Player Matchup

Ares
Ares
CrimsonHare22
Ares
Level 44
God Stats
26W - 18L
1,614 SR
Queue Stats
65W - 76L
1,441 Elo+
Party 3
Hades
Hades
GonzaaaMoon535
Hades
Level 30
God Stats
1W - 1L
1,293 SR
Queue Stats
28W - 35L
1,431 Elo+
Party 3
Horus
Horus
Tmdfl
Horus
Level 44
God Stats
7W - 1L
1,689 SR
Queue Stats
285W - 181L
1,591 Elo+
Solo
Guan Yu
Guan Yu
ervalencia1
Guan Yu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 94L
1,314 Elo+
Party 2
Zeus
Zeus
krcrq
Zeus
Level 15
God Stats
21W - 19L
1,222 SR
Queue Stats
95W - 93L
1,314 Elo+
Party 2
Team Averages
Level 44
1,464 SR
1,418 Elo+

VS

Team Averages
Level 55
1,356 SR
1,329 Elo+
Cabrakan
Cabrakan
CrackerBob
Cabrakan
Level 34
God Stats
8W - 14L
1,334 SR
Queue Stats
185W - 311L
1,304 Elo+
Party 1
Pele
Pele
Drejix
Pele
Level 95
God Stats
1W - 8L
1,467 SR
Queue Stats
349W - 350L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flaq93
Ah Muzen Cab
Level 25
God Stats
4W - 8L
1,141 SR
Queue Stats
20W - 38L
1,257 Elo+
Party 4
He Bo
He Bo
Smirey0515
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 169L
1,286 Elo+
Party 1
Neith
Neith
mackieandcheez
Neith
Level 45
God Stats
1W - 2L
1,340 SR
Queue Stats
27W - 49L
1,300 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 29
16,066
1,236
20,203
26,402
37,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 3 / 17
17,404
1,339
26,072
19,270
12,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Tmdfl
Horus
20
9 / 1 / 27
15,649
1,204
17,255
31,812
56,815
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
ervalencia1
Guan Yu
20
4 / 4 / 32
14,992
1,153
13,054
28,897
39,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
krcrq
Zeus
20
6 / 3 / 24
14,360
1,105
22,064
10,205
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrackerBob
Cabrakan
19
1 / 11 / 9
13,420
1,032
22,272
28,905
39,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Drejix
Pele
20
4 / 7 / 7
15,433
1,187
23,063
19,857
6,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Flaq93
Ah Muzen Cab
19
2 / 8 / 5
13,579
1,045
24,997
19,423
5,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
19
1 / 13 / 5
13,040
1,003
16,598
19,720
5,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 5
13,468
1,036
21,885
17,647
5,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
42
44
Kills
11
11
Deaths
45
129
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CrackerBob
Cabrakan
1
11
9
0.5
W
7
0
29
21.5
L
Pele
Drejix
Pele
4
7
7
1.07
L
Ah Muzen Cab
Flaq93
Ah Muzen Cab
2
8
5
0.56
W
18
3
17
8.83
L
He Bo
1
13
5
0.27
W
Horus
Tmdfl
Horus
9
1
27
22.5
W
Guan Yu
ervalencia1
Guan Yu
4
4
32
5
W
Zeus
krcrq
Zeus
6
3
24
6
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,648
Damage
108,815
116,586
Taken
105,552
150,279
Mitigated
64,135
38,743
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CrackerBob
Cabrakan
22,272
2,826
18
2,711
28,905
39,949
0
19,807
9,098
37,982
0
W
20,203
724
0
1,365
26,402
37,219
0
9,570
15,784
33,895
0
L
Pele
Drejix
Pele
23,063
2,978
0
3,676
19,857
6,473
0
11,843
8,014
0
53,899
L
Ah Muzen Cab
Flaq93
Ah Muzen Cab
24,997
7,228
0
1,205
19,423
5,829
0
14,496
4,927
0
50,764
W
26,072
2,943
1,880
5,275
19,270
12,077
0
5,489
13,694
49,690
0
L
He Bo
16,598
1,979
0
0
19,720
5,928
0
12,169
7,551
40,112
0
W
Horus
Tmdfl
Horus
17,255
7,172
9,724
11,154
31,812
56,815
0
9,652
21,473
738
29,469
W
Guan Yu
ervalencia1
Guan Yu
13,054
1,057
4,124
4,554
28,897
39,984
0
8,649
19,962
4,186
23,979
W
Zeus
krcrq
Zeus
22,064
4,145
0
667
10,205
4,184
0
3,938
6,029
47,851
0
L
21,885
15,954
432
1,283
17,647
5,956
0
12,697
4,950
0
43,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,471
Gold Earned
68,940
226
Minions Killed
246
4
Camps Cleared
14
1,202,614
Distance Traveled
1,175,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,420
1,032
37
3
1
210,537
0
W
Ares
16,066
1,236
13
1
0
266,471
0
L
Pele
15,433
1,187
49
4
11
287,777
0
L
Ah Muzen Cab
13,579
1,045
64
5
0
231,409
0
W
Hades
17,404
1,339
83
6
1
204,834
0
L
He Bo
13,040
1,003
56
4
1
217,434
0
W
Horus
15,649
1,204
33
3
1
276,345
1
W
Guan Yu
14,992
1,153
47
4
1
250,003
0
W
Zeus
14,360
1,105
50
4
1
204,961
0
L
Neith
13,468
1,036
40
3
1
228,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role