Player Matchup

Bacchus
Bacchus
ChinchillaButter
Bacchus
Level 146
God Stats
9W - 0L
1,922 SR
Queue Stats
1,207W - 81L
2,199 Elo+
Party 2
Serqet
Serqet
Gynko
Serqet
Level 89
God Stats
5W - 1L
1,767 SR
Queue Stats
35W - 25L
1,592 Elo+
Solo
Tyr
Tyr
ONESHU
Tyr
Level 42
God Stats
3W - 1L
1,909 SR
Queue Stats
180W - 147L
1,577 Elo+
Solo
Charybdis
Charybdis
Ratmilk
Charybdis
Level 160
God Stats
14W - 2L
2,105 SR
Queue Stats
1,745W - 104L
2,202 Elo+
Party 2
Ra
Ra
RatsTTMilk
Ra
Level 1
God Stats
16W - 0L
1,796 SR
Queue Stats
193W - 8L
1,772 Elo+
Party 2
Team Averages
Level 88
1,900 SR
1,868 Elo+

VS

Team Averages
Level 98
1,700 SR
1,682 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BearicBrown
Bacchus
Level 27
God Stats
5W - 3L
2,064 SR
Queue Stats
506W - 263L
1,888 Elo+
Party 1
Mulan
Mulan
Maxsuperior77
Mulan
Level 128
God Stats
1W - 1L
1,938 SR
Queue Stats
236W - 143L
1,774 Elo+
Party 1
Xbalanque
Xbalanque
Poly
Xbalanque
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,718
581
5,807
9,611
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Gynko
Serqet
14
2 / 2 / 4
8,495
566
4,845
9,406
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
ONESHU
Tyr
17
4 / 1 / 0
10,301
687
9,797
11,801
11,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Ratmilk
Charybdis
18
7 / 0 / 1
11,167
744
11,877
7,106
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 4
9,651
643
8,948
9,274
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 3 / 4
7,995
533
5,731
6,444
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
12
2 / 2 / 0
7,510
501
2,932
13,389
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
BearicBrown
Bacchus
14
3 / 3 / 3
8,551
570
8,505
11,104
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
7,981
532
6,161
13,945
6,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Poly
Xbalanque
11
0 / 6 / 0
6,400
427
4,069
10,574
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
6
6
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
4
1
L
Athena
 
Athena
2
2
0
1
L
Bacchus
BearicBrown
Bacchus
3
3
3
1.5
W
1
1
6
4
W
Serqet
Gynko
Serqet
2
2
4
2
L
0
4
2
0.25
W
Tyr
ONESHU
Tyr
4
1
0
4
L
Xbalanque
Poly
Xbalanque
0
6
0
0
W
Charybdis
Ratmilk
Charybdis
7
0
1
7.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
27,398
47,198
Taken
55,456
33,608
Mitigated
22,358
20,526
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,731
872
0
750
6,444
1,180
0
3,514
2,846
52,302
0
L
Athena
 
Athena
2,932
457
124
2,065
13,389
7,709
0
3,554
9,835
25,432
0
L
Bacchus
BearicBrown
Bacchus
8,505
929
0
3,063
11,104
5,644
0
5,368
5,736
56,334
0
W
5,807
685
0
2,128
9,611
11,616
0
3,037
6,511
25,318
5,115
W
Serqet
Gynko
Serqet
4,845
1,023
0
3,414
9,406
3,267
0
4,793
4,451
0
48,814
L
6,161
1,056
0
4,631
13,945
6,668
0
574
13,371
0
56,653
W
Tyr
ONESHU
Tyr
9,797
3,254
0
4,678
11,801
11,653
703
2,880
8,893
0
73,396
L
Xbalanque
Poly
Xbalanque
4,069
2,297
0
1,357
10,574
1,157
0
1,244
9,330
0
33,791
W
Charybdis
Ratmilk
Charybdis
11,877
6,176
0
5,144
7,106
3,009
2,120
602
6,504
0
105,910
W
8,948
1,074
955
4,207
9,274
4,063
0
5,473
3,671
76,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
38,437
628
Minions Killed
471
0
Camps Cleared
0
1,715,005
Distance Traveled
1,566,521
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,995
533
101
7
0
311,810
4
L
Athena
7,510
501
46
3
0
297,702
1
L
Bacchus
8,551
570
117
8
0
358,678
5
W
Bacchus
8,718
581
33
2
0
334,080
6
W
Serqet
8,495
566
81
5
0
374,050
3
L
Mulan
7,981
532
130
9
0
302,897
5
W
Tyr
10,301
687
154
10
0
344,311
6
L
Xbalanque
6,400
427
77
5
0
295,434
2
W
Charybdis
11,167
744
189
13
0
317,172
7
W
Ra
9,651
643
171
11
0
345,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role