Player Matchup

Hou Yi
Hou Yi
Bronze III
Highway Rodgery
Hou Yi
Bronze III
Level 67
God Stats
0W - 2L
1,525 SR
Queue Stats
3W - 7L
1,505 MMR
Solo
Artio
Artio
Gold IV
HitMwitDaRythm
Artio
Gold IV
Level 158
God Stats
11W - 5L
1,708 SR
Queue Stats
172W - 170L
1,497 MMR
Solo
Fafnir
Fafnir
Gold II
JACK__TROLL__
Fafnir
Gold II
Level 159
God Stats
6W - 8L
1,171 SR
Queue Stats
421W - 432L
1,617 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
TheyCallMeFat762
Zhong Kui
Gold IV
Level 160
God Stats
1W - 3L
1,245 SR
Queue Stats
312W - 317L
1,503 MMR
Solo
Thanatos
Thanatos
Gold V
odranockmo
Thanatos
Gold V
Level 152
God Stats
3W - 4L
1,480 SR
Queue Stats
318W - 334L
1,349 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,426 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,630 SR
1,494 MMR
Yemoja
Yemoja
Gold V
CoupeKid93
Yemoja
Gold V
Level 103
God Stats
16W - 23L
1,499 SR
Queue Stats
66W - 84L
1,480 MMR
Solo
Nemesis
Nemesis
Gold III
GrindedCoffee
Nemesis
Gold III
Level 108
God Stats
4W - 3L
1,888 SR
Queue Stats
224W - 216L
1,526 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
KTM_XCW_300
Sun Wukong
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
drobo27
Baba Yaga
Gold IV
Level 107
God Stats
8W - 4L
1,764 SR
Queue Stats
140W - 138L
1,480 MMR
Party 1
Chernobog
Chernobog
Gold IV
iFreezy73
Chernobog
Gold IV
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 162L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,459
418
12,938
20,170
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
0 / 3 / 1
12,020
481
10,089
21,677
28,887
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 4
10,307
412
7,544
24,716
29,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
19
3 / 5 / 2
12,033
481
15,273
18,550
11,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
odranockmo
Thanatos
19
5 / 4 / 2
12,331
493
17,381
17,856
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiCliodhnaAtlas

VS

Bans
AgniBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoupeKid93
Yemoja
17
0 / 4 / 16
10,749
430
5,673
20,051
17,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
13 / 1 / 6
14,958
598
19,141
24,115
9,232
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KTM_XCW_300
Sun Wukong
20
2 / 2 / 9
13,108
524
14,680
24,401
19,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
drobo27
Baba Yaga
20
2 / 2 / 15
12,991
520
15,621
14,364
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
iFreezy73
Chernobog
20
4 / 2 / 13
13,629
545
14,765
17,993
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
11
Kills
21
21
Deaths
11
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CoupeKid93
Yemoja
0
4
16
2
W
Nemesis
13
1
6
16
L
3
6
3
0.75
L
0
3
1
0.17
L
0
3
4
0.67
W
Sun Wukong
KTM_XCW_300
Sun Wukong
2
2
9
3.25
L
Zhong Kui
3
5
2
0.8
W
Baba Yaga
drobo27
Baba Yaga
2
2
15
4.75
W
Chernobog
iFreezy73
Chernobog
4
2
13
5.25
L
Thanatos
odranockmo
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,225
Damage
69,880
102,969
Taken
100,924
85,255
Mitigated
58,205
42,596
Healing
35,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CoupeKid93
Yemoja
5,673
2,417
5,264
3,470
20,051
17,927
494
7,898
11,956
26,362
7,931
W
Nemesis
19,141
10,867
0
4,374
24,115
9,232
475
6,296
17,717
0
123,299
L
12,938
5,634
0
4,911
20,170
6,196
681
4,719
15,451
0
71,452
L
10,089
945
64
9,774
21,677
28,887
0
948
20,729
85,978
0
L
7,544
1,627
612
8,101
24,716
29,881
213
7,144
16,939
32,452
0
W
Sun Wukong
KTM_XCW_300
Sun Wukong
14,680
3,290
0
10,671
24,401
19,772
1,221
10,617
13,708
3,711
81,579
L
Zhong Kui
15,273
406
0
6,142
18,550
11,601
76
5,569
12,981
95,497
0
W
Baba Yaga
drobo27
Baba Yaga
15,621
1,942
0
4,752
14,364
5,212
1,895
5,983
8,050
104,431
0
W
Chernobog
iFreezy73
Chernobog
14,765
7,134
0
7,407
17,993
6,062
2,331
4,003
13,908
208
126,488
L
Thanatos
odranockmo
Thanatos
17,381
5,537
0
12,992
17,856
8,690
70
3,536
14,000
0
107,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,150
Gold Earned
65,435
643
Minions Killed
686
0
Camps Cleared
0
2,269,321
Distance Traveled
2,479,280
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,749
430
47
2
0
437,034
1
W
Nemesis
14,958
598
165
7
0
575,466
7
L
Hou Yi
10,459
418
98
4
0
431,555
2
L
Artio
12,020
481
185
7
0
424,911
9
L
Fafnir
10,307
412
42
2
0
462,693
6
W
Sun Wukong
13,108
524
138
6
0
490,258
7
L
Zhong Kui
12,033
481
176
7
0
420,156
0
W
Baba Yaga
12,991
520
160
6
0
488,150
5
W
Chernobog
13,629
545
176
7
0
488,372
4
L
Thanatos
12,331
493
142
6
0
530,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role