 5 / 10
10,782
770
15,332
16,017
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 13
11,618
830
18,469
15,809
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Megaman2364
Kukulkan
20
8 / 1 / 5
11,624
830
13,811
6,688
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Merf Nerlin
Cthulhu
19
4 / 2 / 7
11,543
825
9,903
9,511
8,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
17
1 / 5 / 6
9,990
714
6,627
8,500
2,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
letsplayyoo
Bellona
18
5 / 4 / 8
10,690
764
12,932
18,177
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
17
Kills
25
25
Deaths
17
41
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
5
7
1.1
L
Odin
0
4
7
0.88
W
7
5
13
2.7
L
Jormungandr
Masterluckie
Jormungandr
3
5
10
1.6
W
Kukulkan
Megaman2364
Kukulkan
8
1
5
10.5
W
Cthulhu
Merf Nerlin
Cthulhu
4
2
7
3.75
L
6
6
7
1.58
L
Rama
6
5
10
2.2
W
Neith
1
5
6
0.8
W
Bellona
letsplayyoo
Bellona
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
61,742
73,249
Taken
58,685
51,901
Mitigated
40,762
9,260
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,544
137
0
1,930
10,080
3,786
0
6,501
3,470
8,770
0
L
Odin
4,420
881
0
401
17,045
17,524
0
6,404
10,051
0
18,729
W
18,469
9,112
0
5,242
15,809
8,639
111
8,471
7,032
0
41,135
L
Jormungandr
Masterluckie
Jormungandr
11,038
3,122
461
3,119
19,851
21,605
0
7,427
11,959
32,377
0
W
Kukulkan
Megaman2364
Kukulkan
13,811
1,705
0
1,537
6,688
2,421
822
3,049
3,509
55,978
0
W
Cthulhu
Merf Nerlin
Cthulhu
9,903
272
693
1,914
9,511
8,626
0
5,177
4,098
40,589
0
L
14,378
1,941
0
215
10,256
3,673
0
1,960
8,045
36,709
0
L
Rama
15,332
11,896
0
3,134
16,017
5,313
420
2,671
13,185
0
45,111
W
Neith
6,627
3,605
0
1,983
8,500
2,761
1,204
2,695
5,709
0
34,827
W
Bellona
letsplayyoo
Bellona
12,932
2,271
0
5,683
18,177
18,315
247
8,522
9,377
3,639
24,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
55,465
202
Minions Killed
291
0
Camps Cleared
0
1,371,327
Distance Traveled
1,458,191
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,858
633
11
1
0
274,777
1
L
Odin
8,607
615
25
2
0
285,798
2
W
Nemesis
11,618
830
34
2
0
327,084
4
L
Jormungandr
10,501
750
46
3
0
267,904
1
W
Kukulkan
11,624
830
92
7
0
307,354
6
W
Cthulhu
11,543
825
71
5
0
296,529
1
L
Zeus
10,106
722
49
4
0
272,398
1
L
Rama
10,782
770
71
5
0
270,450
0
W
Neith
9,990
714
55
4
0
224,891
1
W
Bellona
10,690
764
39
3
0
302,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role