Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BiraBirito
Olorun
Level 26
God Stats
5W - 11L
1,388 SR
Queue Stats
78W - 93L
1,125 Elo+
Solo
Hercules
Hercules
Lordjess
Hercules
Level 134
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
NimIV
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 2
Thor
Thor
xBOPEx Caimam
Thor
Level 117
God Stats
5W - 7L
1,353 SR
Queue Stats
221W - 221L
1,488 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,341 Elo+

VS

Team Averages
Level 148
1,500 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 4 / 3
7,631
587
3,661
14,502
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
BiraBirito
Olorun
15
1 / 3 / 4
8,536
657
2,717
10,495
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Lordjess
Hercules
15
1 / 4 / 3
8,496
654
5,741
15,159
13,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
NimIV
Jing Wei
16
2 / 2 / 4
9,272
713
8,460
8,489
2,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
8,390
645
3,443
12,816
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 1 / 7
10,368
798
7,574
6,234
2,860
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
17
5 / 0 / 7
9,962
766
11,065
5,992
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
17
4 / 1 / 5
9,780
752
14,309
4,543
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
16
1 / 1 / 13
9,442
726
14,359
8,781
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
16
1 / 4 / 12
9,018
694
4,255
13,902
17,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
6
Kills
17
17
Deaths
7
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
W
Da Ji
 
Da Ji
6
1
7
9.5
W
Heimdallr
 
Heimdallr
5
0
7
8.5
W
Vulcan
 
Vulcan
4
1
5
6.5
W
Sol
 
Sol
1
1
13
7.5
W
Kumbhakarna
 
Kumbhakarna
1
4
12
1.75
L
Olorun
BiraBirito
Olorun
1
3
4
1
L
Hercules
Lordjess
Hercules
1
4
3
0.63
L
Jing Wei
NimIV
Jing Wei
2
2
4
2
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
51,562
61,461
Taken
39,452
31,031
Mitigated
29,775
12,991
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,661
1,082
0
3,358
14,502
8,198
0
8,927
5,575
0
9,251
W
Da Ji
 
Da Ji
7,574
683
0
417
6,234
2,860
0
628
5,606
0
30,925
W
Heimdallr
 
Heimdallr
11,065
4,154
0
1,446
5,992
3,208
1,713
356
5,636
0
36,740
W
Vulcan
 
Vulcan
14,309
8,638
63
956
4,543
2,245
0
1,243
3,300
45,063
0
W
Sol
 
Sol
14,359
1,458
0
2,710
8,781
3,580
3,596
567
8,214
40,992
0
W
Kumbhakarna
 
Kumbhakarna
4,255
104
0
1,322
13,902
17,882
61
1,563
12,339
13,467
0
L
Olorun
BiraBirito
Olorun
2,717
1,146
915
2,929
10,495
3,064
0
6,508
3,987
26,997
0
L
Hercules
Lordjess
Hercules
5,741
629
0
3,582
15,159
13,074
0
7,748
7,411
12,012
14,950
L
Jing Wei
NimIV
Jing Wei
8,460
7,564
0
1,457
8,489
2,417
153
4,187
4,302
0
41,709
L
3,443
333
0
750
12,816
4,278
0
5,553
7,263
0
16,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
48,570
221
Minions Killed
265
0
Camps Cleared
0
1,298,217
Distance Traveled
1,462,142
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,631
587
14
1
0
314,500
2
W
Da Ji
10,368
798
52
4
0
314,565
3
W
Heimdallr
9,962
766
70
5
0
290,750
0
W
Vulcan
9,780
752
60
5
0
260,846
4
W
Sol
9,442
726
71
5
0
300,702
3
W
Kumbhakarna
9,018
694
12
1
0
295,279
6
L
Olorun
8,536
657
53
4
0
210,506
0
L
Hercules
8,496
654
41
3
0
246,772
2
L
Jing Wei
9,272
713
81
6
0
265,488
2
L
Thor
8,390
645
32
2
0
260,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role