Player Matchup

Poseidon
Poseidon
Ahulahan
Poseidon
Level 102
God Stats
16W - 22L
1,533 SR
Queue Stats
176W - 142L
1,634 Elo+
Party 1
Chiron
Chiron
SRGNTdingleNut
Chiron
Level 95
God Stats
7W - 10L
1,574 SR
Queue Stats
91W - 74L
1,650 Elo+
Party 1
Atlas
Atlas
killhappyyy
Atlas
Level 44
God Stats
36W - 11L
1,849 SR
Queue Stats
96W - 70L
1,691 Elo+
Party 1
Team Averages
Level 80
1,652 SR
1,658 Elo+

VS

Team Averages
Level 103
1,669 SR
1,643 Elo+
Horus
Horus
FLAME6907
Horus
Level 126
God Stats
1W - 0L
1,755 SR
Queue Stats
24W - 25L
1,611 Elo+
Party 2
Baron Samedi
Baron Samedi
Samuraifonz
Baron Samedi
Level 37
God Stats
10W - 2L
1,751 SR
Queue Stats
48W - 27L
1,656 Elo+
Party 2
Neith
Neith
codbubbacod
Neith
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 91L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ahulahan
Poseidon
15
3 / 8 / 7
10,909
682
13,927
15,357
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 6
11,502
719
17,371
16,418
7,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 6
11,411
713
11,584
26,502
35,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLAME6907
Horus
18
5 / 3 / 12
12,089
756
10,612
21,496
28,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Samuraifonz
Baron Samedi
16
3 / 5 / 11
11,174
698
12,606
11,343
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 5 / 6
12,759
797
27,772
18,557
7,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
17
17
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ahulahan
Poseidon
3
8
7
0.81
W
Horus
FLAME6907
Horus
5
3
12
3.67
L
7
5
6
2
W
Baron Samedi
Samuraifonz
Baron Samedi
3
5
11
1.7
W
9
5
6
2.4
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
50,990
58,277
Taken
51,396
48,940
Mitigated
41,206
13,310
Healing
26,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ahulahan
Poseidon
13,927
1,916
259
2,495
15,357
5,689
232
3,335
11,806
51,786
0
W
Horus
FLAME6907
Horus
10,612
4,508
3,277
9,648
21,496
28,521
219
10,743
10,753
0
25,851
L
17,371
4,968
1,791
3,106
16,418
7,428
925
3,396
12,740
0
42,747
W
Baron Samedi
Samuraifonz
Baron Samedi
12,606
1,539
2,453
2,278
11,343
4,737
372
5,144
6,199
47,254
0
W
27,772
16,550
0
8,552
18,557
7,948
2,005
10,265
8,292
0
73,680
L
11,584
3,329
516
5,143
26,502
35,823
142
5,440
20,669
24,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
36,022
156
Minions Killed
186
4
Camps Cleared
11
796,380
Distance Traveled
841,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,909
682
66
4
2
276,882
3
W
Horus
12,089
756
19
1
2
318,391
5
L
Chiron
11,502
719
67
4
1
262,738
4
W
Baron Samedi
11,174
698
68
4
5
263,869
0
W
Neith
12,759
797
99
6
4
259,146
1
L
Atlas
11,411
713
23
1
1
256,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role