Player Matchup

Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ayuh_Bub
Chaac
Level 49
God Stats
20W - 21L
1,477 SR
Queue Stats
108W - 126L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
LBizcuit
Nu Wa
Level 139
God Stats
1W - 3L
1,563 SR
Queue Stats
26W - 23L
1,572 Elo+
Party 2
Ganesha
Ganesha
LordDuttyTheBoss
Ganesha
Level 103
God Stats
2W - 5L
1,425 SR
Queue Stats
35W - 48L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
captainbezoar
Baron Samedi
Level 124
God Stats
1W - 1L
1,381 SR
Queue Stats
57W - 85L
1,528 Elo+
Party 2
Team Averages
Level 92
1,469 SR
1,503 Elo+

VS

Team Averages
Level 97
1,496 SR
1,498 Elo+
Zeus
Zeus
AJisKilla
Zeus
Level 109
God Stats
7W - 6L
1,299 SR
Queue Stats
153W - 138L
1,329 Elo+
Party 1
Izanami
Izanami
FadingRandy K
Izanami
Level 121
God Stats
2W - 2L
1,677 SR
Queue Stats
43W - 51L
1,460 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MetalZoro12
Tsukuyomi
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
8W - 18L
1,382 Elo+
Solo
Cerberus
Cerberus
SaltySizzlrl3um
Cerberus
Level 129
God Stats
3W - 0L
1,727 SR
Queue Stats
53W - 62L
1,475 Elo+
Party 3
Merlin
Merlin
ThaLonEWolF
Merlin
Level 106
God Stats
3W - 3L
1,480 SR
Queue Stats
199W - 191L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 5 / 8
10,218
730
10,343
11,972
5,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ayuh_Bub
Chaac
17
3 / 4 / 3
9,732
695
4,007
17,313
11,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
LBizcuit
Nu Wa
17
6 / 2 / 6
10,170
726
16,603
8,730
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 3 / 13
9,577
684
9,535
17,183
21,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
captainbezoar
Baron Samedi
17
6 / 5 / 6
10,031
717
8,398
12,596
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 2 / 9
11,134
795
21,602
7,864
1,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
18
3 / 4 / 10
10,502
750
9,728
13,034
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MetalZoro12
Tsukuyomi
17
3 / 7 / 8
10,250
732
6,472
15,246
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
2 / 5 / 11
10,260
733
9,644
20,420
18,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
19
5 / 1 / 2
11,051
789
12,282
6,146
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
19
Kills
19
19
Deaths
19
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
8
1.6
W
Zeus
6
2
9
5.25
L
Chaac
Ayuh_Bub
Chaac
3
4
3
1.13
W
Izanami
3
4
10
2
L
Nu Wa
LBizcuit
Nu Wa
6
2
6
4.5
L
0
3
13
2.17
W
Tsukuyomi
MetalZoro12
Tsukuyomi
3
7
8
1
W
Cerberus
2
5
11
1.5
W
Merlin
5
1
2
6
L
Baron Samedi
captainbezoar
Baron Samedi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
59,728
67,794
Taken
62,710
52,046
Mitigated
31,426
15,041
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,343
4,869
0
1,377
11,972
5,829
513
6,167
5,805
0
42,814
W
Zeus
21,602
951
1,089
3,060
7,864
1,966
874
5,478
2,386
48,886
0
L
Chaac
Ayuh_Bub
Chaac
4,007
517
980
4,632
17,313
11,646
159
12,349
4,964
0
22,825
W
Izanami
9,728
4,590
0
715
13,034
4,370
4,056
6,174
6,860
0
40,207
L
Nu Wa
LBizcuit
Nu Wa
16,603
2,886
0
740
8,730
4,014
335
5,834
2,896
37,759
0
L
9,535
40
0
3,352
17,183
21,883
0
10,505
6,678
18,898
0
W
Tsukuyomi
MetalZoro12
Tsukuyomi
6,472
1,211
0
1,548
15,246
4,553
1,599
8,635
6,611
0
35,822
W
Cerberus
9,644
335
629
3,721
20,420
18,989
44
9,014
11,406
27,290
0
W
Merlin
12,282
432
168
1,856
6,146
1,548
1,219
5,235
911
66,478
0
L
Baron Samedi
captainbezoar
Baron Samedi
8,398
106
1,495
2,465
12,596
8,674
0
8,673
3,923
33,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
53,197
236
Minions Killed
342
0
Camps Cleared
0
1,346,293
Distance Traveled
1,339,522
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,218
730
78
6
0
257,848
3
W
Zeus
11,134
795
55
4
0
271,705
1
L
Chaac
9,732
695
51
4
0
261,494
1
W
Izanami
10,502
750
56
4
0
238,207
2
L
Nu Wa
10,170
726
46
3
0
284,378
2
L
Ganesha
9,577
684
4
0
0
276,006
4
W
Tsukuyomi
10,250
732
54
4
0
293,798
1
W
Cerberus
10,260
733
61
4
0
252,131
2
W
Merlin
11,051
789
116
8
0
283,681
7
L
Baron Samedi
10,031
717
57
4
0
266,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role