Player Matchup

Serqet
Serqet
Platinum III
Aoimaru
Serqet
Platinum III
Level 159
God Stats
4W - 6L
1,573 SR
Queue Stats
499W - 504L
1,855 MMR
Solo
Athena
Athena
Gold III
Birdmaann
Athena
Gold III
Level 151
God Stats
15W - 13L
1,470 SR
Queue Stats
184W - 169L
1,536 MMR
Party 1
Medusa
Medusa
Platinum IV
Categorizes
Medusa
Platinum IV
Level 45
God Stats
4W - 2L
1,721 SR
Queue Stats
33W - 19L
2,004 MMR
Party 1
Ra
Ra
Platinum III
LaTz0
Ra
Platinum III
Level 154
God Stats
21W - 25L
1,561 SR
Queue Stats
296W - 287L
1,812 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
RedMouse12
Tsukuyomi
Platinum V
Level 127
God Stats
39W - 27L
1,802 SR
Queue Stats
162W - 158L
1,782 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,625 SR
1,798 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,728 SR
1,814 MMR
Sylvanus
Sylvanus
Gold II
Nobles44
Sylvanus
Gold II
Level 159
God Stats
3W - 1L
1,856 SR
Queue Stats
21W - 16L
1,782 MMR
Party 2
Apollo
Apollo
Gold IV
RealTR
Apollo
Gold IV
Level 155
God Stats
1W - 0L
1,725 SR
Queue Stats
39W - 25L
1,774 MMR
Party 2
Susano
Susano
Platinum V
fishehhh
Susano
Platinum V
Level 156
God Stats
10W - 3L
1,839 SR
Queue Stats
31W - 22L
1,878 MMR
Party 3
Sol
Sol
Gold III
phawnix
Sol
Gold III
Level 86
God Stats
1W - 0L
1,559 SR
Queue Stats
17W - 8L
1,735 MMR
Solo
Amaterasu
Amaterasu
Platinum I
steamloller
Amaterasu
Platinum I
Level 154
God Stats
9W - 7L
1,659 SR
Queue Stats
39W - 28L
1,901 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aoimaru
Serqet
20
7 / 6 / 7
14,759
547
16,585
23,519
15,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Birdmaann
Athena
16
1 / 9 / 6
11,407
422
7,922
30,743
32,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
20
4 / 6 / 3
14,212
526
22,806
19,517
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
20
5 / 7 / 5
13,918
515
22,238
22,098
10,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
RedMouse12
Tsukuyomi
20
2 / 10 / 5
13,524
501
16,037
30,269
21,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GebAtlasCamazotz

VS

Bans
CliodhnaBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nobles44
Sylvanus
19
3 / 3 / 19
13,678
507
13,241
28,414
36,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
RealTR
Apollo
20
7 / 4 / 10
15,832
586
18,963
22,945
7,257
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
fishehhh
Susano
20
9 / 4 / 15
16,306
604
28,710
21,264
9,273
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
8 / 6 / 16
17,310
641
20,539
21,869
7,315
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
steamloller
Amaterasu
20
10 / 2 / 8
17,175
636
22,292
30,476
40,730
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
19
Kills
37
38
Deaths
19
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aoimaru
Serqet
7
6
7
1.75
L
Athena
Birdmaann
Athena
1
9
6
0.44
L
Medusa
4
6
3
0.92
L
Ra
5
7
5
1.07
W
Sylvanus
Nobles44
Sylvanus
3
3
19
4.17
W
Apollo
RealTR
Apollo
7
4
10
3
L
Tsukuyomi
RedMouse12
Tsukuyomi
2
10
5
0.45
W
Susano
fishehhh
Susano
9
4
15
4.13
W
Sol
8
6
16
2.67
W
Amaterasu
steamloller
Amaterasu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,588
Damage
103,745
126,146
Taken
124,968
87,065
Mitigated
100,926
28,690
Healing
45,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aoimaru
Serqet
16,585
2,234
0
672
23,519
15,845
0
6,553
16,966
0
96,786
L
Athena
Birdmaann
Athena
7,922
2,091
0
2,675
30,743
32,514
0
11,018
19,519
24,301
381
L
Medusa
22,806
10,746
0
5,460
19,517
6,654
874
4,548
14,969
0
132,044
L
Ra
22,238
1,867
4,271
7,119
22,098
10,240
164
6,125
15,973
134,949
0
W
Sylvanus
Nobles44
Sylvanus
13,241
2,432
3,340
8,793
28,414
36,351
196
7,284
20,694
37,884
17,670
W
Apollo
RealTR
Apollo
18,963
14,185
0
6,500
22,945
7,257
2,385
4,841
17,387
0
129,430
L
Tsukuyomi
RedMouse12
Tsukuyomi
16,037
2,516
0
8,493
30,269
21,812
656
6,384
23,885
0
96,260
W
Susano
fishehhh
Susano
28,710
7,632
0
5,762
21,264
9,273
1,175
5,685
15,237
0
136,259
W
Sol
20,539
9,506
0
8,054
21,869
7,315
3,099
6,200
14,456
159,138
0
W
Amaterasu
steamloller
Amaterasu
22,292
7,859
0
13,520
30,476
40,730
491
5,769
23,468
0
139,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,820
Gold Earned
80,301
745
Minions Killed
858
0
Camps Cleared
0
2,787,544
Distance Traveled
2,777,556
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,759
547
127
5
0
624,452
9
L
Athena
11,407
422
27
1
0
593,140
7
L
Medusa
14,212
526
205
8
0
507,512
6
L
Ra
13,918
515
224
8
0
541,404
8
W
Sylvanus
13,678
507
77
3
0
532,003
8
W
Apollo
15,832
586
179
7
0
505,580
3
L
Tsukuyomi
13,524
501
162
6
0
521,036
8
W
Susano
16,306
604
177
7
0
593,263
6
W
Sol
17,310
641
214
8
0
529,673
12
W
Amaterasu
17,175
636
211
8
0
617,037
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role