Player Matchup

Izanami
Izanami
Lancermomma-
Izanami
Level 48
God Stats
10W - 11L
1,474 SR
Queue Stats
70W - 71L
1,498 Elo+
Party 1
Nemesis
Nemesis
Novamancer_XV
Nemesis
Level 146
God Stats
11W - 10L
1,473 SR
Queue Stats
330W - 297L
1,548 Elo+
Party 1
Atlas
Atlas
RiverseZone
Atlas
Level 121
God Stats
8W - 4L
1,680 SR
Queue Stats
174W - 169L
1,497 Elo+
Party 1
Fenrir
Fenrir
claythames17
Fenrir
Level 147
God Stats
8W - 11L
1,223 SR
Queue Stats
381W - 261L
1,491 Elo+
Party 2
Persephone
Persephone
haloreacharound
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 117L
1,377 Elo+
Party 2
Team Averages
Level 96
1,470 SR
1,482 Elo+

VS

Team Averages
Level 66
1,552 SR
1,522 Elo+
Neith
Neith
Astraeus nnv
Neith
Level 98
God Stats
4W - 2L
1,730 SR
Queue Stats
230W - 213L
1,545 Elo+
Party 3
Ra
Ra
Dionysus nnv
Ra
Level 119
God Stats
5W - 9L
1,604 SR
Queue Stats
251W - 222L
1,571 Elo+
Party 3
Ymir
Ymir
TSM_Woody61
Ymir
Level 17
God Stats
33W - 28L
1,589 SR
Queue Stats
94W - 66L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
VetrymOJ
Guan Yu
Level 47
God Stats
2W - 4L
1,338 SR
Queue Stats
128W - 114L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
davide27
Tsukuyomi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lancermomma-
Izanami
6
0 / 1 / 0
3,227
645
819
2,382
372
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
7
1 / 0 / 0
3,791
758
2,684
3,192
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,270
654
1,365
2,403
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
6
1 / 0 / 0
3,534
707
1,665
3,440
854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
haloreacharound
Persephone
7
0 / 0 / 1
3,828
766
1,052
1,347
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,785
757
2,106
4,144
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,357
671
748
3,016
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,533
507
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
VetrymOJ
Guan Yu
5
0 / 1 / 0
3,306
661
2,049
4,065
1,277
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
davide27
Tsukuyomi
5
0 / 0 / 0
3,249
650
1,212
2,363
491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
1
0
0
W
Izanami
Lancermomma-
Izanami
0
1
0
0
W
Nemesis
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Guan Yu
VetrymOJ
Guan Yu
0
1
0
0
W
Fenrir
1
0
0
1
L
Tsukuyomi
davide27
Tsukuyomi
0
0
0
0
W
Persephone
haloreacharound
Persephone
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,585
Damage
6,115
12,764
Taken
13,588
3,116
Mitigated
3,417
4,663
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,106
369
0
2,302
4,144
858
0
1,121
2,779
0
16,440
L
748
237
0
1,104
3,016
791
0
936
1,964
15,353
0
W
Izanami
Lancermomma-
Izanami
819
369
174
1,072
2,382
372
0
0
2,382
0
14,158
W
Nemesis
2,684
1,047
0
2,069
3,192
860
0
0
3,192
0
17,115
W
1,365
252
0
250
2,403
686
0
0
2,403
11,132
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
VetrymOJ
Guan Yu
2,049
287
110
1,113
4,065
1,277
0
0
4,065
0
12,337
W
Fenrir
1,665
396
0
800
3,440
854
0
284
3,156
0
12,514
L
Tsukuyomi
davide27
Tsukuyomi
1,212
433
269
1,026
2,363
491
0
0
2,363
0
9,535
W
Persephone
haloreacharound
Persephone
1,052
0
0
298
1,347
344
0
464
883
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,650
Gold Earned
16,230
163
Minions Killed
108
0
Camps Cleared
0
546,008
Distance Traveled
445,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,785
757
32
6
0
107,156
0
L
Ra
3,357
671
22
4
0
106,440
1
W
Izanami
3,227
645
29
6
0
93,744
0
W
Nemesis
3,791
758
40
8
0
111,143
1
W
Atlas
3,270
654
24
5
0
104,615
0
L
Ymir
2,533
507
0
0
0
12,018
0
L
Guan Yu
3,306
661
25
5
0
117,980
0
W
Fenrir
3,534
707
29
6
0
120,191
1
L
Tsukuyomi
3,249
650
29
6
0
101,662
1
W
Persephone
3,828
766
41
8
0
116,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role