Player Matchup

Ganesha
Ganesha
Heligahiura
Ganesha
Level 86
God Stats
6W - 5L
1,473 SR
Queue Stats
33W - 25L
1,663 Elo+
Party 3
Chiron
Chiron
SniperWolf14015
Chiron
Level 140
God Stats
7W - 10L
1,527 SR
Queue Stats
31W - 59L
1,386 Elo+
Party 1
Tyr
Tyr
Wäsp
Tyr
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 75L
1,594 Elo+
Party 3
Loki
Loki
mad-man218
Loki
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
37W - 62L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
simplyoblivious
Nu Wa
Level 107
God Stats
22W - 16L
1,560 SR
Queue Stats
93W - 126L
1,423 Elo+
Party 1
Team Averages
Level 123
1,471 SR
1,487 Elo+

VS

Team Averages
Level 64
1,553 SR
1,460 Elo+
Cernunnos
Cernunnos
Nagnarog
Cernunnos
Level 119
God Stats
3W - 1L
1,803 SR
Queue Stats
32W - 32L
1,620 Elo+
Solo
Mercury
Mercury
Quéross
Mercury
Level 158
God Stats
0W - 1L
1,690 SR
Queue Stats
134W - 164L
1,471 Elo+
Solo
King Arthur
King Arthur
Ramiroelvampiro
King Arthur
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
120W - 145L
1,450 Elo+
Solo
Anubis
Anubis
XDomWeedX
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
XMily-MilyX
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heligahiura
Ganesha
17
1 / 0 / 16
11,173
798
12,253
21,576
27,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 6
10,768
769
13,362
11,301
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Wäsp
Tyr
19
10 / 2 / 4
12,148
868
11,880
14,879
18,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 1 / 5
10,634
760
4,307
5,200
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 4
10,513
751
6,615
5,842
2,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nagnarog
Cernunnos
18
3 / 3 / 1
10,183
727
14,761
13,448
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Quéross
Mercury
16
3 / 3 / 1
9,900
707
7,947
10,750
3,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ramiroelvampiro
King Arthur
15
0 / 4 / 3
8,819
630
10,418
13,557
11,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
XDomWeedX
Anubis
14
0 / 7 / 0
8,254
590
1,249
11,402
3,333
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 3
8,989
642
7,968
8,341
2,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
6
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Heligahiura
Ganesha
1
0
16
9
L
Cernunnos
Nagnarog
Cernunnos
3
3
1
1.17
L
Mercury
Quéross
Mercury
3
3
1
1.17
L
King Arthur
Ramiroelvampiro
King Arthur
0
4
3
0.38
W
5
2
6
4
W
Tyr
Wäsp
Tyr
10
2
4
6
L
Anubis
XDomWeedX
Anubis
0
7
0
0
L
0
4
3
0.38
W
4
1
5
6.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,417
Damage
42,343
58,798
Taken
57,498
55,380
Mitigated
25,799
18,381
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Heligahiura
Ganesha
12,253
949
840
7,572
21,576
27,362
279
3,385
18,191
30,295
0
L
Cernunnos
Nagnarog
Cernunnos
14,761
6,057
0
2,435
13,448
4,822
0
4,376
9,072
0
58,293
L
Mercury
Quéross
Mercury
7,947
5,251
0
1,784
10,750
3,398
0
4,116
6,634
0
24,936
L
King Arthur
Ramiroelvampiro
King Arthur
10,418
1,103
0
250
13,557
11,884
0
5,149
8,408
7,336
21,404
W
13,362
3,316
705
2,963
11,301
5,106
4,168
2,967
8,334
0
42,561
W
Tyr
Wäsp
Tyr
11,880
1,732
0
4,683
14,879
18,303
112
2,273
12,606
0
44,022
L
Anubis
XDomWeedX
Anubis
1,249
81
0
1,484
11,402
3,333
0
3,608
7,794
15,635
0
L
7,968
2,057
0
862
8,341
2,362
36
1,619
6,722
28,284
0
W
4,307
751
0
177
5,200
2,308
0
1,580
3,620
0
23,223
W
6,615
2,718
42
1,399
5,842
2,301
1,662
1,395
4,447
48,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
46,145
308
Minions Killed
236
0
Camps Cleared
0
1,511,833
Distance Traveled
1,380,101
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,173
798
11
1
0
323,218
3
L
Cernunnos
10,183
727
75
5
0
285,655
4
L
Mercury
9,900
707
55
4
0
307,725
2
L
King Arthur
8,819
630
33
2
0
291,321
5
W
Chiron
10,768
769
88
6
0
280,477
0
W
Tyr
12,148
868
72
5
0
317,245
2
L
Anubis
8,254
590
35
3
0
245,765
2
L
Nu Wa
8,989
642
38
3
0
249,635
2
W
Loki
10,634
760
46
3
0
326,481
2
W
Nu Wa
10,513
751
91
7
0
264,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role