Player Matchup

Hou Yi
Hou Yi
Jakedidathing
Hou Yi
Level 123
God Stats
3W - 7L
1,292 SR
Queue Stats
511W - 541L
1,571 Elo+
Party 3
Bacchus
Bacchus
KiwiWeeWee69
Bacchus
Level 101
God Stats
0W - 1L
1,729 SR
Queue Stats
16W - 7L
1,638 Elo+
Party 1
Mercury
Mercury
LucienWolfswift
Mercury
Level 118
God Stats
28W - 44L
1,301 SR
Queue Stats
701W - 761L
1,481 Elo+
Solo
Nu Wa
Nu Wa
PanicAcorn
Nu Wa
Level 120
God Stats
21W - 19L
1,268 SR
Queue Stats
203W - 201L
1,464 Elo+
Party 3
Thor
Thor
SickoModeYeet
Thor
Level 67
God Stats
5W - 3L
1,897 SR
Queue Stats
32W - 21L
1,641 Elo+
Party 1
Team Averages
Level 106
1,497 SR
1,559 Elo+

VS

Team Averages
Level 97
1,587 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Joaco390TWITCH
Hun Batz
Level 107
God Stats
3W - 1L
1,482 SR
Queue Stats
77W - 127L
1,447 Elo+
Party 2
Hera
Hera
Johei2002
Hera
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 124L
1,437 Elo+
Party 2
Hercules
Hercules
pierolo2222
Hercules
Level 89
God Stats
2W - 1L
1,680 SR
Queue Stats
305W - 410L
1,444 Elo+
Party 2
Ymir
Ymir
santikin19
Ymir
Level 48
God Stats
4W - 8L
1,775 SR
Queue Stats
62W - 93L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,307
562
7,786
9,309
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KiwiWeeWee69
Bacchus
9
0 / 2 / 1
5,529
425
1,893
7,973
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 0
6,132
472
3,155
8,310
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
0 / 4 / 0
6,353
489
6,035
6,085
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
6,614
509
5,729
8,555
6,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 1 / 2
7,365
567
6,795
8,536
2,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
12
4 / 3 / 0
6,936
534
4,844
10,808
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
13
2 / 0 / 2
7,808
601
4,327
4,340
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
pierolo2222
Hercules
13
3 / 1 / 0
7,576
583
5,482
9,718
5,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 2
6,499
500
3,625
6,842
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
6
Kills
14
14
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
2
3
L
4
3
0
1.33
W
Hun Batz
4
3
0
1.33
W
Hera
2
0
2
3
L
Bacchus
KiwiWeeWee69
Bacchus
0
2
1
0.25
L
0
2
0
0
L
Nu Wa
0
4
0
0
L
2
3
0
0.67
W
Hercules
pierolo2222
Hercules
3
1
0
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
25,073
40,232
Taken
40,244
18,286
Mitigated
14,516
7,520
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,795
2,421
594
3,561
8,536
2,362
152
1,545
6,991
0
49,766
L
7,786
3,861
0
2,756
9,309
2,968
1,362
2,104
7,205
0
44,478
W
Hun Batz
4,844
1,566
251
5,680
10,808
3,051
0
1,137
9,671
0
42,383
W
Hera
4,327
670
0
972
4,340
1,082
162
3,152
1,188
47,407
0
L
Bacchus
KiwiWeeWee69
Bacchus
1,893
76
235
782
7,973
4,791
0
2,505
5,409
14,085
0
L
3,155
1,285
0
1,672
8,310
2,359
0
314
7,918
0
36,178
L
Nu Wa
6,035
623
0
955
6,085
1,899
0
2,716
3,193
47,481
0
L
5,729
1,694
0
1,120
8,555
6,269
0
1,243
7,312
0
31,630
W
Hercules
pierolo2222
Hercules
5,482
1,375
0
1,958
9,718
5,992
364
849
8,869
7,335
30,249
W
3,625
213
153
1,217
6,842
2,029
0
1,245
5,597
15,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
36,184
335
Minions Killed
398
0
Camps Cleared
0
1,181,900
Distance Traveled
1,252,800
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,365
567
88
7
0
231,510
4
L
Hou Yi
7,307
562
96
7
0
218,455
4
W
Hun Batz
6,936
534
73
6
0
271,114
2
W
Hera
7,808
601
120
9
0
258,869
2
L
Bacchus
5,529
425
21
2
0
252,971
4
L
Mercury
6,132
472
69
5
0
240,454
1
L
Nu Wa
6,353
489
81
6
0
234,846
4
L
Thor
6,614
509
68
5
0
235,174
2
W
Hercules
7,576
583
91
7
0
249,135
2
W
Ymir
6,499
500
26
2
0
242,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role