Player Matchup

Chiron
Chiron
BlizardKelly794
Chiron
Level 123
God Stats
3W - 3L
1,587 SR
Queue Stats
59W - 52L
1,528 Elo+
Party 2
Shiva
Shiva
DjangoNoChainz
Shiva
Level 126
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 16L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
GBEperc
Baron Samedi
Level 129
God Stats
1W - 2L
1,294 SR
Queue Stats
86W - 83L
1,468 Elo+
Party 2
Achilles
Achilles
XMessatsuX
Achilles
Level 128
God Stats
1W - 3L
1,672 SR
Queue Stats
78W - 81L
1,455 Elo+
Party 2
Sol
Sol
xSleeveNashx
Sol
Level 126
God Stats
13W - 14L
1,624 SR
Queue Stats
33W - 38L
1,473 Elo+
Party 2
Team Averages
Level 126
1,496 SR
1,478 Elo+

VS

Team Averages
Level 123
1,503 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BoT-Plugs
King Arthur
Level 107
God Stats
2W - 0L
1,513 SR
Queue Stats
10W - 7L
1,506 Elo+
Solo
Yemoja
Yemoja
Supaphast
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,581
398
628
2,379
336
Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 3
5,697
633
3,928
5,156
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GBEperc
Baron Samedi
8
0 / 2 / 3
4,852
539
2,424
7,296
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
XMessatsuX
Achilles
11
1 / 0 / 1
5,971
663
3,013
5,151
4,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
9 / 1 / 0
6,718
746
9,497
7,648
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 2 / 1
5,593
621
5,524
5,826
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
9
1 / 4 / 2
5,535
615
2,983
8,053
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
9
2 / 4 / 1
5,454
606
3,953
4,202
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
BoT-Plugs
King Arthur
10
0 / 2 / 0
5,203
578
2,467
6,152
3,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Supaphast
Yemoja
7
1 / 2 / 2
5,030
559
1,309
6,933
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
7
7
Deaths
14
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
1
1.75
W
Arachne
 
Arachne
1
4
2
0.5
W
Merlin
 
Merlin
2
4
1
0.63
L
0
3
0
0
W
King Arthur
BoT-Plugs
King Arthur
0
2
0
0
L
4
1
3
5.5
L
Baron Samedi
GBEperc
Baron Samedi
0
2
3
0.75
W
Yemoja
Supaphast
Yemoja
1
2
2
1
L
Achilles
XMessatsuX
Achilles
1
0
1
1.5
L
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
16,236
27,630
Taken
31,166
11,129
Mitigated
12,760
11,095
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,524
3,736
0
2,143
5,826
1,828
465
2,651
3,175
0
34,593
W
Arachne
 
Arachne
2,983
1,884
1
1,512
8,053
2,533
0
3,293
4,760
0
26,135
W
Merlin
 
Merlin
3,953
354
0
250
4,202
1,233
0
2,419
1,783
21,014
0
L
628
311
80
222
2,379
336
0
513
1,866
0
4,786
W
King Arthur
BoT-Plugs
King Arthur
2,467
283
0
490
6,152
3,938
0
0
6,152
0
29,514
L
3,928
1,440
0
2,041
5,156
1,687
0
762
4,394
0
25,266
L
Baron Samedi
GBEperc
Baron Samedi
2,424
233
550
2,670
7,296
2,863
0
1,528
5,768
19,606
0
W
Yemoja
Supaphast
Yemoja
1,309
349
444
1,992
6,933
3,228
63
3,558
3,375
14,067
0
L
Achilles
XMessatsuX
Achilles
3,013
555
0
1,667
5,151
4,069
0
0
5,151
0
31,363
L
9,497
3,349
0
3,865
7,648
2,174
988
2,459
5,189
39,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
26,815
244
Minions Killed
252
0
Camps Cleared
0
791,586
Distance Traveled
873,339
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,593
621
66
7
0
152,398
1
W
Arachne
5,535
615
48
5
0
203,362
3
W
Merlin
5,454
606
43
5
0
170,670
1
L
Chiron
3,581
398
9
1
0
54,748
1
W
King Arthur
5,203
578
68
8
0
179,181
4
L
Shiva
5,697
633
57
6
0
205,706
0
L
Baron Samedi
4,852
539
27
3
0
170,925
1
W
Yemoja
5,030
559
27
3
0
167,728
3
L
Achilles
5,971
663
78
9
0
181,335
1
L
Sol
6,718
746
73
8
0
178,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role