Player Matchup

Da Ji
Da Ji
Blaze_Calamity
Da Ji
Level 126
God Stats
2W - 2L
1,699 SR
Queue Stats
193W - 173L
1,550 Elo+
Party 2
Izanami
Izanami
BlueSlackk
Izanami
Level 108
God Stats
2W - 2L
1,747 SR
Queue Stats
378W - 357L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
GermanWojtek
Kuzenbo
Level 118
God Stats
2W - 3L
1,587 SR
Queue Stats
2W - 5L
1,553 Elo+
Solo
Scylla
Scylla
SprayingFilly1
Scylla
Level 127
God Stats
14W - 10L
1,516 SR
Queue Stats
164W - 163L
1,619 Elo+
Party 3
Achilles
Achilles
WeBdAbOt
Achilles
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 238L
1,533 Elo+
Party 3
Team Averages
Level 119
1,610 SR
1,563 Elo+

VS

Team Averages
Level 95
1,633 SR
1,540 Elo+
Chronos
Chronos
MyriadBeast
Chronos
Level 62
God Stats
7W - 5L
1,675 SR
Queue Stats
56W - 44L
1,564 Elo+
Party 1
Artio
Artio
StinkZilla774
Artio
Level 91
God Stats
3W - 1L
1,609 SR
Queue Stats
31W - 24L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Tomsk8ter101
Hou Yi
Level 128
God Stats
2W - 1L
1,226 SR
Queue Stats
75W - 69L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
just_kenne
Guan Yu
Level 112
God Stats
25W - 26L
1,771 SR
Queue Stats
323W - 362L
1,460 Elo+
Solo
Nemesis
Nemesis
monkeyman563247
Nemesis
Level 84
God Stats
2W - 1L
1,885 SR
Queue Stats
59W - 48L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
8,565
504
7,807
11,725
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
BlueSlackk
Izanami
14
1 / 7 / 0
8,258
486
5,805
11,195
3,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
GermanWojtek
Kuzenbo
11
0 / 5 / 4
7,504
441
6,870
20,055
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 1
7,484
440
5,384
11,495
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WeBdAbOt
Achilles
17
2 / 0 / 1
9,824
578
9,308
14,750
12,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MyriadBeast
Chronos
14
8 / 2 / 6
9,395
553
13,312
11,614
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 1 / 9
8,611
507
4,706
11,529
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
15
8 / 1 / 6
9,512
560
15,487
10,999
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
just_kenne
Guan Yu
15
0 / 2 / 0
8,380
493
6,907
14,068
11,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 1 / 6
8,954
527
9,522
12,773
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
23
23
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Izanami
BlueSlackk
Izanami
1
7
0
0.14
L
Kuzenbo
GermanWojtek
Kuzenbo
0
5
4
0.4
W
Chronos
MyriadBeast
Chronos
8
2
6
5.5
L
0
5
1
0.1
W
4
1
9
8.5
W
Hou Yi
8
1
6
11
L
Achilles
WeBdAbOt
Achilles
2
0
1
2.5
W
Guan Yu
just_kenne
Guan Yu
0
2
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
49,934
69,220
Taken
60,983
45,161
Mitigated
33,262
18,826
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,807
1,309
0
1,837
11,725
5,408
0
2,394
9,331
0
51,980
L
Izanami
BlueSlackk
Izanami
5,805
4,103
0
2,497
11,195
3,234
1,168
1,158
10,037
0
65,099
L
Kuzenbo
GermanWojtek
Kuzenbo
6,870
2,764
269
5,230
20,055
21,281
0
10,805
9,210
26,623
0
W
Chronos
MyriadBeast
Chronos
13,312
6,896
0
4,261
11,614
4,068
3,016
3,249
8,217
48,930
0
L
5,384
234
0
1,779
11,495
3,162
494
3,661
7,834
40,090
0
W
4,706
532
520
4,518
11,529
8,831
143
3,925
7,482
15,851
0
W
Hou Yi
15,487
7,380
0
3,739
10,999
3,627
1,167
2,367
8,580
0
73,136
L
Achilles
WeBdAbOt
Achilles
9,308
3,783
0
7,214
14,750
12,076
636
0
13,962
0
73,990
W
Guan Yu
just_kenne
Guan Yu
6,907
1,863
0
7,358
14,068
11,908
0
156
13,912
0
53,174
W
9,522
4,173
0
4,292
12,773
4,828
0
2,131
10,538
0
55,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
44,852
474
Minions Killed
436
0
Camps Cleared
0
1,617,625
Distance Traveled
1,708,735
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,565
504
86
5
0
350,924
0
L
Izanami
8,258
486
132
8
0
305,213
2
L
Kuzenbo
7,504
441
26
2
0
319,747
4
W
Chronos
9,395
553
99
6
0
335,191
0
L
Scylla
7,484
440
76
4
0
309,212
5
W
Artio
8,611
507
25
1
0
362,302
0
W
Hou Yi
9,512
560
120
7
0
304,818
2
L
Achilles
9,824
578
154
9
0
332,529
4
W
Guan Yu
8,380
493
109
6
0
347,176
4
W
Nemesis
8,954
527
83
5
0
359,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role