Player Matchup

Cernunnos
Cernunnos
MontimeOnYT
Cernunnos
Level 34
God Stats
15W - 7L
1,672 SR
Queue Stats
286W - 151L
1,667 Elo+
Party 1
Tiamat
Tiamat
MulanTheKhan
Tiamat
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 176L
1,539 Elo+
Party 1
Agni
Agni
Snottiestsum68
Agni
Level 89
God Stats
1W - 1L
1,337 SR
Queue Stats
172W - 137L
1,507 Elo+
Party 1
Skadi
Skadi
kKyLiX
Skadi
Level 83
God Stats
30W - 17L
1,717 SR
Queue Stats
350W - 313L
1,576 Elo+
Party 1
Arachne
Arachne
xVerci
Arachne
Level 84
God Stats
4W - 3L
1,904 SR
Queue Stats
203W - 198L
1,589 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,575 Elo+

VS

Team Averages
Level 86
1,558 SR
1,762 Elo+
Anhur
Anhur
CallMeSox
Anhur
Level 33
God Stats
4W - 3L
1,216 SR
Queue Stats
124W - 160L
1,428 Elo+
Solo
Ares
Ares
ChinchillaButter
Ares
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
1,207W - 81L
2,198 Elo+
Party 2
Mercury
Mercury
Ratmilk
Mercury
Level 160
God Stats
34W - 1L
2,013 SR
Queue Stats
1,745W - 104L
2,201 Elo+
Party 2
Ra
Ra
RatsTTMilk
Ra
Level 1
God Stats
16W - 0L
1,500 SR
Queue Stats
193W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
fabesfabes
Sun Wukong
Level 91
God Stats
29W - 19L
1,564 SR
Queue Stats
70W - 65L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MontimeOnYT
Cernunnos
7
0 / 6 / 0
4,350
435
2,968
7,880
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
10
1 / 2 / 0
5,700
570
3,539
6,015
4,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 6 / 0
5,221
522
2,432
6,422
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
kKyLiX
Skadi
9
0 / 3 / 1
5,176
518
2,183
5,106
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xVerci
Arachne
9
1 / 4 / 2
5,141
514
2,195
7,164
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CallMeSox
Anhur
11
2 / 1 / 3
6,244
624
4,988
5,296
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 9
6,336
634
4,910
6,179
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Ratmilk
Mercury
13
9 / 1 / 4
7,594
759
3,997
4,842
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
7 / 1 / 3
7,283
728
5,911
5,104
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fabesfabes
Sun Wukong
11
0 / 1 / 3
6,428
643
3,218
5,759
2,551
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
21
21
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
CallMeSox
Anhur
2
1
3
3.5
W
3
0
9
7.5
L
Cernunnos
MontimeOnYT
Cernunnos
0
6
0
0
L
Tiamat
1
2
0
0.5
W
Mercury
Ratmilk
Mercury
9
1
4
11
W
7
1
3
8.5
L
2
6
0
0.33
W
Sun Wukong
fabesfabes
Sun Wukong
0
1
3
1.5
L
Skadi
kKyLiX
Skadi
0
3
1
0.17
L
Arachne
xVerci
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
23,024
32,587
Taken
27,180
10,704
Mitigated
12,379
8,653
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CallMeSox
Anhur
4,988
1,720
0
2,337
5,296
1,370
0
0
5,296
0
33,839
W
4,910
618
0
2,051
6,179
4,854
0
723
5,456
18,193
1,728
L
Cernunnos
MontimeOnYT
Cernunnos
2,968
1,787
0
1,389
7,880
1,750
0
3,229
4,651
0
20,092
L
Tiamat
3,539
571
0
2,942
6,015
4,369
0
718
5,297
31,008
0
W
Mercury
Ratmilk
Mercury
3,997
1,568
0
150
4,842
1,585
0
673
4,169
0
48,996
W
5,911
196
437
1,752
5,104
2,019
0
1,840
3,264
45,910
0
L
2,432
324
0
750
6,422
1,533
0
4,890
1,532
24,378
0
W
Sun Wukong
fabesfabes
Sun Wukong
3,218
999
0
1,329
5,759
2,551
183
2,735
3,024
0
39,224
L
Skadi
kKyLiX
Skadi
2,183
1,016
0
1,471
5,106
624
0
667
4,439
0
24,142
L
Arachne
xVerci
Arachne
2,195
1,169
0
2,101
7,164
2,428
0
1,317
5,847
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
33,885
273
Minions Killed
397
0
Camps Cleared
0
932,709
Distance Traveled
1,129,354
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,244
624
77
8
0
186,533
1
W
Ares
6,336
634
24
2
0
221,975
4
L
Cernunnos
4,350
435
41
4
0
179,272
1
L
Tiamat
5,700
570
82
8
0
171,038
4
W
Mercury
7,594
759
103
10
0
274,144
4
W
Ra
7,283
728
103
10
0
225,618
1
L
Agni
5,221
522
45
5
0
176,624
1
W
Sun Wukong
6,428
643
90
9
0
221,084
1
L
Skadi
5,176
518
58
6
0
180,317
3
L
Arachne
5,141
514
47
5
0
225,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role