Player Matchup

Chronos
Chronos
Gold IV
Higanjima
Chronos
Gold IV
Level 134
God Stats
11W - 8L
1,632 SR
Queue Stats
141W - 155L
1,268 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,632 SR
1,268 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 46
1,703 SR
1,066 MMR
Fenrir
Fenrir
Bronze IV
OMGitshemish
Fenrir
Bronze IV
Level 46
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 7L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Higanjima
Chronos
11
4 / 0 / 0
6,894
985
5,623
6,142
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabBastetAnhurKaliHe Bo

VS

Bans
TsukuyomiOlorunUllrSolSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
5,101
729
2,986
8,150
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Higanjima
Chronos
4
0
0
4
L
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,623
Damage
2,986
6,142
Taken
8,150
3,452
Mitigated
3,524
2,108
Healing
945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Higanjima
Chronos
5,623
2,868
0
2,108
6,142
3,452
878
157
5,985
25,468
3,955
L
Fenrir
2,986
471
0
945
8,150
3,524
0
4,947
3,203
0
15,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,894
Gold Earned
5,101
52
Minions Killed
27
4
Camps Cleared
2
130,296
Distance Traveled
138,910
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,894
985
52
7
4
130,296
2
L
Fenrir
5,101
729
27
4
2
138,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role