Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jeff 6664285
Medusa
Level 44
God Stats
0W - 1L
1,690 SR
Queue Stats
9W - 10L
1,432 Elo+
Solo
Scylla
Scylla
LAMORGOTUDA
Scylla
Level 95
God Stats
7W - 4L
1,706 SR
Queue Stats
12W - 14L
1,582 Elo+
Party 2
Agni
Agni
LAVEPUDA
Agni
Level 156
God Stats
1W - 3L
1,420 SR
Queue Stats
25W - 25L
1,579 Elo+
Party 2
Team Averages
Level 115
1,563 SR
1,518 Elo+

VS

Team Averages
Level 87
1,474 SR
1,584 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Mijeynacalça
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 1
Baron Samedi
Baron Samedi
Siegthrall
Baron Samedi
Level 78
God Stats
1W - 0L
1,294 SR
Queue Stats
30W - 28L
1,559 Elo+
Party 3
Mulan
Mulan
Volphang
Mulan
Level 71
God Stats
2W - 0L
1,776 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 3
Ullr
Ullr
xBOPEx Caimam
Ullr
Level 117
God Stats
13W - 31L
1,302 SR
Queue Stats
221W - 221L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 4 / 2
6,967
697
5,836
8,036
2,810
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
12
1 / 4 / 1
6,441
644
3,860
7,932
9,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
14
2 / 6 / 1
7,474
747
4,905
9,001
3,176
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
0 / 4 / 0
6,877
688
3,777
6,254
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
2 / 2 / 2
7,357
736
6,446
5,937
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 2 / 11
7,865
787
10,419
8,077
2,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 6
8,312
831
3,922
6,531
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Siegthrall
Baron Samedi
14
4 / 0 / 9
7,783
778
6,605
4,417
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Volphang
Mulan
15
7 / 1 / 6
8,166
817
7,117
11,258
10,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 0 / 11
7,594
759
3,082
5,195
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
20
20
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
2
0.25
L
Osiris
 
Osiris
1
4
1
0.38
W
Hun Batz
 
Hun Batz
4
2
11
4.75
L
Medusa
2
6
1
0.42
L
Scylla
0
4
0
0
L
Agni
2
2
2
1.5
W
4
2
6
3.5
W
Baron Samedi
Siegthrall
Baron Samedi
4
0
9
8.5
W
Mulan
Volphang
Mulan
7
1
6
10
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
31,145
37,160
Taken
35,478
19,163
Mitigated
19,593
2,260
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,836
1,256
0
1,375
8,036
2,810
0
1,520
6,386
0
19,571
L
Osiris
 
Osiris
3,860
937
0
160
7,932
9,502
0
2,473
5,293
0
12,877
W
Hun Batz
 
Hun Batz
10,419
2,617
0
1,130
8,077
2,783
0
1,711
6,366
0
19,755
L
Medusa
4,905
1,850
102
323
9,001
3,176
0
3,781
5,164
0
19,808
L
Scylla
3,777
291
0
70
6,254
1,883
0
1,452
4,723
26,536
0
L
Agni
6,446
558
0
230
5,937
1,792
0
862
5,067
20,381
0
W
3,922
553
0
1,136
6,531
2,302
340
2,425
4,106
30,775
0
W
Baron Samedi
Siegthrall
Baron Samedi
6,605
1,374
942
1,972
4,417
1,786
784
1,439
2,978
22,816
0
W
Mulan
Volphang
Mulan
7,117
611
0
3,660
11,258
10,926
183
2,656
8,602
0
18,543
W
3,082
1,046
0
1,447
5,195
1,796
809
1,992
3,203
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
39,720
178
Minions Killed
226
0
Camps Cleared
0
975,963
Distance Traveled
1,019,266
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,967
697
39
4
0
219,188
4
L
Osiris
6,441
644
14
1
0
175,186
3
W
Hun Batz
7,865
787
31
3
0
213,872
3
L
Medusa
7,474
747
36
4
0
178,888
2
L
Scylla
6,877
688
57
6
0
203,423
2
L
Agni
7,357
736
32
3
0
199,278
1
W
Raijin
8,312
831
65
7
0
199,917
4
W
Baron Samedi
7,783
778
57
6
0
202,666
2
W
Mulan
8,166
817
28
3
0
215,549
3
W
Ullr
7,594
759
45
5
0
187,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role