Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
Pho3nixQueen
Artio
Gold II
Level 157
God Stats
7W - 6L
1,637 SR
Queue Stats
18W - 11L
1,695 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,546 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,486 SR
1,861 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Cal Yentay
Ah Muzen Cab
Platinum IV
Level 160
God Stats
80W - 39L
1,711 SR
Queue Stats
213W - 191L
1,900 MMR
Party 1
Ares
Ares
Bronze III
Evans19vG
Ares
Bronze III
Level 87
God Stats
0W - 2L
1,165 SR
Queue Stats
3W - 8L
1,640 MMR
Solo
Fenrir
Fenrir
Platinum I
Watertakeallair
Fenrir
Platinum I
Level 160
God Stats
191W - 163L
1,583 SR
Queue Stats
519W - 500L
2,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 5 / 6
10,768
828
15,744
9,834
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
15
5 / 3 / 8
10,219
786
18,048
15,956
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 11
9,866
759
4,176
18,077
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesBastetGilgameshAtlasSol

VS

Bans
KhepriPersephoneHeraZeusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
15
3 / 5 / 7
10,012
770
12,373
14,204
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
5 / 4 / 7
10,741
826
6,953
14,950
18,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 4 / 6
10,323
794
6,558
17,255
8,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
13
Kills
13
13
Deaths
13
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
5
6
2
W
Chaac
 
Chaac
5
3
8
3
L
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
3
5
7
1.3
L
Ares
5
4
7
2.13
W
1
5
11
1.3
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
25,884
43,867
Taken
46,409
34,829
Mitigated
33,009
9,639
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,744
6,959
0
798
9,834
4,278
1,757
2,100
7,594
0
61,902
W
Chaac
 
Chaac
18,048
3,210
0
4,821
15,956
11,909
977
2,742
12,750
421
37,452
L
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
12,373
5,362
0
2,804
14,204
6,673
944
1,015
12,847
0
49,728
L
Ares
6,953
539
0
2,420
14,950
18,064
0
1,665
13,157
17,918
0
W
4,176
757
626
3,394
18,077
18,642
147
2,521
15,120
14,970
0
L
6,558
2,061
0
3,129
17,255
8,272
0
1,731
15,032
0
27,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
31,076
160
Minions Killed
137
6
Camps Cleared
6
695,195
Distance Traveled
680,604
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,768
828
91
7
5
217,990
0
W
Chaac
10,219
786
41
3
0
239,301
3
L
Ah Muzen Cab
10,012
770
57
4
0
236,861
2
L
Ares
10,741
826
25
2
3
205,849
2
W
Artio
9,866
759
28
2
1
237,904
4
L
Fenrir
10,323
794
55
4
3
237,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role