Player Matchup

Medusa
Medusa
CrazyKirby
Medusa
Level 49
God Stats
7W - 5L
1,851 SR
Queue Stats
18W - 7L
1,989 Elo+
Party 3
Awilix
Awilix
Malican
Awilix
Level 47
God Stats
1W - 1L
1,238 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 2
Mulan
Mulan
ProMercyMain
Mulan
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 6L
1,978 Elo+
Party 3
Cerberus
Cerberus
WackBoy
Cerberus
Level 50
God Stats
2W - 2L
1,322 SR
Queue Stats
13W - 9L
1,540 Elo+
Party 2
Nox
Nox
memoized
Nox
Level 33
God Stats
5W - 4L
1,488 SR
Queue Stats
33W - 44L
1,295 Elo+
Solo
Team Averages
Level 67
1,480 SR
1,657 Elo+

VS

Team Averages
Level 52
1,604 SR
1,756 Elo+
Bacchus
Bacchus
AzurLazuli
Bacchus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,756 Elo+
Party 1
Ymir
Ymir
Cpdark
Ymir
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 33L
1,756 Elo+
Party 1
Artemis
Artemis
EtherealWolf697
Artemis
Level 46
God Stats
7W - 3L
1,699 SR
Queue Stats
37W - 36L
1,756 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hexlilithic
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,756 Elo+
Party 1
Shiva
Shiva
XyoAmalgam
Shiva
Level 38
God Stats
2W - 1L
1,822 SR
Queue Stats
37W - 34L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrazyKirby
Medusa
18
5 / 1 / 21
12,163
1,216
16,916
6,920
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Malican
Awilix
17
6 / 3 / 16
11,721
1,172
8,723
10,021
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 21
11,768
1,177
13,923
14,262
20,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
WackBoy
Cerberus
17
4 / 1 / 23
12,477
1,248
8,862
12,428
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 17
11,724
1,172
10,674
3,333
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

269

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzurLazuli
Bacchus
16
2 / 4 / 2
10,604
1,060
7,177
13,196
14,963
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Cpdark
Ymir
16
0 / 9 / 3
9,894
989
6,999
18,844
17,469
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 6 / 1
10,632
1,063
11,948
11,899
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Hexlilithic
Morgan Le Fay
16
0 / 2 / 4
10,237
1,024
7,459
6,629
2,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
16
1 / 7 / 4
10,552
1,055
10,145
13,783
13,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
28
Kills
5
5
Deaths
28
98
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzurLazuli
Bacchus
2
4
2
0.75
L
Ymir
Cpdark
Ymir
0
9
3
0.17
W
Medusa
CrazyKirby
Medusa
5
1
21
15.5
L
2
6
1
0.42
L
Morgan Le Fay
Hexlilithic
Morgan Le Fay
0
2
4
1
W
Awilix
Malican
Awilix
6
3
16
4.67
W
6
0
21
16.5
W
Cerberus
WackBoy
Cerberus
4
1
23
15.5
L
Shiva
1
7
4
0.43
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
43,728
46,964
Taken
64,351
44,482
Mitigated
51,558
8,934
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzurLazuli
Bacchus
7,177
680
419
958
13,196
14,963
0
5,766
7,430
18,139
0
L
Ymir
Cpdark
Ymir
6,999
2,211
0
448
18,844
17,469
0
4,551
14,293
18,465
0
W
Medusa
CrazyKirby
Medusa
16,916
8,809
0
2,962
6,920
3,074
0
4,181
2,739
0
54,833
L
11,948
3,986
0
316
11,899
3,806
0
2,354
9,493
0
31,242
L
Morgan Le Fay
Hexlilithic
Morgan Le Fay
7,459
553
382
298
6,629
2,303
0
1,909
4,720
39,538
0
W
Awilix
Malican
Awilix
8,723
2,556
0
871
10,021
4,718
0
4,447
5,574
0
13,143
W
13,923
1,455
0
1,840
14,262
20,235
0
4,633
9,629
0
27,338
W
Cerberus
WackBoy
Cerberus
8,862
852
0
3,261
12,428
14,861
0
6,961
5,467
15,404
0
L
Shiva
10,145
1,834
215
978
13,783
13,017
0
4,956
8,779
0
23,081
W
10,674
476
0
0
3,333
1,594
0
1,413
1,920
25,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,853
Gold Earned
51,919
199
Minions Killed
198
7
Camps Cleared
5
960,626
Distance Traveled
905,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,604
1,060
31
3
0
197,603
0
L
Ymir
9,894
989
21
2
2
166,427
0
W
Medusa
12,163
1,216
89
9
1
192,150
2
L
Artemis
10,632
1,063
41
4
2
162,434
0
L
Morgan Le Fay
10,237
1,024
71
7
0
192,516
0
W
Awilix
11,721
1,172
9
1
3
179,373
0
W
Mulan
11,768
1,177
39
4
1
214,079
0
W
Cerberus
12,477
1,248
25
3
1
177,775
0
L
Shiva
10,552
1,055
34
3
1
186,168
0
W
Nox
11,724
1,172
37
4
1
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role