Player Matchup

Shiva
Shiva
BerryTheRuler
Shiva
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,515 Elo+
Party 1
Pele
Pele
Craberz
Pele
Level 25
God Stats
11W - 5L
1,534 SR
Queue Stats
29W - 30L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
Demi9021
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,494 Elo+
Party 1
Ullr
Ullr
DeyToldFuhrer
Ullr
Level 68
God Stats
9W - 2L
1,432 SR
Queue Stats
114W - 108L
1,444 Elo+
Party 1
Thoth
Thoth
Scarulus
Thoth
Level 17
God Stats
11W - 3L
1,576 SR
Queue Stats
28W - 17L
1,619 Elo+
Party 1
Team Averages
Level 33
1,508 SR
1,493 Elo+

VS

Team Averages
Level 57
1,506 SR
1,400 Elo+
Bakasura
Bakasura
AJUSKEFLE
Bakasura
Level 82
God Stats
2W - 4L
1,557 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 3
Janus
Janus
Ghostflame6812
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 236L
1,589 Elo+
Party 2
Shiva
Shiva
GoonOne
Shiva
Level 42
God Stats
21W - 18L
1,642 SR
Queue Stats
148W - 119L
1,605 Elo+
Party 2
Medusa
Medusa
IpsychicturtleI
Medusa
Level 42
God Stats
3W - 3L
1,563 SR
Queue Stats
6W - 13L
1,360 Elo+
Solo
Agni
Agni
kuiito3
Agni
Level 10
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,572
757
5,128
6,798
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Craberz
Pele
14
3 / 1 / 3
7,633
763
8,041
9,469
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Demi9021
Ah Puch
13
2 / 0 / 9
7,491
749
6,472
3,869
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 0 / 3
9,503
950
10,770
3,236
1,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Scarulus
Thoth
15
1 / 0 / 2
7,722
772
7,494
5,281
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AJUSKEFLE
Bakasura
13
1 / 2 / 1
7,116
712
4,752
8,892
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 1
7,597
760
6,257
5,164
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
GoonOne
Shiva
13
0 / 3 / 1
6,761
676
4,260
13,893
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 1
7,013
701
4,622
11,217
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
kuiito3
Agni
11
0 / 6 / 0
6,331
633
3,411
6,993
1,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
2
2
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AJUSKEFLE
Bakasura
1
2
1
0.75
W
1
1
10
6
W
Pele
Craberz
Pele
3
1
3
4.5
W
Ah Puch
Demi9021
Ah Puch
2
0
9
6.5
W
11
0
3
12.5
L
0
1
1
0.5
L
Shiva
GoonOne
Shiva
0
3
1
0.17
L
1
6
1
0.25
W
Thoth
Scarulus
Thoth
1
0
2
2
L
Agni
kuiito3
Agni
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
23,302
28,653
Taken
46,159
9,228
Mitigated
17,754
8,939
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AJUSKEFLE
Bakasura
4,752
3,386
0
1,325
8,892
2,890
0
2,649
6,013
0
13,503
W
5,128
1,014
1,158
1,406
6,798
2,607
133
2,439
4,292
0
19,225
W
Pele
Craberz
Pele
8,041
1,246
0
3,446
9,469
2,906
0
1,981
7,093
0
24,069
W
Ah Puch
Demi9021
Ah Puch
6,472
688
0
1,152
3,869
1,143
86
1,771
2,052
10,409
0
W
10,770
3,932
0
849
3,236
1,085
1,294
584
2,578
0
40,072
L
6,257
198
0
1,418
5,164
1,253
0
2,801
2,265
32,144
0
L
Shiva
GoonOne
Shiva
4,260
276
113
1,924
13,893
7,653
0
4,564
9,181
99
15,854
L
4,622
1,137
0
2,042
11,217
4,027
0
1,048
9,985
0
24,403
W
Thoth
Scarulus
Thoth
7,494
231
0
928
5,281
1,487
388
2,559
2,474
26,408
0
L
Agni
kuiito3
Agni
3,411
570
0
230
6,993
1,931
0
2,128
4,749
8,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
34,818
211
Minions Killed
202
0
Camps Cleared
0
1,112,470
Distance Traveled
1,025,340
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,116
712
34
3
0
241,586
0
W
Shiva
7,572
757
36
4
0
232,901
0
W
Pele
7,633
763
34
3
0
246,936
4
W
Ah Puch
7,491
749
10
1
0
200,891
0
W
Ullr
9,503
950
84
8
0
226,497
2
L
Janus
7,597
760
83
8
0
200,782
1
L
Shiva
6,761
676
24
2
0
224,246
0
L
Medusa
7,013
701
49
5
0
182,554
1
W
Thoth
7,722
772
47
5
0
205,245
2
L
Agni
6,331
633
12
1
0
176,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role