Player Matchup

Danzaburou
Danzaburou
Gold IV
BLASSKIN
Danzaburou
Gold IV
Level 160
God Stats
4W - 4L
1,595 SR
Queue Stats
312W - 309L
1,373 MMR
Solo
Chaac
Chaac
Gold V
IMistakes-
Chaac
Gold V
Level 105
God Stats
13W - 6L
1,748 SR
Queue Stats
72W - 78L
1,374 MMR
Solo
Artio
Artio
Silver II
KoalaHazeKen
Artio
Silver II
Level 144
God Stats
3W - 0L
1,715 SR
Queue Stats
59W - 70L
1,169 MMR
Party 1
Loki
Loki
Silver I
StevenRey
Loki
Silver I
Level 157
God Stats
1W - 0L
1,625 SR
Queue Stats
20W - 17L
1,455 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
lil keyss
Morgan Le Fay
Gold V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 91L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,637 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,669 SR
1,350 MMR
Bellona
Bellona
Silver II
Knfr
Bellona
Silver II
Level 117
God Stats
0W - 1L
1,796 SR
Queue Stats
10W - 14L
1,387 MMR
Solo
Geb
Geb
Gold IV
Marty_Mar_1
Geb
Gold IV
Level 125
God Stats
7W - 5L
1,867 SR
Queue Stats
145W - 147L
1,300 MMR
Solo
Tiamat
Tiamat
Gold V
Nino8549
Tiamat
Gold V
Level 108
God Stats
8W - 11L
1,500 SR
Queue Stats
167W - 177L
1,319 MMR
Solo
Atlas
Atlas
Bronze V
deco-saiyan
Atlas
Bronze V
Level 102
God Stats
0W - 3L
1,471 SR
Queue Stats
42W - 52L
1,361 MMR
Solo
Rama
Rama
Gold IV
iiErr0rX
Rama
Gold IV
Level 132
God Stats
1W - 1L
1,710 SR
Queue Stats
99W - 105L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLASSKIN
Danzaburou
16
4 / 3 / 0
10,175
636
11,164
10,737
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
2 / 2 / 1
9,562
598
9,684
18,240
10,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 4
8,432
527
5,341
13,577
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
1 / 1 / 4
8,173
511
3,916
7,596
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
lil keyss
Morgan Le Fay
16
6 / 1 / 4
9,972
623
10,700
6,937
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshZeusAthena

VS

Bans
BastetCliodhnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Knfr
Bellona
15
3 / 1 / 2
9,301
581
14,045
14,175
12,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 4
8,449
528
5,387
12,614
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Nino8549
Tiamat
15
1 / 3 / 2
8,183
511
3,142
8,302
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,726
420
3,782
13,864
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
12
1 / 4 / 3
7,557
472
7,604
13,457
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
8
8
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLASSKIN
Danzaburou
4
3
0
1.33
W
Chaac
2
2
1
1.25
L
Bellona
Knfr
Bellona
3
1
2
4
W
3
1
4
5
L
3
2
4
2.5
L
Tiamat
Nino8549
Tiamat
1
3
2
0.67
W
Loki
1
1
4
3
L
0
6
1
0.08
L
Rama
1
4
3
0.63
W
Morgan Le Fay
lil keyss
Morgan Le Fay
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
33,960
57,087
Taken
62,412
31,882
Mitigated
35,044
22,271
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLASSKIN
Danzaburou
11,164
4,653
0
4,217
10,737
3,924
2,242
2,221
8,476
0
83,645
W
Chaac
9,684
1,388
0
9,105
18,240
10,652
1,158
2,264
15,974
4,578
56,779
L
Bellona
Knfr
Bellona
14,045
5,598
0
6,539
14,175
12,344
414
3,345
10,680
0
64,505
W
5,341
805
502
3,436
13,577
12,535
342
899
12,647
28,861
8,085
L
5,387
1,182
154
2,076
12,614
10,236
0
3,402
9,083
24,788
0
L
Tiamat
Nino8549
Tiamat
3,142
433
0
1,839
8,302
4,358
0
3,350
4,902
48,864
0
W
Loki
3,916
676
0
3,887
7,596
2,313
0
2,315
5,205
0
45,179
L
3,782
278
0
3,392
13,864
4,665
58
5,189
8,608
34,351
0
L
Rama
7,604
6,162
0
5,708
13,457
3,441
0
1,290
12,038
0
51,253
W
Morgan Le Fay
lil keyss
Morgan Le Fay
10,700
925
0
1,124
6,937
2,458
432
4,317
2,474
65,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
40,216
560
Minions Killed
459
0
Camps Cleared
0
1,601,840
Distance Traveled
1,490,353
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,175
636
139
9
0
281,827
2
W
Chaac
9,562
598
141
9
0
330,050
5
L
Bellona
9,301
581
132
8
0
332,643
5
W
Artio
8,432
527
57
4
0
306,130
6
L
Geb
8,449
528
28
2
0
301,908
2
L
Tiamat
8,183
511
115
7
0
308,378
5
W
Loki
8,173
511
88
6
0
367,533
5
L
Atlas
6,726
420
71
4
0
311,764
3
L
Rama
7,557
472
113
7
0
235,660
3
W
Morgan Le Fay
9,972
623
135
8
0
316,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role