Player Matchup

Zhong Kui
Zhong Kui
BeasKnees
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Chrxp
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,533 Elo+
Party 1
Shiva
Shiva
Dvddyyy
Shiva
Level 56
God Stats
16W - 12L
1,600 SR
Queue Stats
93W - 104L
1,483 Elo+
Party 1
Fafnir
Fafnir
GrizzlyHax
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,486 Elo+
Party 1
Ymir
Ymir
NYounks16
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,464 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,503 Elo+

VS

Team Averages
Level 123
1,584 SR
1,518 Elo+
Izanami
Izanami
Fluffywuffy1
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 68L
1,521 Elo+
Solo
Nu Wa
Nu Wa
LadyRenegade
Nu Wa
Level 119
God Stats
31W - 25L
1,678 SR
Queue Stats
494W - 477L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
LoliKoishii
Sylvanus
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 63L
1,446 Elo+
Party 3
Thor
Thor
NikTamair97
Thor
Level 124
God Stats
8W - 12L
1,446 SR
Queue Stats
554W - 521L
1,536 Elo+
Party 2
Ravana
Ravana
PhoenixTac
Ravana
Level 156
God Stats
9W - 5L
1,796 SR
Queue Stats
163W - 157L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeasKnees
Zhong Kui
14
2 / 6 / 2
8,413
495
8,756
12,286
16,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Chrxp
Sylvanus
13
0 / 4 / 1
7,794
458
6,908
9,992
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Dvddyyy
Shiva
13
2 / 5 / 2
8,092
476
6,066
12,970
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
GrizzlyHax
Fafnir
14
4 / 4 / 0
8,680
511
7,084
12,963
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
9
0 / 7 / 1
6,368
375
3,094
13,720
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fluffywuffy1
Izanami
16
3 / 3 / 7
10,062
592
9,656
11,670
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 9
9,821
578
13,051
4,354
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LoliKoishii
Sylvanus
12
5 / 2 / 16
9,110
536
7,449
14,174
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
6 / 1 / 6
9,475
557
7,872
12,584
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
PhoenixTac
Ravana
16
7 / 2 / 7
9,808
577
10,039
13,543
11,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
8
Kills
26
26
Deaths
8
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BeasKnees
Zhong Kui
2
6
2
0.5
L
Sylvanus
Chrxp
Sylvanus
0
4
1
0.13
L
Shiva
Dvddyyy
Shiva
2
5
2
0.6
W
Izanami
Fluffywuffy1
Izanami
3
3
7
2.17
L
Fafnir
GrizzlyHax
Fafnir
4
4
0
1
W
5
0
9
9.5
W
Sylvanus
LoliKoishii
Sylvanus
5
2
16
6.5
L
Ymir
0
7
1
0.07
W
6
1
6
9
W
Ravana
PhoenixTac
Ravana
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,908
Damage
48,067
61,931
Taken
56,325
39,636
Mitigated
34,560
15,692
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BeasKnees
Zhong Kui
8,756
1,290
0
3,240
12,286
16,528
0
1,684
10,484
49,302
0
L
Sylvanus
Chrxp
Sylvanus
6,908
2,396
694
2,875
9,992
4,063
0
4,679
4,967
43,123
9,597
L
Shiva
Dvddyyy
Shiva
6,066
1,408
154
3,963
12,970
4,720
0
2,702
10,054
0
54,412
W
Izanami
Fluffywuffy1
Izanami
9,656
7,031
0
4,424
11,670
3,485
4,152
5,550
5,926
0
83,546
L
Fafnir
GrizzlyHax
Fafnir
7,084
3,053
375
3,767
12,963
7,200
0
4,722
8,007
43,791
6,642
W
13,051
2,199
0
1,213
4,354
1,144
0
1,852
2,502
57,520
0
W
Sylvanus
LoliKoishii
Sylvanus
7,449
3,151
2,172
5,502
14,174
14,329
853
6,573
7,601
13,387
0
L
Ymir
3,094
223
0
624
13,720
7,125
0
5,551
7,919
19,725
0
W
7,872
2,347
0
6,454
12,584
4,320
0
5,228
7,356
0
60,711
W
Ravana
PhoenixTac
Ravana
10,039
3,820
89
2,972
13,543
11,282
260
8,464
5,079
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
48,276
416
Minions Killed
464
0
Camps Cleared
0
1,513,732
Distance Traveled
1,561,909
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,413
495
102
6
0
281,552
3
L
Sylvanus
7,794
458
102
6
0
262,457
4
L
Shiva
8,092
476
97
6
0
345,977
3
W
Izanami
10,062
592
136
8
0
268,398
4
L
Fafnir
8,680
511
80
5
0
327,113
2
W
Nu Wa
9,821
578
111
7
0
315,086
12
W
Sylvanus
9,110
536
14
1
0
280,343
7
L
Ymir
6,368
375
35
2
0
296,633
6
W
Thor
9,475
557
103
6
0
356,709
8
W
Ravana
9,808
577
100
6
0
341,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role