Player Matchup

Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RandomPanda155
Sun Wukong
Level 132
God Stats
3W - 3L
1,620 SR
Queue Stats
108W - 98L
1,574 Elo+
Party 2
Bakasura
Bakasura
Stanky Carson
Bakasura
Level 76
God Stats
0W - 2L
1,285 SR
Queue Stats
167W - 147L
1,545 Elo+
Solo
Awilix
Awilix
Ti Juif
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo
Chronos
Chronos
slytigerdogx
Chronos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 116L
1,444 Elo+
Party 2
Team Averages
Level 122
1,481 SR
1,539 Elo+

VS

Team Averages
Level 135
1,523 SR
1,449 Elo+
Poseidon
Poseidon
JBCincy
Poseidon
Level 149
God Stats
7W - 5L
1,705 SR
Queue Stats
217W - 239L
1,453 Elo+
Solo
Janus
Janus
KING JBE07
Janus
Level 131
God Stats
2W - 0L
1,179 SR
Queue Stats
82W - 98L
1,222 Elo+
Solo
Cerberus
Cerberus
LaBballin24
Cerberus
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
420W - 430L
1,503 Elo+
Party 1
Izanami
Izanami
SarKasticjoker
Izanami
Level 157
God Stats
11W - 4L
1,500 SR
Queue Stats
558W - 561L
1,503 Elo+
Party 1
Tyr
Tyr
titan_xavi25
Tyr
Level 88
God Stats
4W - 0L
1,733 SR
Queue Stats
102W - 95L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 5 / 10
9,906
619
9,845
19,055
23,018
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
RandomPanda155
Sun Wukong
19
7 / 8 / 10
12,243
765
17,122
25,820
26,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Stanky Carson
Bakasura
18
6 / 9 / 5
11,566
723
8,712
19,899
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Ti Juif
Awilix
16
2 / 10 / 10
10,745
672
10,689
16,435
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
slytigerdogx
Chronos
19
2 / 5 / 12
11,439
715
20,784
19,564
6,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JBCincy
Poseidon
18
6 / 5 / 12
12,108
757
13,279
9,761
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
20
10 / 3 / 15
13,518
845
20,339
12,168
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LaBballin24
Cerberus
20
11 / 4 / 15
12,864
804
16,011
30,154
33,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 3 / 16
12,567
785
12,447
9,204
4,429
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 24
12,022
751
23,016
28,687
23,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
18
Kills
37
37
Deaths
19
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
10
1.2
W
Poseidon
JBCincy
Poseidon
6
5
12
2.4
W
Janus
10
3
15
5.83
W
Cerberus
LaBballin24
Cerberus
11
4
15
4.63
L
Sun Wukong
RandomPanda155
Sun Wukong
7
8
10
1.5
W
6
3
16
4.67
L
Bakasura
Stanky Carson
Bakasura
6
9
5
0.94
L
Awilix
Ti Juif
Awilix
2
10
10
0.7
L
Chronos
slytigerdogx
Chronos
2
5
12
1.6
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
85,092
100,773
Taken
89,974
69,697
Mitigated
70,555
30,083
Healing
39,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,845
2,296
2,214
6,101
19,055
23,018
433
7,098
11,957
0
15,638
W
Poseidon
JBCincy
Poseidon
13,279
2,091
868
1,543
9,761
3,948
2,294
2,390
7,261
33,224
0
W
Janus
20,339
648
1,312
4,197
12,168
5,205
814
2,615
9,395
48,389
0
W
Cerberus
LaBballin24
Cerberus
16,011
448
971
13,761
30,154
33,917
275
8,630
20,711
28,064
0
L
Sun Wukong
RandomPanda155
Sun Wukong
17,122
2,147
253
4,901
25,820
26,040
126
13,829
11,991
0
33,904
W
12,447
7,438
742
2,022
9,204
4,429
2,381
1,077
7,606
0
31,305
L
Bakasura
Stanky Carson
Bakasura
8,712
6,198
1,129
4,120
19,899
8,413
455
7,700
12,199
0
17,936
L
Awilix
Ti Juif
Awilix
10,689
4,761
1,502
1,795
16,435
5,404
657
8,213
8,222
0
14,925
L
Chronos
slytigerdogx
Chronos
20,784
9,848
1,149
6,919
19,564
6,822
67
12,789
6,775
46,317
0
W
23,016
3,660
1,491
12,484
28,687
23,056
0
6,072
22,045
0
33,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
63,079
132
Minions Killed
172
0
Camps Cleared
0
1,313,667
Distance Traveled
1,457,370
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,906
619
3
0
0
277,911
0
W
Poseidon
12,108
757
29
2
0
261,066
0
W
Janus
13,518
845
62
4
0
327,214
3
W
Cerberus
12,864
804
21
1
0
305,710
0
L
Sun Wukong
12,243
765
27
2
0
261,052
1
W
Izanami
12,567
785
44
3
0
237,307
0
L
Bakasura
11,566
723
33
2
0
250,037
0
L
Awilix
10,745
672
7
0
0
243,580
0
L
Chronos
11,439
715
62
4
0
281,087
0
W
Tyr
12,022
751
16
1
0
326,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role